NBA 2K26
A genuinely excellent basketball simulator wrapped in an economy where one season's pass costs more than the whole discounted game — and where the sequel went on pre-order while those passes were still being sold.
6 / 10
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152 games we have reviewed that run on PlayStation, best first.
152 reviews
A genuinely excellent basketball simulator wrapped in an economy where one season's pass costs more than the whole discounted game — and where the sequel went on pre-order while those passes were still being sold.
6 / 10
A free-to-play Dungeons & Dragons action MMORPG that has survived thirteen years, two publisher rebrands and a 2025 management buyout on the strength of genuinely fun combat — and is now fighting its own cash shop for the loyalty of the veterans keeping it alive.
6 / 10
Amazon's classless action MMORPG still has the best weapon-swap combat and the most convincing large-scale siege war it has ever shipped. None of that is why this review exists — New World: Aeternum was delisted from every storefront on 15 January 2026 and the servers go dark for good on 31 January 2027. Reviewed with the extended Nighthaven season live.
6 / 10
A sixteen-year-old free-to-play space MMO whose combat has genuinely few peers, and whose own negative Steam reviews come overwhelmingly from thousand-hour veterans turning against its lockbox monetisation rather than from players bouncing off it early.
6 / 10
A voxel-building MMO welded to an ARPG loot treadmill, still running eleven years after Trion Worlds made it and three community letters a month after gamigo took over. The question in 2026 isn't whether Trove survives — it clearly does — it's how much of it is still a game and how much is a storefront.
6 / 10
Everyone expects the complaint about this game to be Ultimate Team. It isn't — Ultimate Team appears in 14 of its hundred most-helpful negative reviews, and memory leaks, resetting settings and save-wiping crashes appear in far more.
5.5 / 10
Five years of development, a new engine, a genuinely brilliant tactical system — and an interface that its own 25,000-hour veterans call a nightmare, on a game that shipped missing features it had a decade ago.
5.5 / 10
A Korean-myth action RPG built around a genuinely interesting idea — no levels, just relics, unique weapons and eighty tragic bosses — arrives with no PC graphics options, weak Metacritic scores on both platforms, and a pre-launch AI-art controversy the director says is fixed and plenty of players say they can still see.
4.5 / 10