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Games released in 2013

47 games released in 2013 and reviewed here, best first.

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47 reviews

FEZ

A landmark perspective-shifting puzzle-platformer letting players rotate a 2D view around a 3D world, Very Positive across more than 6,200 reviews for genuinely inventive design and an exceptional soundtrack — undercut by a specific, repeated warning that the perspective mechanic causes real discomfort for some players, a notoriously obtuse late-game cryptography puzzle that famously required community collaboration to crack, and persistent technical issues reported even a decade after release.

7 / 10

Reviewed

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JunoJS

A dodge-and-auto-fire tube shooter from the very first js13kgames competition in 2013, where a drag of the thumb on either side of the screen steers a low-poly ship through a ring of incoming obstacles — simple by any modern standard, but its touch and desktop controls both still work exactly as described thirteen years later.

7 / 10

Reviewed

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Shadow Warrior

Flying Wild Hog's reboot of the 1997 3D Realms shooter trades the original's crude, now-uncomfortable parody for a genuinely funny buddy-comedy story and some of the most consistently praised melee combat in first-person shooter history — undercut by a specific, well-corroborated critique that the ranged weapons and enemy variety don't hold up nearly as well as the katana does.

7 / 10

Reviewed

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The Stanley Parable

A landmark, genre-defining narrative satire about choice and obedience in video games, Very Positive across more than 28,300 reviews for a witty, endlessly reflexive narrator and branching structure that shaped a decade of imitators — undercut by a persistent, unpatched crash bug affecting modern many-core CPUs, a non-functional native Linux build, and a well-corroborated complaint about short overall length relative to price.

7 / 10

Reviewed

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Trine 2: Complete Story

Frozenbyte's fairy-tale co-op puzzle-platformer remains one of the most visually praised games of its era, with reviewers consistently calling its hand-crafted environments a genre high point — undercut by a specific, mechanically literate critique that its puzzles lean too heavily on one character's abilities, and a fresh, current complaint about DRM and Epic Online Services being added to the game via a January 2026 patch.

7 / 10

Reviewed

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Wasteland 2

inXile's Kickstarter-funded return to the series that inspired Fallout is still Very Positive after more than a decade, but this review's sample found its current reputation shaped almost entirely by a comparison its own sequel created — reviewers measuring the original against 2020's far more polished Wasteland 3, and finding the choice-and-consequence depth that made it remarkable still genuinely there underneath the dated combat and UI.

7 / 10

Reviewed

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Wizardry 8

A genre classic that reviewers still describe as one of the best CRPGs ever made as recently as this year, held back for a meaningful subset of buyers by a persistent, unresolved technical problem — the Steam release simply failing to launch on modern Windows — that this review found reported as recently as February 2026, seven years after the complaint first appeared.

7 / 10

Reviewed

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10,000,000

A genuinely inventive match-3/dungeon-crawler mashup with real RPG progression underneath, whose "one more run" hook draws consistent praise — tempered by a well-corroborated reviewer case that high-difficulty outcomes hinge more on random tile generation than careful strategy.

6.5 / 10

Reviewed

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Brothers - A Tale of Two Sons

A genre-defining puzzle-adventure where one player simultaneously controls two brothers on a quest to save their dying father, Very Positive across more than 16,300 reviews for its inventive dual-control concept and emotional storytelling — undercut by persistent, well-documented progress-blocking bugs including one reviewers say has gone unfixed since 2014, and by the fact that this original release is single-player only despite its twin-character premise, with local co-op added exclusively to a separate 2024 remake.

6.5 / 10

Reviewed

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Dust: An Elysian Tail

A solo-developed, hand-painted action RPG whose art and heart earned it Overwhelmingly Positive status across more than 14,000 reviews — while a remarkably consistent decade-plus of criticism argues its combat never grows past its opening hours and its dialogue keeps interrupting the action it's supposed to be delivering.

