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Crafting & Building reviews

1090 Crafting & Building games reviewed and scored, best first.

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1090 reviews

Neon White

A first-person speedrunning platformer built around discarding cards for guns or traversal tricks, whose movement design earns some of the most enthusiastic praise this library has documented, attached to a visual-novel dating-sim story its own fanbase mocks almost unanimously while still recommending the game without hesitation.

8.5 / 10

Reviewed

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Old School RuneScape

A 2007 client kept alive by its players since 2013 — every update to Old School RuneScape has to survive a supermajority vote, and that single rule shapes everything else about how the game feels seventeen years on.

8.5 / 10

Reviewed

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Omen Exitio: Hunger

A Lovecraftian investigative gamebook that casts players as a journalist chasing a 1927 Brooklyn child-abduction case into cosmic horror, praised almost unanimously for its tailored writing, dense sound design, and mature handling of dread, with launch-window bugs that the developer patched quickly and a lack of failure states as its most notable structural gripe.

8.5 / 10

Reviewed

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Path of Exile

Grinding Gear Games' original 2013 action RPG is still running, still free, and still adding a full seasonal league every few months — a genre-defining build sandbox that never bothered making itself easy to learn, now sharing a studio and a wallet with its own sequel.

8.5 / 10

Reviewed

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Valheim

A Viking survival sandbox that gates its whole progression behind biomes, each one resetting your sense of safety from zero. Five and a half years into Early Access, with a firm 1.0 date finally on the calendar, it's worth asking how much of that reputation still holds.

8.5 / 10

Reviewed

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XCOM 2

Ten years on it's still the sharpest turn-based tactics game ever made, built on one brilliant, divisive decision: you are always out of time. The thing that's actually got worse since 2016 isn't the game — it's what you have to agree to in order to launch it.

8.5 / 10

Reviewed

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Vintage Story

A voxel survival sandbox that replaces Minecraft's tap-a-block-get-an-ingot logic with real material science — knapping, pit kilns, bloomeries and alloy ratios you actually have to measure — sold direct from the developer for one flat price with no storefront in between.

8.4 / 10

Reviewed

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The People of Sea, Sun & Salt Review: A City Builder That Knows It's a Puzzle

The People of Sea, Sun & Salt strips city-building down to a tight puzzle of scarce island real estate, cultural choices, and rising seas, and a near-unanimous review sample praises its focus and polish even as several note it's a short, tightly-scoped experience rather than a sprawling sim.

8.3 / 10

Reviewed

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Doloc Town

A side-scrolling farming sim that spent roughly fifteen months in Early Access before its 5 August 2026 graduation to 1.0, pairing Stardew-style crop and relationship systems with vertical platform building, gene-splicing crops, and bullet-hell drone combat against the ruins of a collapsed world.

8.2 / 10

Reviewed

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ShantyTown

A gorgeous, deeply chill diorama city-builder that mixes puzzle-like upgrade logic with pure sandbox creativity — let down only by clunky controller support and a slim handful of campaign levels.

8.2 / 10

Reviewed

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Abiotic Factor

A co-op survival crafting game that traps scientists inside a Half-Life-flavoured secret research facility after a containment breach, Overwhelmingly Positive across more than 41,000 Steam reviews for its inventive setting and crafting depth — with a remarkably consistent, still-current complaint that its final act and late-game content don't live up to everything that came before.

8 / 10

Reviewed

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Arma 3

A landmark, endlessly moddable military sandbox still going strong 13 years on — now facing a fresh, well-documented 2026 backlash after Bohemia Interactive introduced a monthly subscription pass for a game whose community has spent over a decade keeping it alive largely on its own.

8 / 10

Reviewed

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BALL x PIT

A brick-breaker, base-builder and roguelite mashed together into something genuinely novel — and, by a large and coherent share of its own fans, something that runs out of ideas within its first ten hours and never quite finds a reason to justify the dozens more it invites.

8 / 10

Reviewed

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Beastro

Timberline Studio's cozy chef sim ties its farming-and-cooking loop directly into a trick-taking deckbuilder — a review of whether feeding your adventurers is a real tactical decision or just a chore standing between you and the next card fight.

8 / 10

Reviewed

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Box Stacker

A genuine physics-based construction puzzle - place blocks to build a bridge, ramp, or structure so a car can reach a goal flag, then run a real Box2D physics simulation - confirmed working via real block placement and simulation on both desktop and phone, backed by a 192-level catalogue from a genuine multi-author community project.

8 / 10

Reviewed

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Corsair Cove

The Tropico 6 team builds a pirate haven up the side of a cliff, and the vertical construction turns out to be the best idea in city builders this year. The ship combat it's wrapped around is a dice game with no animations, and that gap is the entire argument about this release.

8 / 10

Reviewed

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