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RPG reviews

1856 RPG games reviewed and scored, best first.

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1856 reviews

Kingdom Hearts III

Square Enix's decade-in-the-making finale to the Xehanort saga launched to genuinely favorable critic scores in January 2019 -- but the audience that has actually reviewed it on Steam, mostly longtime fans who waited years for a PC release, rates the story and combat noticeably harder than critics did at launch, with Kingdom Hearts II held up constantly as the bar it didn't clear.

6.5 / 10

Reviewed

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Labyrinth Of The Demon King

A solo-developer love letter to PS1-era first-person dungeon crawlers and survival horror, blending King's Field-style exploration with Silent Hill atmosphere, earning a Very Positive reception for its presentation and opening hours that is undercut by a heavily corroborated complaint that combat, enemy design, and level polish fall off sharply after the game's first area.

6.5 / 10

Reviewed

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Last Ascender

A solo-developer, first-person turn-based deckbuilding roguelike that launched into Early Access on 6 August 2026 with three classes, over 100 relics and a ten-tier ascension ladder already in place — reviewed the following day, with zero user reviews yet to check the pitch against and achievement stats that resolve to roughly two reporting accounts.

6.5 / 10

Reviewed

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LEARNING ROGUE

A Fifty-Seventh Consecutive Launch Without a Single Review LEARNING ROGUE launched on Steam on 26 August 2026 from developer YIICTSC, and at the time of writing it has zero user re

6.5 / 10

Reviewed

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Legend of Deepshade: The Shattered Seal

A solo-developed, Dungeon Master-inspired grid-based dungeon crawler that entered Early Access with an extraordinarily active update cadence — dozens of patches within its first month — and a small but unanimously positive early review sample praising its faithful, use-based take on the classic first-person blobber formula.

6.5 / 10

Reviewed

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LISA: The Painful

A darkly comic, deliberately punishing post-apocalyptic RPG following a broken man raising the last girl alive, Overwhelmingly Positive across more than 10,000 reviews for its singular tone and emotional weight — currently divided by a July 2023 "Definitive Edition" that replaced the original by default, altering content to secure console approval, introducing new bugs, and raising the price, changes a large, concentrated wave of longtime fans directly criticise.

6.5 / 10

Reviewed

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Loopbound

A narrative time-loop incremental from solo developer Escheria, Mostly Positive across 35 Early Access reviews for a smoother take on the beloved Increlution formula and an unusually responsive developer — set against real complaints about early-game pacing, a destabilising mid-run update, and disjointed zone design this review found corroborated directly in the developer's own patch history.

6.5 / 10

Reviewed

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Loot River

A Souls-like roguelike built around genuinely innovative dungeon-sliding puzzle mechanics, let down at launch by combat its own fans called clunky and unreadable, followed by a rapid post-launch patch cycle that a meaningful share of reviewers credit with turning the game around.

6.5 / 10

Reviewed

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Lords of the Fallen

A souls-like that launched broken and clawed its way to "Mostly Positive" through two years of relentless post-launch support — only to reopen the wound in 2026 by bolting on kernel-level anti-cheat that a fresh wave of reviewers say they can no longer trust.

6.5 / 10

Reviewed

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Lords of Xulima

Numantian Games' debut is an unapologetic throwback to Might and Magic-style first-person party RPGs, and its current Steam sample is split almost exactly where you'd expect an old-school difficulty curve to split it — deep, satisfying character building on one side, punishing RNG and a tedious food-management system on the other.

6.5 / 10

Reviewed

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Lost Eidolons

A Fire Emblem, Three Houses-shaped tactical RPG with solid turn-based combat and a genuinely warm camp/social system -- undercut by writing its own review corpus calls its weakest element by a wide margin, and one narrative mechanic that produced its single most-upvoted complaint.

6.5 / 10

Reviewed

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Love in Summer

A handsomely produced but slight FMV visual novel entry in intiny's viral 完蛋!我被美女包围了!franchise, praised by returning fans for its production values and emotional closure with beloved characters but criticized for a very short, thin, and occasionally incoherent story.

6.5 / 10

Reviewed

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Mandragora: Whispers of the Witch Tree

A gorgeous Castlevania-meets-Dark-Souls action RPG whose strong opening hours give way, by a large share of its own reviewers' account, to boss reuse and repetitive combat -- and whose launch was briefly derailed by a real, since-resolved controversy over an overreaching EULA.

6.5 / 10

Reviewed

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MapleStory

The original 2D side-scrolling MMORPG is still running twenty-three years after its Korean debut, still free to download, and still built around a gear-enhancement gamble severe enough that a Korean regulator fined its publisher for hiding how it worked.

6.5 / 10

Reviewed

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Megaloot

A roguelite that turns inventory management from a chore between fights into the fight itself — and a look at whether a design built entirely around loot-shuffling has held up through more than a year of patches that keep rewriting its own rules.

6.5 / 10

Reviewed

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MeowCraft Review

A Cursed Cat Runs a Blacksmith Shop Instead of Wielding a Sword MeowCraft's premise is a tidy inversion of the usual dungeon-crawling RPG: rather than swinging a sword, a curse

6.5 / 10

Reviewed

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MergeCaster

A Forty-Eighth Consecutive Launch Without a Single Review MergeCaster entered Early Access on Steam on 8 September 2026, and at the time of writing has zero user reviews. That'

6.5 / 10

Reviewed

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MetaCard2

A solo-developed card-and-projectile roguelite that layers deckbuilding, bullet-heaven combat and light auto-battling into a single dual-character system — genuinely inventive by the account of the one detailed English review available, though its review base is small and overwhelmingly non-English.

6.5 / 10

Reviewed

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