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Puzzle reviews

728 Puzzle games reviewed and scored, best first.

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728 reviews

Tomb Raider I-III Remastered Starring Lara Croft

A lovingly built remaster of the original PlayStation-era Tomb Raider trilogy that this review's sample overwhelmingly praises for its dual classic/modern presentation and faithful level design, later undercut by a controversial 30th-anniversary content update that a large, vocal share of reviewers say shipped buggy under a different, cheaper development outfit.

7 / 10

Reviewed

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Trine 2: Complete Story

Frozenbyte's fairy-tale co-op puzzle-platformer remains one of the most visually praised games of its era, with reviewers consistently calling its hand-crafted environments a genre high point — undercut by a specific, mechanically literate critique that its puzzles lean too heavily on one character's abilities, and a fresh, current complaint about DRM and Epic Online Services being added to the game via a January 2026 patch.

7 / 10

Reviewed

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Trine 5: A Clockwork Conspiracy

Frozenbyte's fifth fantasy co-op puzzle-platformer is, by wide agreement, its most gorgeous entry -- and its most persistently broken in the mode the series is built around. Steam has it at Very Positive, but a third of its English-language negative reviews, spanning three full years, describe co-op desyncs, lost progression and crashes that were never fixed.

7 / 10

Reviewed

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UMAMI

Developer Mimmox's UMAMI turns 3D jigsaw puzzling into a cozy, food-themed ritual, assembling wooden blocks into mouthwatering cake and dish dioramas, earning consistent praise for its adorable craftsmanship and relaxing pace from a Very Positive review base, tempered by a repeated complaint about crashes on some systems and a shorter runtime than its price suggests.

7 / 10

Reviewed

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Wax Heads

A cozy-punk narrative sim from Patattie Games about working a struggling record store, rated Very Positive across a large English review sample for its emotionally resonant story and charming LGBTQ+ cast, tempered by credible complaints from reviewers with real record-store and community-radio backgrounds that its themes and setting feel surface-level.

7 / 10

Reviewed

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Whirlight - No Time To Trip

A point-and-click time-travel adventure from imaginarylab, following an inventor and an artist across decades on a light-fuelled motorbike, Very Positive across a modest but substantive English review sample for gorgeous art and ambitious scope, with a fair, repeated complaint about stiff, moon-logic puzzle design and a rough opening stretch.

7 / 10

Reviewed

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Wobble Wobble

A charming, budget-priced Jenga-style physics puzzle from Korean two-person studio Team Baeb Sae, built around pulling bombs out of famous landmarks without letting the structure collapse, which reviewers loved for its landmark theming and cute sparrow mascot even as several called its runtime disappointingly short.

7 / 10

Reviewed

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WorldShaper Idle

A tile-based idle puzzle game from solo developer Florian van Strien, maker of The Final Earth 2, about discovering tile synergies to grow an ever-more-productive world, drawing a small, near-unanimously positive review sample from a long-following fanbase that credits its deep, chill puzzle-optimisation loop while flagging a fair complaint about launch-price value relative to its polish.

7 / 10

Reviewed

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Finitimi Review

A Minesweeper-Adjacent Star Hunt With a Curious Numerals Obsession Finitimi is a single-player logic puzzle built around Tentaizu, a Japanese grid puzzle whose name translates to &

6.9 / 10

Reviewed

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Fireboy & Watergirl 2: The Light Temple Review: A Faithful, Cheap Co-op Sequel

Oslo Albet's official Steam remake of the classic flash sequel keeps the two-player puzzle-platforming formula intact, and reviewers overwhelmingly approve -- though more than one independently prefers the original's mechanics to this entry's reflective-light and darkness gimmick.

6.9 / 10

Reviewed

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Islets Defense Review: A Turn-Based Puzzle Wearing a Tower Defense Label

A turn-based village-builder that borrows tower defense's clothes but plays more like a resource-management puzzle, winning over most reviewers with its charm and card-based build-order strategy while frustrating others who came expecting something closer to genre standard.

6.9 / 10

Reviewed

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Dr. Pill

A clean Dr. Mario clone with cascading virus clears, whose touch controls are missing an entire input the keyboard has - counter-clockwise rotation - confirmed by reading the game's own source and live orientation state.

6.8 / 10

Reviewed

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Factory 95

An Australian solo/small-studio automation puzzler that trades conveyor belts and ore for PowerPoint slides inside a lovingly recreated Windows 95 office, drawing near-universal praise for its aesthetic and puzzle design alongside recurring complaints about clumsy keyboard shortcuts and inconsistent performance.

6.8 / 10

Reviewed

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Lifestream - A Haunting Text Adventure

A GUI-driven text adventure about a priest's disappearance and the son retracing his steps, running two timelines and two protagonists through 78,000 words of prose. Every one of its 23 Steam reviews is positive, and the achievement data backs up what reviewers say about the pacing — most players who start it see it through.

6.8 / 10

Reviewed

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Motorhome: Traveling North America 3 Collector's Edition Review: A Cozy Road Trip Let Down by Broken Achievements

Avi Games' third road-trip hidden object game is a lovingly detailed, pressure-free family journey across America — undercut by Steam achievements that reviewers say simply don't unlock.

6.8 / 10

Reviewed

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Pictective 2: Around The World

A globe-trotting sequel to Noobzilla's hidden-object picture-matching game Pictective, sending detective cat Doma across 12 countries to catch a mischievous escapee, which reviewers mostly enjoyed as more of a beloved formula even as a recurring complaint about repetitive cityscape photography pulled down an otherwise "Mostly Positive" reception.

6.8 / 10

Reviewed

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The Coma 3: Bloodlines

The third and final entry in the 2D hand-drawn horror series, closing out its decade-long story in a single clean April 2026 launch, with a rocky first week of bugs that a documented patch cadence — including one reviewer explicitly reversing their verdict after a named patch — visibly worked through.

6.8 / 10

Reviewed

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Tiny Garden

A Polly Pocket-flavoured puzzle gardening sim with real hidden depth in its terrain-chaining mechanic, undercut by grindy late-game crop chains and a rough launch week.

6.8 / 10

Reviewed

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A Bit Dicey Review

A Solo-Developer Dice-Rolling Puzzle Box A Bit Dicey is a spatial puzzle game from solo developer Andy Zawadzki, built around a simple but fiddly core idea: dice sit on grids of ti

6.7 / 10

Reviewed

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