The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Crow Country

SFB Games rebuilds PS1-era survival horror with real craft and a genuinely unsettling abandoned theme park, and both critics and its own huge Steam audience agree it's one of the best tributes the genre has had in years — though a real, specific minority argues the tribute keeps the atmosphere and drops the actual survival tension that made the originals tense.

8 / 10

Reviewed

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Dungeon Deck

A charming, tactile deckbuilding roguelike that represents its entire dungeon as a physical-feeling deck of cards and coins sliding across a tabletop — unanimously well-reviewed, backed by over a year of substantial free content updates from a small solo-adjacent studio.

8 / 10

Reviewed

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Dungeons of Dreadrock 2 - The Dead King's Secret

A beautifully consistent solo-developer sequel that runs its story concurrently alongside the original Dreadrock's timeline — the same generous hint system, gorgeous pixel art, and standout music as its predecessor, with a specific softlock bug the developer patched within a month of a reviewer flagging it.

8 / 10

Reviewed

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ELDEN RING Shadow of the Erdtree

FromSoftware's expansion to Elden Ring set a Metacritic record as the highest-rated DLC ever released, and its Land of Shadow, art direction and soundtrack are close to undisputed among even its harshest critics — but a genuinely serious, well-argued minority of veteran Souls players, and Steam's own more tempered review score, describe specific late-game boss design and launch-week performance problems severe enough that FromSoftware issued a dedicated balance patch in direct response within two weeks.

8.5 / 10

Reviewed

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Howl

A turn-based tactical folktale from The Lion's Song studio Mipumi, praised almost unanimously for its storybook atmosphere and deterministic, puzzle-like combat — a short, polished, low-replay-value gem that reviewers consistently describe as knowing exactly when to end.

8 / 10

Reviewed

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Persona 3 Reload

ATLUS rebuilds its genre-defining 2006 JRPG from the ground up with modern combat, full voice acting and a gorgeous new engine — a near-unanimous critical success undercut by a well-documented, still-discussed bait-and-switch over what the premium edition's DLC actually included.

8.5 / 10

Reviewed

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PomoFarm

A Pomodoro focus timer fused with a tiny idle farm, overwhelmingly loved by a review corpus full of people describing real help with procrastination, ADHD and depression — held back from a perfect score by a specific season-transition bug that can quietly lock progress, and a content ceiling dedicated users eventually hit.

8 / 10

Reviewed

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Romancing SaGa 2: Revenge of the Seven

A faithful, modernised remake of the 1993 Super Famicom cult classic that still asks players to inherit an empire across generations and accept that mindless grinding makes enemies stronger, not weaker — a design philosophy Steam's own userbase is visibly still arguing about, thirty years on, even as the remake itself lands close to universal critical acclaim.

8 / 10

Reviewed

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SILENT HILL 2

Bloober Team's full remake of the 2001 psychological horror classic is a genuine reputational turnaround for a studio previously known for mixed-to-poor reviews, praised by critics and players alike for its atmosphere and expanded combat — undercut for a large, persistent share of its own audience by PC stuttering that patches still hadn't fully resolved nearly two years after launch, and by a real, still-argued debate over whether clarifying the original's ambiguities helped or hurt the story.

8 / 10

Reviewed

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Super Lesbian Animal RPG

A classic-styled turn-based RPG about anxiety, found family and a healer joining her girlfriend's adventuring party, whose deliberately blunt title undersells writing reviewers describe as some of the most emotionally honest in the genre — held back only by real RPG Maker engine limitations around fullscreen and key rebinding.

8 / 10

Reviewed

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Thank Goodness You're Here!

A gorgeously animated, surreal Northern English comedy from a two-person Barnsley studio that won a BAFTA for British Game and drew a Metacritic score in the high 80s — loved by the large majority of its own huge Steam audience too, though a real, coherent minority argue its deliberately minimal "walk and slap" gameplay and distinctly regional humour don't stretch to fill even its brisk three-hour runtime.

8 / 10

Reviewed

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Worldless

A stylised 2D Metroidvania whose turn-based combat plays like real-time action — attack combos on your turn, parry and block on the enemy's — wrapped in abstract, philosophical art direction, undercut by navigation that loses players and a difficulty curve with no way to ease it beyond what patches have already softened.

8 / 10

Reviewed

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Yawnoc

A cheap, addictive bullet-hell roguelite whose enemies genuinely follow the rules of Conway's Game of Life and other cellular automata — a rare, intellectually distinctive hook backed by persistent weapon enchanting, let down only by camera jitter some players find physically uncomfortable and a few specific upgrade-timing frustrations.

8 / 10

Reviewed

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APE OUT

A frenetic, jazz-scored smash-'em-up about a captive gorilla tearing through procedurally shuffled levels — Overwhelmingly Positive at 95%, with a small but pointed negative corpus arguing the same randomisation that makes each run fresh also makes it impossible to practice or master a level, on a game most reviewers, positive and negative alike, finish in under two hours.

8 / 10

Reviewed

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Azmar Quest - Text Based RPG

A solo-developed, old-school text RPG with a genuinely rare feature — a fully screen-reader-accessible interface built for blind players from the ground up — that quietly launched on iOS in March 2024 before reaching Steam in September 2025 with a perfect, if tiny, 11-for-11 positive review record.

8 / 10

Reviewed

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Thirsty Suitors

A surreal breakup-simulator that mashes turn-based RPG combat, skateboarding and competitive cooking into one story about confronting your exes and your family — Very Positive at 97.2% across 248 reviews, with a tiny but sharply consistent negative sample naming the same two soft spots, clunky skating and combat that turns repetitive, against writing and art almost nobody disputes.

8 / 10

Reviewed

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Ledgerbound

A narrative-driven tactical RPG about an insurance adjuster who has to deny a claim and save the world, mixing Fire Emblem-style grid combat with a fully voiced dating-sim layer and a time-management system some players find liberating and others find punishing.

8 / 10

Reviewed

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Mudborne - Frog Management Sim

A genetics-driven frog-breeding sim from one half of the APICO team, built around discovering and cross-breeding dozens of frog species across a waking and a dreaming world -- beautifully drawn and warmly received, with real friction in its navigation, inventory and pacing that a year and a half of updates hasn't fully resolved.

8 / 10

Reviewed

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Prince of Persia: The Lost Crown

One of the finest metroidvanias in years, nearly universally loved on its own merits and just as consistently marked down by its own players for a mandatory Ubisoft Connect launcher — a friction so persistent it's still generating complaints in 2026, on a game whose acclaimed development team Ubisoft disbanded within weeks of release after a sequel was refused.

8 / 10

Reviewed

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Sandustry

A falling-sand physics factory game — every grain, drop and spark is a simulated resource — that went into Early Access on 13 August 2026 to a near-unanimous reception, backed by Hooded Horse and pre-release press comparing it to Factorio, Terraria and Noita all at once.

8 / 10

Reviewed

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