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Puzzle reviews

728 Puzzle games reviewed and scored, best first.

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728 reviews

Bridge Constructor Portal

Bridge Constructor Portal merges the engineering-puzzle series with the Portal license, guided by Ellen McLain's GLaDOS through 60 test chambers of portals, propulsion gel, and wobbly bridge physics. The crossover concept and voice work earn genuine praise, while a specific, repeated complaint about jittery bridge physics and a near-absent tutorial runs through a large share of the review sample.

6 / 10

Reviewed

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Cheese Stack

A cheap, cozy cheese-themed Tetris clone that reviewers consistently call relaxing and addictive in short bursts, though its own fans mostly describe it as exactly what it looks like rather than anything more ambitious.

6 / 10

Reviewed

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Cthulhu: The Cosmic Abyss

A genuinely atmospheric, well-told Lovecraftian investigation thriller from Big Bad Wolf and Nacon, undermined at launch and for months afterward by a severe and widely-reported bug problem that has left the game stuck at a Mixed reception it doesn't fully deserve.

6 / 10

Reviewed

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Disc Room

A precision dodge-and-survive game where players explore a grid of rooms filled with deadly, disc-shaped hazards, Very Positive across 577 reviews for its creative premise and presentation — undercut by an extremely consistent complaint from bullet-hell genre veterans that disc movement is randomised rather than pattern-based, undermining the mastery the genre is normally built around, alongside a shortage of content relative to price.

6 / 10

Reviewed

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Doll Impostor

A prolifically updated co-op horror detective game about identifying a killer doll before dawn, whose huge, still-growing content library and genuine fan devotion are tempered by persistent multiplayer crash bugs, allegations of AI-generated art creeping into recent updates, and a specific, sourced controversy over the publisher's own branding that multiple reviewers describe as disrespectful toward Indigenous people.

6 / 10

Reviewed

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Dude, Where Is My Beer?

A lovingly hand-drawn homage to Sierra and LucasArts point-and-click adventures about one man's search for a simple pilsner in a town of craft-beer snobs — its writing and art earn near-universal praise, while its puzzle logic revives the genre's most notorious old flaw right alongside its charm.

6 / 10

Reviewed

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Eye X Eye

A two-day-old two-player co-op puzzle platformer built entirely around a single mechanic — shooting a laser from your own eye to push or pull your partner through obstacles neither of you could clear alone — priced at NZ$2.39 with zero user reviews and zero recorded concurrent players at the time of checking.

6 / 10

Reviewed

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Fireboy & Watergirl 1: The Forest Temple

The first-ever official Steam release of the beloved 2009 browser puzzle-platformer, delivering genuine, felt nostalgia and a nice Remote Play Together addition, undercut by a specific, well-corroborated cluster of port-quality bugs including framerate-tied door and movement glitches, overlapping music tracks, restart-triggered softlocks, and reports that Remote Play Together itself frequently fails to work at all.

6 / 10

Reviewed

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Follow the meaning

A surreal, hand-drawn point-and-click puzzle adventure in the visual and tonal spirit of Rusty Lake, following detective Paul Trilby into a strange island town, whose atmosphere and art earn consistent affection undercut by widely reported puzzles too easy and a story too short to fully deliver on its own mysteries.

6 / 10

Reviewed

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Forensics: Crime Scene Detective Review: A Genuine Simulator That Forgot to Explain Itself

Built with consultation from a real German state police forensics unit, Forensics: Crime Scene Detective nails the meticulous, unglamorous reality of evidence collection and lab analysis — but a confusing tutorial, a stealthy score-gated progression system, and launch-week bugs left a large share of buyers thinking they'd bought a two-hour tech demo.

6 / 10

Reviewed

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Homicipher

A horror-otome point-and-click adventure built around a genuinely inventive hook — decipher an invented monster language purely from context and gesture — that earned a devoted, meme-fuelled fanbase, undercut by widely reported post-launch developer conduct issues and endings many players describe as unfinished.

6 / 10

Reviewed

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HuniePop

A match-3 puzzle game wrapped in a deliberately crude dating-sim framing, Overwhelmingly Positive across nearly 24,000 reviews largely on the strength of a genuinely strategic puzzle system — one that a consistent, decade-long thread of reviews says spikes sharply in difficulty right when the stakes are supposed to feel like a payoff.

6 / 10

Reviewed

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Iron Danger

A genuinely novel time-rewind combat mechanic — freely wind time back mid-battle to try a different move — carries a debut studio's fantasy tactics game a long way, but a marketed "RPG" with no items, equipment or character building, and a story that thins out at the midpoint, means fewer than one in thirteen players ever finishes it.

6 / 10

Reviewed

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Islands of Insight

A genuinely excellent puzzle game — more than 10,000 hand-crafted brain teasers across 24 distinct types, spread through a beautifully designed shared world — undone commercially within eight months by a forced always-online requirement for content that never needed it, misleading "Online Co-op" marketing, and a privacy-policy complaint that became the single most-upvoted review on its entire Steam page.

6 / 10

Reviewed

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Isle of Arrows

A beautiful, genuinely original tile-placement puzzle crossed with tower defense, whose card-draw randomness splits its own fanbase between players who find it a fair, tense balancing act and players who call the same system simply unfair.

6 / 10

Reviewed

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Is this Game Trying to Kill Me?

A first-person puzzle game about a cabin in the woods where a vintage computer's game and the room around you are secretly the same puzzle, whose Inscryption-invoking premise earns real affection from many players and a specific, detailed pushback from others who argue the comparison oversells a shorter, simpler experience.

6 / 10

Reviewed

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LEAVES 3

LEAVES 3 is the first fully 3D entry in ZAR 21's surreal puzzle series, and its Mostly Positive review sample loves the strange, handcrafted atmosphere and harder puzzles almost as much as it resents the clunky new mouse-drag controls and progress-blocking bugs, several of which persist in reviews posted months after the developer's active patch cycle began.

6 / 10

Reviewed

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Life Eater

A dark, stylized horror-fantasy kidnapping simulator about a modern-day druid sacrificing neighbors to keep an uncertain god appeased, whose genuinely inventive premise and strong voice acting earn real admiration, undercut by a widely reported, poorly explained core mechanic that leaves many players confused before the story's short runtime concludes.

6 / 10

Reviewed

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Match: Isekai Journey

An honest, unassuming match-3 puzzler wrapped in a self-aware isekai parody premise, unanimously but modestly praised across its small English and Russian review sample for clean mechanics and dark comic writing, held back by reviewers themselves acknowledging real mechanical familiarity and a difficulty curve several describe as too easy to lose.

6 / 10

Reviewed

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Mech Motion

A charming card-based route-planning puzzle from Gamedev.js Jam 2024 — drag movement cards to plot a robot's path around a grid — let down on phones by severe letterboxing and a core drag interaction this review could not get to register through repeated real-touch testing.

6 / 10

Reviewed

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