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Windows PC game reviews

547 games we have reviewed that run on Windows PC, best first.

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547 reviews

Victoria 3

A grand-strategy game brave enough to be about economics instead of conquest, four years and seventeen DLC later still arguing with its own players about warfare — and its newest expansion needed nine hotfixes in two months.

6.5 / 10

Reviewed

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Villages & Dungeons

A solo/small-team deckbuilding roguelite auto-battler built around a deliberately minimalist "1+4" card system, Very Positive across 225 English reviews for genuinely addictive run-to-run strategy and a year-plus of monthly content updates -- while carrying an unusually loud and well-corroborated controversy over AI-generated art and music that the developers disclose openly on the store page rather than deny.

6.5 / 10

Reviewed

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Ways of Alchemy

A card-based Cultist Simulator-inspired alchemy sim that genre fans on both sides of the aggregate respect, undercut by a real mid-game grind wall, real save-corruption bugs, and offset by unusually active, near-weekly developer patching since launch.

6.5 / 10

Reviewed

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What Remains of Edith Finch

An award-winning narrative anthology exploring the mysterious deaths of a cursed family through a series of inventively told vignettes, Very Positive across more than 18,400 reviews for its genre-defining use of gameplay as storytelling — undercut by a specific, extensively documented field-of-view problem causing real motion sickness for a meaningful share of players, alongside consistent length-for-price and shallow-storytelling complaints.

6.5 / 10

Reviewed

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Whispers of the Eyeless

A dark fantasy strategy RPG that flips Darkest Dungeon's premise — you're the cult building up to destroy the hamlet, not the party defending it — wrapped in some of the most striking art in the genre and undercut by a tutorial that still can't explain its own systems more than a year after launch.

6.5 / 10

Reviewed

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Witchspire

An open-world witch adventure that swaps the usual survival toolbox for spellwork — spirit jumps instead of ladders, conjured forests instead of chopped trees, familiars instead of tames. Seven weeks into Early Access, the magic system is the best reason to be here; the world around it hasn't caught up yet.

6.5 / 10

Reviewed

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Wizard101

Eighteen years old, still getting raids in 2026, and still the clearest example in the genre of a genuinely good game strapped to a business model its own players have been publicly begging it to change since before some of them could drive.

6.5 / 10

Reviewed

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Rehaunted Review

A Crime Scene That Keeps Lying to You Rehaunted casts you as detective Connor Raines, called to what looks like a straightforward case: a young woman found dead inside her own home

6.4 / 10

Reviewed

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Escape Memoirs: Mansion Heist

A well-crafted reverse-escape-room puzzler from an actively supported studio, undercut for a large share of reviewers by puzzles that lean on unclear logic leaps rather than fair deduction, and a co-op structure that leaves one partner idle for long stretches.

6.1 / 10

Reviewed

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Ad Fundum

A dieselpunk mech-mining roguelite built as a spiritual successor to the classic Flash game Motherload, expanding its dig-and-sell loop with biomes, cave-ins, and New Game Plus, whose genuine improvements over the original earn strong nostalgic praise undercut by a real, specific chorus of complaints about imprecise digging controls, an unpopular late-game section, and at least one serious save-corruption bug.

6 / 10

Reviewed

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Age of History 3

A solo-developer grand strategy map-painter spanning all of recorded history and beyond, whose real-time systems and accessible scale earn genuine praise against genre giants like Paradox's own titles, undercut by AI-generated leader portraits and a persistent, if partly outdated, sense that core features from its predecessor are still missing.

6 / 10

Reviewed

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Agrivore: Incremental Farming

A survivors-style auto-harvester where you point a magic weapon at crops instead of monsters, built around a skill tree and prestige loop that a majority of players clear in a single sitting — and whose own achievement data backs up the negative reviews' loudest complaint, that one starting crop breaks the balance for everyone else.

6 / 10

Reviewed

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Angel Legion

A free 3D hero-collector idle RPG that has quietly run six years and 160-plus servers on Steam, better known among its own reviewers for a Steam tag list — Nudity, Sexual Content, Hentai — that the actual client does not deliver on than for anything it does in combat.

6 / 10

Reviewed

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Assetto Corsa EVO

Nineteen months into Early Access, the driving model is superb and the game around it has been getting smaller — the career economy was removed in February 2026, and the open world people bought it for still isn't here.

6 / 10

Reviewed

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Atlas Fallen

An open-world action RPG about sand-surfing across a desert world with a sentient gauntlet, launched to "Forspoken 2.0" comparisons and a co-op bug so severe it became the single most-upvoted review the game has ever received — genuinely improved since by patches that recast a voice actor and reworked combat, though the co-op flaw was still being reported in 2025.

6 / 10

Reviewed

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Auto Chess

The Dota 2 mod that invented the auto battler genre now stands alone on Steam as a free mobile port — genuinely deep team-building strategy buried under a cluttered UI, a chest-and-key economy, and a shrinking player base.

6 / 10

Reviewed

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Backseat

A first-person psychological taxi-horror game where every night-shift passenger might be a dangerous stranger, earning a Mostly Positive launch reception for its tense, original premise and multiple endings, tempered by widespread reviewer complaints about repetition, driving bugs, and a story that outstays its own welcome.

6 / 10

Reviewed

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Beltex

A cheap, honestly-derivative factory-automation puzzle that swaps Shapez's shapes for arithmetic on a hex grid, backed by a real seven-month patch record before the developer moved on to build a more complete spiritual successor.

6 / 10

Reviewed

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