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Games released in 2018

136 games released in 2018 and reviewed here, best first.

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136 reviews

Moonlighter

Moonlighter splits itself between a dungeon-crawling roguelite and a shop-management sim, and the two halves are tied together by a genuinely clever idea — you set your own prices and read the customers to find out if you got it right. The question worth answering eight years on is whether that idea, and the combat around it, still hold up once the spreadsheet gets written.

7.5 / 10

Reviewed

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n-gon

A long-running, actively developed PC roguelike side-scrolling shooter built on the matter.js physics engine — WASD movement and mouse-look aiming confirmed driving real gameplay, with a deep tech-upgrade and physics-based combat system built up over a decade of updates.

7.5 / 10

Reviewed

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Ni no Kuni II: Revenant Kingdom

Level-5's sequel swaps Studio Ghibli's direct involvement for a hybrid of open-world action RPG and kingdom-building sim -- gorgeous and generous with content, but eight years on its combat, story and half-baked army battles are the recurring complaints even among fans who put hundreds of hours into it.

7.5 / 10

Reviewed

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Planetfall

A js13k 2018 Mobile category winner that turns Star Citizen's seamless planet-to-planet flight into a tiny 2D platformer — land carefully, walk the curved surface of five distinct worlds, and use a sound-based radar to hunt down the satellite station on each one.

7.5 / 10

Reviewed

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Raft

A co-op ocean survival game about building a floating home from scavenged debris while fending off sharks, Very Positive across more than 130,000 reviews — a genuinely excellent multiplayer experience overshadowed in late 2022 by a publicly disclosed, remotely exploitable security vulnerability, since patched, and a recurring complaint that its late-game story arc trades open building for linear jumping puzzles.

7.5 / 10

Reviewed

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SlotJS

A circular, emoji-reeled slot machine where the payout is decided by your reflexes, not a random number generator — every action lives on a single global tap, confirmed working end to end on a real touchscreen, and there is no real money anywhere near it.

7.5 / 10

Reviewed

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The Messenger

Sabotage Studio's debut turns from an 8-bit Ninja Gaiden throwback into a 16-bit metroidvania halfway through, and that structural gamble is exactly what still divides its Steam reviews eight years later -- critics loved the twist in 2018, but a large share of players now say the backtracking-heavy second half undoes what the first half built.

7.5 / 10

Reviewed

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X4: Foundations

The most completely simulated economy in games, eight years of free updates, and one recurring problem — in a game about giving orders to AI, the AI is what 61 of its hundred negative reviews complain about.

7.5 / 10

Reviewed

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ATOM RPG: Post-apocalyptic indie game

A Soviet-wasteland spiritual successor to Fallout 1 and 2 that a large, engaged Steam community calls the real deal — turn-based combat, GURPS-inspired character building, and branching quests, undercut by punishing early-game difficulty spikes and combat AI several reviewers call the game's weakest system.

7.4 / 10

Reviewed

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Canvasnake

A snake-vs-snake clone that started as university coursework and grew a genuine neuroevolution-trained AI opponent, several multiplayer modes, and a touch d-pad built from a repurposed QR code image.

7.4 / 10

Reviewed

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Roomba Quest

A short, deadpan-funny Bitsy game where you play a robot vacuum wandering an office, narrating the dust and debris it finds — confirmed working by swipe on phone and by keyboard on desktop.

7.4 / 10

Reviewed

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Soccer Slasher

A Ludum Dare 41 entry that combines soccer and a top-down slasher - knock enemies out with a kicked ball while dodging them yourself - confirmed working correctly with real cursor-key movement on desktop, and correctly shipped desktop-only since the game genuinely has no touch input anywhere in its code.

7.4 / 10

Reviewed

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Among Us

The social deduction phenomenon that defined 2020 is still Very Positive six years later — and its history includes a genuine accessibility redemption story, alongside a real, unresolved complaint about the pub experience that has outlasted the hype cycle.

7 / 10

Reviewed

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Bad North: Jotunn Edition

A gorgeous, minimalist real-time tactics roguelite where you evacuate a doomed Viking-era island kingdom one procedurally shaped island at a time — Very Positive at 93.2% across 6,561 reviews for seven years running, with a remarkably consistent complaint from its own fans that the whole experience is over, and starts repeating itself, well before it should be.

7 / 10

Reviewed

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Cultist Simulator

Weather Factory's card-driven cosmic horror sim deliberately refuses to explain itself -- a design choice its own creators later softened for its 2023 successor after eight years of Steam reviews split almost exactly along the line between players who find that opacity thrilling and those who find it simply punishing.

7 / 10

Reviewed

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Do Not Feed the Monkeys

Do Not Feed the Monkeys hands you a chair, a bank of hacked security cameras, and one simple rule you're constantly tempted to break — never interact with the people you're watching. Its own reviewers agree the premise and its moral test are genuinely compelling; a real minority argue the resource-management busywork wrapped around that premise gets in its own way.

7 / 10

Reviewed

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Dragon Cliff

Meta Interaction's 2018 semi-idle RPG buries a genuinely deep itemization system — talent trees, enchanting, reforging, scrolls, gem sockets — under rough localization and RNG that can make its best ideas exhausting to reach.

7 / 10

Reviewed

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Far Cry 5

A chaotic, systemically fun open-world shooter set against an American cult uprising — increasingly reviewed less on its own merits than on a 2025 Ubisoft EULA change that reviewers say gives the publisher the right to revoke access to games players already paid for.

7 / 10

Reviewed

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FAR: Lone Sails

This vehicle-adventure game sends a lone traveler across a dried-out seabed in a strange, cobbled-together vehicle, telling its entire post-apocalyptic story through environment and machinery rather than a single word of dialogue. Its atmosphere earns near-universal praise, while a substantial, specific thread of criticism argues the actual moment-to-moment experience is shorter, more repetitive, and more frantic than its cozy road trip reputation suggests.

7 / 10

Reviewed

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Farm Together

A NZ$28.99 co-op farming sim that has held Very Positive across roughly 17,600 Steam reviews for eight years — built almost exactly like a free-to-play mobile farm game, timed crop growth and all, but without a single mandatory purchase, which is exactly why it keeps earning multi-thousand-hour devotion from some players and "this is Farmville" refunds from others within the same review page.

7 / 10

Reviewed

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Guacamelee! 2

DrinkBox Studios' Mexican-folklore metroidvania sequel raised the difficulty on everything the beloved original was praised for -- and eight years of Steam reviews show a real split between players who call it the best the genre has to offer and a large minority who say the harder platforming and unresponsive controls broke what made the first game fun.

7 / 10

Reviewed

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Mutant Year Zero: Road to Eden

The Bearded Ladies' XCOM-inspired tactics game, from former Hitman and Payday designers, is Very Positive on Steam eight years on -- but its marketing promise of open tactical freedom runs into a review history that's remarkably consistent about a harder truth: there's really only one viable way to play it, and the game punishes almost every other approach severely.

7 / 10

Reviewed

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