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Automation reviews

167 Automation games reviewed and scored, best first.

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167 reviews

Idle Deepcore

Bluehood Games' incremental mining sim nails the first ten hours — hand-mining gives way to smelteries, upgrade trees and a claimable world map of parallel dig sites at a fair one-time price. The prestige layer that's supposed to carry the back half is where players keep hitting a wall.

7.5 / 10

Reviewed

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Idle Loops

A free browser incremental where every attempt is a program — a fixed mana budget, an action queue you write in advance, and a loop that runs it out to the letter. Skills carry over between attempts, the interface never stops being a spreadsheet with buttons, and the game has outlived three different maintainers without ever quite finishing.

7.5 / 10

Reviewed

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Lootun

A five-dollar semi-idle RPG that sends three-adventurer teams into dungeons on their own while you sort, salvage and re-gear what they drag back — and a look at whether that loop still has somewhere to go once the opening classes stop being new.

7.5 / 10

Reviewed

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Push Push

A Chinese-language desktop-companion idle game about cats pumping balloons for gold, earning a unanimous Positive reception for its cat animation work and healing, low-stakes atmosphere, with reviewers' only real caveats being a screen-edge misclick quirk and a wish for more content down the line.

7.5 / 10

Reviewed

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Replicube

Code golf, but you can see exactly what you're building Replicube hands players a reference 3D voxel image and a Lua code editor, then asks them to write the shortest, most eff

7.5 / 10

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shapez

The 2020 game that started the shape-cutting automation genre, built by stripping Factorio down to logistics alone — no combat, no scarcity, no enemies. Cheap, historically important, and rougher than the sequel it spawned.

7.5 / 10

Reviewed

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Suncraft

A cozy pixel-art gathering and crafting game about rebuilding a village, sold on a shelf full of idle games and repeatedly mistaken for one. It isn't. It's a thirty-hour hand-managed crafting loop with a warm story attached, and at six dollars it's one of the easiest recommendations of the summer — for the right player.

7.5 / 10

Reviewed

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The Riftbreaker

A base-building, Factorio-flavoured action RPG that launched in October 2021 to strong acclaim, then spent nearly four years failing to deliver a promised co-op mode -- and finally did, in August 2025, bundled with a loot rework substantial enough to spark a fresh wave of complaints from the veterans who'd waited for it.

7.5 / 10

Reviewed

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Universe Horizon

A cheap, finite incremental about piloting a ship from Earth to the edge of the observable universe, with an unusually healthy completion rate to back up its warm reception, let down by a user interface that splits into too many screens as it grows and a back stretch several reviewers say outstays its welcome.

7.5 / 10

Reviewed

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Whiskerwood

Developer Minakata Dynamics, published by Hooded Horse, delivers an Early Access city builder about mice establishing an industrious colony under the tax-collecting paw of cat overlords, earning enthusiastic, specific praise for its full-z-axis construction, deep production chains and unusually responsive developers from a Very Positive review base, tempered by a repeated complaint about a monotonous mid-game loop and a near-total absence of clear long-term goals.

7.5 / 10

Reviewed

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Wilmot's Warehouse

A meditative, deeply personal organization game about arranging over 500 wordless icons into a system only you understand — beloved almost universally, with just two real complaints: no penalty for chaos, and an ending that cuts the fun off too soon.

7.5 / 10

Reviewed

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Bloobs Adventure Idle

A RuneScape-inspired idle RPG that spent nearly two years in Early Access before its 1.0 launch in June 2026. It nails the AFK-grinding feeling its whole design is built around, but a capped offline system and a new Challenges layer added at launch have split even its most devoted players over whether it's still the idle game they signed up for.

7 / 10

Reviewed

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Book of Fei

A desktop idler with more going on than expected Book of Fei is a budget idle RPG from TAO Studio that asks players to recruit and grow a small team of adorable warriors, park the

7 / 10

Reviewed

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Color Factory: Automation Meets Canvas

A cheerful, deliberately unhurried factory-automation puzzle that swaps Shapez's shapes for mixed paint colors — praised almost unanimously for how relaxed it feels to play, and just as consistently asked, by happy and unhappy reviewers alike, for an undo button and more reliable belt connections.

7 / 10

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Craftlings

A charming, Lemmings-meets-Settlers logistics puzzler with real nostalgic appeal, undercut by micromanagement many reviewers find genuinely frustrating and a thin, repetitive twelve-level campaign.

7 / 10

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