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Action reviews

1610 Action games reviewed and scored, best first.

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1610 reviews

The Elder Scrolls V Skyrim Special Edition

One of the most influential open-world RPGs ever made, still drawing near-unanimous recent reviews nearly a decade after this remaster's release — but its negative sample is dominated almost entirely by a specific, well-documented grievance: Bethesda repeatedly breaking the mod ecosystem with forced updates while reintroducing paid mods, and delisting the original game from Steam search in the process.

8.5 / 10

Reviewed

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Truxton Extreme

A modern 3D reimagining of Toaplan's 1988 arcade shmup Truxton, made by the original studio with the original director returning — and received with a depth of emotion this genre rarely gets from reviewers who never expected to see this series again.

8.5 / 10

Reviewed

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TUNIC

A game about a small fox that hands you an instruction manual in a language you can't read and lets that single idea carry an entire adventure — and a soulslike hiding inside a Zelda costume, which is where most of its arguments start.

8.5 / 10

Reviewed

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Turnip Mountain

A physics-based climbing platformer built around controlling each arm independently with two mice or two analogue sticks — a genuinely novel mechanic, a soundtrack that draws unusually specific praise, and a reception so consistently glowing this review had to look hard to find the real complaints underneath it.

8.5 / 10

Reviewed

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Living Dead House Review: A Pitch-Perfect Single-Screen Arcade Throwback

Living Dead House is a retro single-screen arcade game about surviving zombie waves in a haunted house solo or in co-op, and its unanimously positive review sample praises its Burgertime-meets-Evil-Dead concept, polished score-chase loop, and catchy soundtrack.

8.4 / 10

Reviewed

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Shop Town Dooter Review: Twin-Stick Chaos With a Mech You Can Bribe Your Way Into

Shop Town Dooter is a top-down twin-stick party shooter built around random arena events, a mid-round weapons economy, and the option to buy a giant mech to crush your friends, and its small but unanimously positive review sample calls it one of the best party games they've played.

8.4 / 10

Reviewed

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Elementallis

A lovingly-crafted top-down Zelda-like that channels A Link to the Past and Link's Awakening through an elemental-power dungeon structure, earning near-universal praise for its puzzles, art, and music, with only some frustrating boss fights and backtracking holding it back.

8.2 / 10

Reviewed

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Future Knight Review: A Retro-LCD Shoot 'Em Up With an Acapella Soul

A fast, punchy 2D shoot 'em up that channels vintage Tiger LCD handhelds into a bizarre time-travel story, earning near-unanimous praise for its ink-drawn art style and acapella soundtrack, tempered by one detailed review arguing it's a lesser retread of its developer's previous game.

8.2 / 10

Reviewed

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Go! Go! Mister Chickums Review: A Small, Near-Perfect Arcade Throwback

Go! Go! Mister Chickums is a single-screen arcade platformer about a chick recovering stolen eggs across 100 levels, and its small but unanimously positive review sample praises its tight scoring systems, charming retro presentation, and steadily escalating design.

8.2 / 10

Reviewed

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KilaFlow

A speed-obsessed 3D precision platformer starring a cute antivirus mascot, praised for tight, momentum-driven movement and a killer soundtrack, though camera and depth-perception issues make its toughest late levels harder than they need to be.

8.2 / 10

Reviewed

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Absolum

A roguelite beat 'em up from the Streets of Rage 4 team that critics and players both rate as one of 2025's genre highlights -- hand-drawn combat and worldbuilding that land almost universally, undercut by real multiplayer stability issues and a vocal minority who find its Hades-shaped meta-progression more familiar than fresh.

8 / 10

Reviewed

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Afterplace

A solo-developed open-world action-adventure RPG stuffed with hand-written dialogue and reality-bending secrets, drawing genuinely rare "hidden gem" praise from reviewers who describe it as what Undertale could have been if Undertale had been more fun to actually play, held back only by simple combat and a navigation system some players find genuinely disorienting.

8 / 10

Reviewed

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APE OUT

A frenetic, jazz-scored smash-'em-up about a captive gorilla tearing through procedurally shuffled levels — Overwhelmingly Positive at 95%, with a small but pointed negative corpus arguing the same randomisation that makes each run fresh also makes it impossible to practice or master a level, on a game most reviewers, positive and negative alike, finish in under two hours.

8 / 10

Reviewed

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Ascend to ZERO

Flyway Games turns a thirty-second countdown into a health bar, a currency and a weapon at once — a review of how far the time-freeze mechanic carries a roguelite built entirely around never letting the clock feel like punishment, and where cluttered onboarding and a softening difficulty curve hold it back.

8 / 10

Reviewed

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ASTLIBRA Revision

A single Japanese developer's 15-year solo project -- a sprawling 2D action RPG that earned an Overwhelmingly Positive badge on scale and ambition alone, with a review corpus that argues hard over its writing, its grind, and whether its combat gets too busy to read.

8 / 10

Reviewed

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Backpack Raiders

A bullet-heaven survivors-like fused with Brotato- and Backpack Battles-style inventory Tetris, where arranging gear in a limited backpack matters as much as picking it, earning near-unanimous praise for its deep synergy systems despite one detailed dissent calling it a derivative mashup.

8 / 10

Reviewed

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BALL x PIT

A brick-breaker, base-builder and roguelite mashed together into something genuinely novel — and, by a large and coherent share of its own fans, something that runs out of ideas within its first ten hours and never quite finds a reason to justify the dozens more it invites.

8 / 10

Reviewed

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Borderlands 2

Gearbox's genre-defining looter-shooter sequel remains a co-op favorite over a decade on, with reviewers consistently steering new buyers toward the Handsome Collection bundle instead of this base listing — and, more recently, a large wave of review-bombing tied to a wider Take-Two terms-of-service controversy that appears to have quieted by late 2026.

8 / 10

Reviewed

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Burger Shop 3

A genuinely beloved childhood franchise, dormant since 2011, returns as an actively developed Early Access time-management sim — landing Overwhelmingly Positive on nostalgia and a faithfully expanded formula, undercut for some by a difficulty curve several reviewers say spikes well past what the earlier games asked of players.

8 / 10

Reviewed

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Castle Crashers

A 2008 co-op beat-'em-up that Steam still rates Overwhelmingly Positive across over 109,000 reviews, and one that its own developer is still actively expanding — new paid DLC arrived in August 2025, seventeen years after launch, to a mix of genuine celebration and a specific, detailed complaint from a nearly 8,000-hour veteran about changes to combat mechanics nobody asked for.

8 / 10

Reviewed

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