Key art for Tomb Raider I-III Remastered Starring Lara Croft

Game review

Tomb Raider I-III Remastered Starring Lara Croft

7 / 10

Developer
Aspyr
Publisher
Aspyr
Released
13 February 2024
Platforms
Windows
Genre
Action-adventure
Monetisation
One-time purchase, free post-launch content updates (Challenge Mode)
Players
Single-player only

The short version

Tomb Raider I-III Remastered is, by this review's sample, a genuinely excellent remaster of three classic PlayStation-era adventures — faithful level design, an instant switch between original and modern visuals, and a choice of tank or modern controls. That reputation has been complicated, though never fully undone, by a large and vocal complaint that a much later 30th-anniversary Challenge Mode update shipped in a badly broken state, directly corroborated by Steam's own event record of three emergency follow-up patches within five months.

Biggest strengths

  • The ability to instantly toggle between the original 1996-1998 visuals and a fully remastered look is repeatedly singled out as a standout feature, alongside a choice between tank controls and a modernised control scheme
  • Reviewers consistently praise the fidelity of the level design and puzzle structure across all three original games, several noting the trilogy holds up well decades later for both returning fans and first-time players
  • The remaster bundles all three base games plus their expansion content (Unfinished Business, Golden Mask, and The Lost Artifact), which one reviewer estimates adds up to a fourth game's worth of additional levels

Biggest weaknesses

  • A large, vocal share of reviewers report that a 30th-anniversary "Challenge Mode" update, added roughly two years after launch, introduced serious new bugs, broken outfit textures, and crashes; Steam's own event record directly confirms three emergency "Challenge Mode Patch" posts within about five months, one explicitly described as "powered by community feedback and bug reports"
  • Multiple independent reviewers report that Aspyr replaced the original remaster's development studio with a different, cheaper outfit for this later content update, a serious specific claim this review cannot confirm through an official Steam source but which meets this review's bar for reviewer corroboration given multiple independent accounts of the same detail
  • Several reviewers separately report a post-launch content change that quietly altered or removed certain in-game imagery under a new content warning, with some stating Aspyr partially reversed the change after backlash; this review found no official Steam-sourced confirmation of this specific claim and reports it as reviewer testimony only

Who it's for: Longtime Tomb Raider fans and newcomers to the classic trilogy who want a faithful, modernised way to play the originals; prospective buyers should read recent patch notes or wait briefly after any future content update given this review's documented history of post-launch instability.

Our recommendation: Recommended for the base trilogy experience, which this review's sample confirms is a genuinely well-made remaster; approach the newer Challenge Mode content with some caution given a documented, multi-patch history of bugs following its introduction.

7 / 10

Tomb Raider I-III Remastered Starring Lara Croft brings the original PlayStation-era trilogy back with a full graphical overhaul, a choice of classic or modern controls, and an instant toggle between the two visual styles. This review's sample confirms it as a genuinely excellent piece of preservation work — and also documents a much later controversy that briefly tested that reputation.

A faithful, well-loved remaster

Reviewers repeatedly single out the same handful of features as the collection's greatest strengths. "This is F*CKING PERFECT! THIS IS TOMB RAIDER! I WANT MORE OF THIS!" one reviewer writes, praising the deliberate lack of hand-holding compared to the rebooted series. Another reviewer, a first-time player, describes the trilogy's appeal in more measured terms: "It took me some time to truly understand the charm and intrigue, but when I wrapped my head about how the level design and gameplay generally worked I fell in love." A third reviewer highlights the visual work specifically: "Truly, you must see them for yourself. Videos don't do justice to how much work has gone into this collection." The ability to switch instantly between the 1996-1998 originals and the new visuals, alongside a choice between tank controls and a modernised scheme, is credited across the sample as the collection's defining achievement.

A controversial anniversary update

Set against that praise, this review's sample contains a large and specific complaint concentrated on a single event: a 30th-anniversary "Challenge Mode" update added roughly two years after launch. "How is it possible that, on the 30th anniversary of the franchise, this is the level of care given to the games that started it all?" one reviewer asks, describing the game as "completely broken" after the update. Another reviewer frames it as a reversal of an otherwise strong track record: "This was a great remaster. Improved graphics, no changes to the controls/level layout, all the TR content in one place... then everything changed when the latest patch nation attacked." Steam's own partner-events feed directly corroborates the timeline: three "Challenge Mode Patch" posts appeared within about five months of the update's launch, addressing "high priority issues," "graphics and bug fixes," and — in the case of the last one — explicitly credited to being "powered by community feedback and bug reports." That sequence of rapid follow-up patches is itself strong evidence the update shipped in a rougher state than the base trilogy had.

