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Puzzle reviews

728 Puzzle games reviewed and scored, best first.

Browse the reviews

728 reviews

Card Homestead

A roguelike deckbuilder where placement matters more than the cards themselves β€” draft one of three each day, stack it onto a shrinking farm grid, and chase chain-reaction synergy before rising taxes end the run β€” with a launch-week freeze bug the developer has already patched and a genuine split over how hard the game actually is.

6.5 / 10

Reviewed

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CaseCracker3

The third entry in BlackRobe's solo-developed detective mystery series, Positive across a thin but consistent English review sample for its logical puzzle design and improved note-taking tools, with a fair, top-voted complaint about the use of generative AI for some in-game video and audio content.

6.5 / 10

Reviewed

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ChessWalkers

ChessWalkers turns chess pieces into puzzle-platformer stars, casting you as a pawn who eats enemies and transforms as it climbs toward each boss, and its small, mostly Russian-speaking review sample loves the hook while repeatedly flagging an uneven difficulty curve and boss fights that don't live up to the puzzles around them.

6.5 / 10

Reviewed

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Cognition Method

A gorgeous, minimalist first-person gravity-puzzle adventure openly channeling 2001: A Space Odyssey and Solaris, praised for striking brutalist level design and an emotionally affecting story, undercut by a detailed critique that it derivatively pastiches better-known genre touchstones without matching their depth, a jarring dexterity-based platforming section that breaks its own logic-puzzle identity, and specific, reproducible late-game crashes tied to unskippable dialogue sequences.

6.5 / 10

Reviewed

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Core Descent

Core Descent is a solo-developed puzzle-platformer that drops players into a colorful, loading-screen-free world of 81 hand-crafted logic puzzles across nine interconnected zones, and this review's sample finds a focused, low-pressure metroidvania-lite with real accessibility care, undercut only by how little there is to say about it beyond the puzzles themselves.

6.5 / 10

Reviewed

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Creepy Tale: Some Other Place

The fourth entry in a dark-fairytale puzzle-adventure series, sending an ordinary fishing trip somewhere far stranger, whose hand-drawn art, voice acting, and refined puzzle design earn continued affection from series fans, tempered by a small but specific chorus finding this the shortest, easiest, and least atmospheric entry so far.

6.5 / 10

Reviewed

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Cursed to Golf

A genuinely inventive golf-precision-platformer whose own most enthusiastic players keep arriving at the same specific verdict β€” the game is excellent, and the roguelite structure wrapped around it is a mismatch that makes hours-long runs punishing rather than replayable.

6.5 / 10

Reviewed

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Dark Pals: The 1st Floor

A mascot-horror puzzle game from debut studio Skunx Games set in an abandoned children's asylum, rated Very Positive across a large English review sample for its creative, clearly communicated puzzles, tempered by fair complaints about frustrating chase sequences and inconsistent tonal execution.

6.5 / 10

Reviewed

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Dawn Bell

A short, 2D side-scrolling escape-room horror game about a memoryless girl exploring a trap-filled castle, praised for its art, music, and satisfying multiple-ending structure, but criticized by a minority for simple puzzles, a thin story, and a runtime some felt was too short to leave much impression.

6.5 / 10

Reviewed

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Dimhaven - The Lost Source

A first-person puzzle adventure from the makers of Quern, praised for its atmosphere and early-game puzzle design but criticized by many reviewers for funneling an island that looks vast and explorable into a single linear manor, with puzzle quality and pacing declining sharply toward a short, abrupt ending.

6.5 / 10

Reviewed

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Down the Rabbit Hole Flattened

Cortopia Studios' free flat-screen adaptation of its VR Wonderland adventure is a charming, beautifully voiced point-and-click romp that mostly succeeds at translating a headset-first design onto a monitor, held back by recurring crash bugs and a runtime so short its own reviewers call it a sampler for the paid original.

6.5 / 10

Reviewed

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D-topia

Marumittu Games and Annapurna Interactive's gentle puzzle-narrative adventure casts players as a "Facilitator" maintaining an AI-curated utopia, pairing a promising premise about manufactured happiness with logic puzzles and character stories that reviewers consistently describe as pleasant but thinner than the setup deserves.