6.5 / 10

Reviewed

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Europa Universalis IV

A staggeringly deep grand strategy sandbox spanning nearly four centuries of world history, and the game most responsible for Paradox's reputation as the industry's most aggressive DLC seller — with thousands of hours logged by reviewers giving it a thumbs-down on principle alone.

6.5 / 10

Reviewed

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Guacamelee! Gold Edition

A stylish, Mexican-folklore-inspired metroidvania beat-em-up blending combo-based combat with platforming, Very Positive across nearly 1,900 reviews for its art, music and humour — undercut by an extremely consistent complaint that late-game difficulty spikes demand near-perfect execution, imprecise controls especially on keyboard, and a well-corroborated recommendation to buy the separately sold Super Turbo Championship Edition instead of this specific version.

6.5 / 10

Reviewed

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Payday 2

Overkill's four-player cooperative heist shooter remains a genuinely beloved, still-active classic more than a decade on, but its reputation is inseparable from one of gaming's longest-running monetization sagas — a 2015 microtransaction backlash, a partial walkback, and a fresh 2025 subscription and DLC price-hike controversy that reviewers say has burned through much of the goodwill the earlier reversal earned back.

6.5 / 10

Reviewed

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Sanctum 2

Coffee Stain Studios' co-op FPS/tower-defense hybrid sequel leans harder into shooting and character builds than its predecessor, drawing genuine praise for its variety and co-op chaos — while a consistent, well-corroborated wave of original-game fans argue the sequel traded away the freeform maze-building that made the first Sanctum distinctive in the first place.

6.5 / 10

Reviewed

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Shadowrun Returns

The Kickstarter campaign that brought cyberpunk-meets-fantasy Shadowrun back to video games — a genuinely well-written tactical RPG that its own developer, and most of its fans, would go on to surpass twice over with the sequels it made possible.

6.5 / 10

Reviewed

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State of Decay

A genuinely influential open-world zombie survival RPG whose Very Positive reputation across more than 15,000 reviews sits on top of a real, well-documented controversy — years of abandoned patches while a paid remaster was sold separately — that Undead Labs ultimately resolved by giving every original owner a free copy of that remaster.

6.5 / 10

Reviewed

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The Cave

Ron Gilbert's Double Fine puzzle-platformer sends three chosen adventurers, out of seven available, into a talking, wish-granting cave to confront their own dark pasts — reviewers consistently praise its charm and writing, while a specific, well-documented complaint argues the advertised co-op mode barely functions as co-op at all.

6.5 / 10

Reviewed

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Neverwinter

A free-to-play Dungeons & Dragons action MMORPG that has survived thirteen years, two publisher rebrands and a 2025 management buyout on the strength of genuinely fun combat — and is now fighting its own cash shop for the loyalty of the veterans keeping it alive.

6 / 10

Reviewed

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War Thunder

The most technically ambitious combat sim on Steam — planes, tanks and ships in one engine, free to install, twelve years of updates. Its 35 add-ons total more than NZ$2,100, and after a decade the single most consistent thing players say about it is that the grind is designed to sell you out of itself.

6 / 10

Reviewed

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Risk of Rain (2013)

The 2D roguelike platformer that launched a franchise, still Very Positive across more than 20,000 reviews for its escalating item-stacking chaos — now facing a wave of very recent, heavily corroborated backlash after new owner Take-Two/2K/Gearbox updated the game's terms of service in 2025 with data-collection language and an anti-modding clause.

5.5 / 10

Reviewed

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micropolisJS

A faithful, functional JavaScript port of the original open-sourced Micropolis (SimCity) that works cleanly with a mouse on desktop — city creation, zoning, budget and demand graphs all confirmed working — but which refuses to even load on any phone-compatible screen size, in either orientation, behind its own built-in "screen is too small" gate.

3 / 10

Reviewed

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Catburglar

A Godot-engine cat-burglar platformer whose public repository contains only raw engine source - no compiled HTML5 or WebAssembly export exists anywhere in it, so there is currently no way to play it in a browser at all.

1 / 10

Reviewed

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