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Puzzle reviews

728 Puzzle games reviewed and scored, best first.

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728 reviews

Kaizen: A Factory Story

The first release from Coincidence, the studio Zach Barth founded after closing Zachtronics, and a genuinely good factory-automation puzzler by any independent measure — that its own most enthusiastic reviewers still rank as the weakest entry in its creator's catalogue, a verdict this review's near-unanimous negative sample backs up in specific, comparative detail.

7 / 10

Reviewed

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Legend of Hiraq

A solo-developer third-person action-adventure inspired by 1001 Nights and classic Prince of Persia-style parkour, drawing a small but unanimously positive review sample that credits its nostalgic movement, evocative desert setting, and impressive scope for a debut, while flagging a fair, corroborated complaint about clunky parkour tuning and repetitive combat.

7 / 10

Reviewed

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Little Nightmares

An atmospheric horror puzzle-platformer following a small child named Six through a nightmarish, oversized vessel called the Maw, Very Positive across more than 19,000 reviews for genuinely exceptional art direction and sound design — undercut by an extremely consistent complaint about imprecise, depth-perception-dependent controls, a well-corroborated length-for-price concern, and a specific, unresolved CPU compatibility issue affecting older AMD processors.

7 / 10

Reviewed

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Lobotomy

A short, first-person found-footage horror game set in an abandoned asylum, unanimously well-liked by its small review pool for atmosphere and pacing, but limited by a runtime under two hours, visibly reused horror-genre assets, and an unoptimized flashlight effect several reviewers flagged for frame drops.

7 / 10

Reviewed

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Looking Up

Looking Up is BlueRoof Games' debut title, a wordless, sticker-illustrated puzzle game about a girl named Emilia who wants to learn how to fly, and this review's large, near-unanimous sample agrees on almost everything about it — genuinely lovely art and a quietly moving father-daughter story, wrapped around a runtime nearly every reviewer measures in single-digit minutes.

7 / 10

Reviewed

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Lost in Art: a Miniature Realm

A point-and-click puzzle adventure that steps players into real Eastern-mythology artworks, praised across its review pool as a genuinely educational, gorgeously illustrated debut, but held back by a short two-to-three-hour runtime, click-only puzzle mechanics that repeat their formula, and a hint system reviewers said grows uneven near the end.

7 / 10

Reviewed

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Membrillo Hid My Socks

A free, cozy point-and-click hidden-object game from solo studio Footnote Games about tracking down 30 socks scattered by a mischievous cat, drawing a Very Positive review sample that credits its charming art and music while flagging a fair, corroborated complaint about obtuse puzzle solutions.

7 / 10

Reviewed

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Metro Gravity

A largely solo-developed 3D metroidvania built around a genuinely inventive gravity-walking mechanic and a striking rhythm-synced boss soundtrack, held back by a widely corroborated camera problem serious enough to induce motion sickness in a real share of its own review pool.

7 / 10

Reviewed

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MineSweepear Island

A Ludum Dare 32 hex-grid twist on Minesweeper — instead of flagging tiles, you drag a finger across the board to draw a scoring path before a 60-second clock runs out, while spatialised audio hums from nearby mines you haven't revealed yet.

7 / 10

Reviewed

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Mini Murder Mysteries

A bite-sized deduction puzzler in the Obra Dinn/Golden Idol lineage, offering nine tightly-scoped evidence-board whodunits that most reviewers found smart and satisfying, held back by a very short two-hour runtime and a small handful of reviewers who wanted more room to actually investigate rather than just review pre-assembled evidence.

7 / 10

Reviewed

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Mirror Puzzle

A perfect-score js1024 2022 winner that fits an entire live-webcam sliding puzzle — cut your own face into a classic 8-puzzle and solve it — into under 1024 bytes of HTML, with touch and mouse controls that this review confirmed work correctly at the DOM level once a real camera feed was actually available to test against.

7 / 10

Reviewed

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Momento

A cozy item-organising narrative game that finally scratches the Unpacking itch for a devoted audience of fans, built around the promise that your decorating choices shape a lifetime — a promise many reviewers say the game doesn't quite deliver on as meaningfully as its premise suggests.

7 / 10

Reviewed

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Mysteries of Old Tokyo

A 90s-style deduction adventure from solo developer Bolerosoft, tasking players with researching a collection of 1930s Tokyo postcards, Positive across a small but unanimous English review sample for its genuine passion for Japanese history and distinctive Golden Idol-adjacent puzzle design, with a fair complaint that its central deduction mechanic stays too simple and repetitive for some experienced puzzle players.

7 / 10

Reviewed

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No Case Should Remain Unsolved

An award-winning deduction game that turns a decade-old cold case into a literal jigsaw puzzle of fragmented witness testimony, whose genuinely inventive core mechanic earns real critical acclaim, tempered by a widely and specifically reported barrier: an unintuitive, minimally-taught interface that leaves many players fighting the UI as much as the mystery itself.

7 / 10

Reviewed

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Panthalassa

A point-and-click puzzle-narrative adventure that casts players as an anthro-robotic submarine obsessed with marine biology, Very Positive across 82 English reviews for its striking Y2K aquapunk aesthetic and distinctive worldbuilding, with a widely repeated complaint that its puzzles can be brute-forced and its backtracking to a central library grows tedious.

7 / 10

Reviewed

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Parallel Experiment

The third entry in Eleven Puzzles' two-player Cryptic Killer detective series delivers its most ambitious puzzle variety yet, but a well-corroborated slice of longtime fans felt the shift toward heavy storytelling and minigames came at the expense of what made the earlier games work.

7 / 10

Reviewed

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