6.5 / 10

Reviewed

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Duck Detective: The Secret Salami

A charming, cheaply priced deduction mystery starring a down-on-his-luck duck detective, praised almost unanimously for its art, voice acting and whimsy β€” and just as consistently, across dozens of independent reviews, described as too short and too simple to satisfy anyone who came looking for the genre depth of Return of the Obra Dinn or The Case of the Golden Idol.

6.5 / 10

Reviewed

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Dungeon Dev

A genuinely inventive puzzle premise β€” secretly designing a dungeon to lose in a way that satisfies each invading hero's specific class desires β€” undercut in its back half by a well-documented complaint that solving devolves from logic into brute-force trial and error.

6.5 / 10

Reviewed

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EarWorm

A short, psychedelic first-person thriller about hacking into memories, wrapped in cyber-noir dread and dream-logic puzzles.

6.5 / 10

Reviewed

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Echoes of the End: Enhanced Edition Review

Myrkur Games' Iceland-inspired debut action-adventure gets a free overhaul that fixes much of its launch-week clunkiness, leaving a gorgeous, God of War-indebted story that's still weighed down by an overstuffed puzzle habit.

6.5 / 10

Reviewed

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EMUUROM

A no-combat, knowledge-based "metroidbrainia" from solo developer borbware, published by Coyote Time Publishing, built entirely inside the tiny TIC-80 fantasy console and casting players as a creature-scanning explorer of a dying world, Very Positive across 257 English reviews for its deep, secret-laden design in the vein of Animal Well and Outer Wilds β€” with a widely repeated complaint that janky, punishing platforming makes exploring its world genuinely exhausting rather than delightful.

6.5 / 10

Reviewed

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Escape Academy

A well-crafted co-op escape-room game whose puzzles draw genuine praise, held back by a mandatory timer players have been asking to disable since launch week, a roughly four-hour campaign against a DLC catalogue that doubles the price, and a cross-platform promise several reviewers say still doesn't work years later.

6.5 / 10

Reviewed

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FEED THE QUEEN

A cozy-looking but genuinely demanding incremental strategy game from solo developer QuiΓ©tude, casting players as an ant colony gathering food and evolving specialized workers to satisfy an ever-hungrier Queen, Mostly Positive across 237 English reviews for its charming art and surprisingly deep build-optimization puzzle β€” with a widely repeated complaint that progress walls force exact "correct" builds and long, wasted waiting periods to discover mistakes.

6.5 / 10

Reviewed

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Fingerdance

A tiny, near-unanimously loved $2.99 finger-independence trainer that nails its single core idea but is honest about how little of it there is, with reviewers repeatedly finishing everything in one to three hours and wishing for more.

6.5 / 10

Reviewed

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Fireboy & Watergirl and Friends

A three-friend expansion of Oslo Albet's long-running co-op puzzle-platformer series, Positive across a small English review sample built almost entirely on nostalgia, genuine co-op charm, and a fair complaint about awkward character-switching.

6.5 / 10

Reviewed

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Frog Sqwad 🐸

A charming, chaotic 8-player co-op extraction puzzle-platformer about swinging, eating, and growing into a giant frog β€” genuinely funny with friends, but held back by a threadbare tutorial, a shrinking population, and a rough first hour.

6.5 / 10

Reviewed

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GAME.exe 2 - Phantom Strike

A desktop-simulator horror-mystery sequel centered on a forgotten Counter-Strike-inspired game frozen in time, praised for its nostalgic detail and multiple-ending structure but held back by a short runtime, inconsistent puzzle difficulty, and thin overarching story.

6.5 / 10

Reviewed

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Garlic Builder

A relaxing pixel-art building game about fulfilling customer blueprint orders as a young garlic apprentice, praised as a "hidden gem" comparable to Coloring Pixels for players who enjoy Minecraft-style creative pixel art, with real complaints about window sizing bugs and how little the core loop actually asks of the player.

6.5 / 10

Reviewed

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