A reported change in who was building it

Several reviewers go further, offering a specific explanation for the drop in quality: that Aspyr moved development of this later content to a different, less experienced studio. "This was once a proud remaster in the hands of Saber Interactive, but the license holders at Aspyr decided to cheap out, hire a bunch of idiots called 'Magic Media'... those idiots magically introduced a bunch of bugs," one reviewer writes. A second, independent reviewer describes the same underlying claim without naming a studio: "Aspyr removed the original development team and hired a cheaper outfit to add unnecessary additions which are breaking the game more and more with each patch." This review found no official Steam-sourced confirmation naming a studio change, but two independent reviewers making the same specific factual claim meets this review's bar for reporting it as a corroborated account rather than a single unverifiable allegation.

A separate, disputed content-alteration claim

A distinct thread in the negative sample concerns a reported post-launch change to in-game imagery. "Ships a censored game with a warning claiming to be UNcensored, then censors more assets in a patch," one reviewer writes, later updating their review to note: "Apparently Aspyr listened to the feedback and is planning to change it back." Another reviewer describes a similar experience: "Updated the game months after purchase to censor/remove images of Lara." This review found no official Steam-sourced confirmation of this specific claim in either the store page or the partner-events feed, and reports it here as reviewer testimony only, distinct from the directly-corroborated Challenge Mode bug pattern above.

Achievement data confirms a clean trilogy structure — and a cold reception for Challenge Mode

This review's own check of Steam's achievement data shows a clean, steadily declining completion curve across the trilogy's descriptively-named chapter achievements: Tomb Raider I's Peru chapter sits at 32.2%, dropping through Tomb Raider II and III's chapters, and down to as low as 4.6% for the latest expansion-level content. That shape is consistent with a well-paced campaign that retains a meaningful share of players well into its length, rather than one front-loaded and abandoned early. The newer Challenge Mode achievements, by contrast, sit at well under 1% completion — consistent with reviewer reports of a poorly received addition, though the update's relative recency (added in 2026, within about six months of this review) likely suppresses that figure somewhat regardless of reception.

Overall reception has not collapsed

Despite the concentrated backlash described above, this review's own check of Steam's most recent review activity — the 30 most recent English-language reviews as of this check, spanning late August through mid-September 2026 — skews majority-positive, and the game's lifetime score remains "Very Positive" at 82% positive across 4,403 reviews. The Challenge Mode controversy appears to represent a loud, specific, and well-corroborated complaint rather than a wholesale reversal of the collection's reputation.

Final verdict

Tomb Raider I-III Remastered succeeds at its core task: this review's sample confirms it as a faithful, thoughtfully presented way to experience three classic games, bundled with a substantial amount of expansion content. A later, controversial content update — directly corroborated by Steam's own record of emergency follow-up patches — complicates that picture without erasing it. Prospective buyers can trust the base trilogy; approach the newer Challenge Mode content, and the reports surrounding its development, with informed caution.

Pros and cons

Pros

  • The ability to instantly toggle between the original 1996-1998 visuals and a fully remastered look is repeatedly singled out as a standout feature, alongside a choice between tank controls and a modernised control scheme
  • Reviewers consistently praise the fidelity of the level design and puzzle structure across all three original games, several noting the trilogy holds up well decades later for both returning fans and first-time players
  • The remaster bundles all three base games plus their expansion content (Unfinished Business, Golden Mask, and The Lost Artifact), which one reviewer estimates adds up to a fourth game's worth of additional levels
  • This review's own achievement-data check shows a clean, steady attrition curve across the trilogy's chapters, consistent with a well-structured, well-paced campaign rather than an artificially padded one
  • Steam's own review totals remain "Very Positive" overall (82% positive across 4,403 English reviews), and this review's own check of the most recent review activity shows sentiment has stayed majority-positive even after the controversy described below

Cons

  • A large, vocal share of reviewers report that a 30th-anniversary "Challenge Mode" update, added roughly two years after launch, introduced serious new bugs, broken outfit textures, and crashes; Steam's own event record directly confirms three emergency "Challenge Mode Patch" posts within about five months, one explicitly described as "powered by community feedback and bug reports"
  • Multiple independent reviewers report that Aspyr replaced the original remaster's development studio with a different, cheaper outfit for this later content update, a serious specific claim this review cannot confirm through an official Steam source but which meets this review's bar for reviewer corroboration given multiple independent accounts of the same detail
  • Several reviewers separately report a post-launch content change that quietly altered or removed certain in-game imagery under a new content warning, with some stating Aspyr partially reversed the change after backlash; this review found no official Steam-sourced confirmation of this specific claim and reports it as reviewer testimony only
  • This review's own achievement-data check shows the new Challenge Mode's achievements sitting at well under 1% completion, far below the base trilogy's chapter-completion figures; this is consistent with reviewer reports of a poorly received addition, though the update's recency likely also suppresses the figures somewhat
  • A handful of reviewers report camera behaviour in the remastered graphics mode becoming badly disoriented in certain rooms, forcing a manual switch back to the classic camera to progress

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7.5 / 10
  • Visuals 8 / 10
  • Progression 6 / 10
  • Performance 5 / 10
  • Originality 5 / 10
  • Story 6 / 10