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Games released in 2026

3120 games released in 2026 and reviewed here, best first.

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3120 reviews

Bladesong

A genuinely inventive, deeply creative swordmaking sim paired with unexpectedly strong narrative writing that reviewers repeatedly compare to Disco Elysium and Baldur's Gate, undercut by a specific, repeated complaint that finished blades carry no lasting consequence, a repetitive early-game crafting loop, and pointed criticism that the game markets itself as smithing while offering assembly rather than actual forging.

7.5 / 10

Reviewed

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Blastermancer

A neon-drenched, psychedelic retro arcade shoot-'em-up roguelite that pairs a genuinely novel "start your next run fully stacked" power-up system with old-school Robotron-style difficulty, backed by an early review pool that is unanimous but still small enough to treat with some caution.

7.5 / 10

Reviewed

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Bloodmoon Survivors

A horde-survival roguelite that makes you actually fight, forcing constant swaps between melee and ranged weapons against enemies built to resist whichever one you're not holding — a deliberate answer to the genre's reputation for playing itself.

7.5 / 10

Reviewed

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Blue Oath

A free, remarkably polished student-made action-adventure where you play a warrior swordfish who impales enemies on its beak and throws them back as weapons, gorgeous and inventive but over almost as soon as it finds its footing.

7.5 / 10

Reviewed

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BOMBANANA!

A three-player co-op party game casts one blind, one deaf, and one mute monkey as a bomb-disposal team, earning strong praise for its chaotic communication puzzles even as its own review sample raises real accessibility concerns for deaf players.

7.5 / 10

Reviewed

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Arcade / reflexBrowser

Boomer (LittleJS Arcade)

A faithful Atari Kaboom homage — a Mad Bomber drops bombs from a rooftop, and a bucket that follows your finger's exact horizontal position is all that stands between you and a miss. The simplest possible touch control on this shelf, confirmed here to track precisely.

7.5 / 10

Reviewed

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Bounce 2

A stylish, retro CRT-inspired 1-4 player Pong successor for couch and online play, widely praised for its addictive, easy-to-learn-hard-to-master competitive gameplay and gorgeous presentation, but undermined at launch by a Steam Deck regression from its well-liked demo.

7.5 / 10

Reviewed

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arcade

Brickout

A polished Breakout/Arkanoid clone with 5 looping levels, rising speed, and visible powerup bricks - confirmed genuinely working with real mouse-tracked and touch-dragged paddle control on both desktop and phone.

7.5 / 10

Reviewed

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Broadcast Paranoia: a horror anthology

A genuinely varied, unanimously well-received collection of seven short horror stories about radio and conspiracy theories from different independent developers, with one entry, COW EXPORT, repeatedly singled out as an outright standout, held back by the inherent quality inconsistency of an anthology format, a specific narratively-thin entry, missing achievements, and a launcher reviewers describe as rough around the edges.

7.5 / 10

Reviewed

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Broken Divide Review

Every Run Is a Question of Greed Broken Divide strips out direct combat control entirely: players decide everything before a fight and one thing during it, then watch their party o

7.5 / 10

Reviewed

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Bugscraper

A tightly designed, gorgeously scored solo or co-op roguelike shooter about fighting your way up an ever-taller tower of bugs, held back from greatness only by how quickly its 80 waves run out once you've seen them.

7.5 / 10

Reviewed

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Butler Guillotine

Butler Guillotine is a solo-developer surreal point-and-click horror game set in an impossible hotel, and this review's sample of reviewers, overwhelmingly enthusiastic, keeps reaching for the same comparisons — Twin Peaks, David Lynch, a "fractured stage play" — to describe a short, theatrical experience most found genuinely unforgettable.

7.5 / 10

Reviewed

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Cat Squeeze

A cozy, hand-drawn Sokoban-style puzzle game starring a kitten pushing boxes and blasting through walls to collect dried fish, praised unanimously by a small but detailed review pool for its clever core mechanic, intuitive difficulty curve, and charming presentation.

7.5 / 10

Reviewed

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Chaos Warrior

A solo developer's first commercial release, a five-dollar NES-style JRPG openly modelled on early Dragon Quest and Final Fantasy, earns a unanimous Positive review sample for pairing that nostalgia with genuinely useful modern quality-of-life fixes, even as reviewers agree it plays its influences completely straight.

7.5 / 10

Reviewed

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Chef's Dogma

A quick, food-themed turn-based roguelite about assembling a party of "Chefs" and combinable "Foods" to descend through seven layers of bean dip hell, launching to a tiny but uniformly glowing early review base that singles out its art direction, soundtrack and Steam Deck-friendly run length as standout strengths.

7.5 / 10

Reviewed

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Choice of Life: Floors

A psychological horror entry in the card-and-choice Choice of Life series, where an elevator descends through the endless, warping floors of the protagonist's own home and mind, drawing a Positive reception praising its illustrated art, dark Eastern European atmosphere and new mental-health mechanic, tempered by an unfamiliar early stat system and a short overall runtime.

7.5 / 10

Reviewed

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Cloud Keeper: Shrine of Dal

A Korean-folklore-themed bullet-heaven roguelite that entered Early Access after roughly two and a half years of private playtesting, already showing unusually confident art direction and a distinctive cultural setting — with one concrete, currently reported performance issue around its dash mechanic.

7.5 / 10

Reviewed

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Clown Camp

A PSX-style first-person survival horror game that sends players scavenging a killer-clown-infested 1999 summer camp for supplies and lore notes, winning over nearly its entire review pool with its retro aesthetic, unexpectedly strong writing, and generous accessibility options, despite combat that most reviewers found too easily exploited to stay tense for long.

7.5 / 10

Reviewed

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