Game review
Lords of the Fallen
6.5 / 10
- Developer
- CI Games, Hexworks
- Publisher
- CI Games
- Released
- 13 October 2023
- Platforms
- Windows
- Genre
- Souls-like Action RPG
- Monetisation
- One-time purchase plus 2 DLC packs; no in-app purchases
- Players
- 2-player online co-op, including a free "Friend Pass" for the joining player
The short version
Lords of the Fallen tells one of this library's clearest redemption stories and then complicates it with a fresh, serious controversy. It launched in 2023 to a rocky, bug-heavy reception, and reviewers are unusually consistent in crediting Hexworks for what happened next: two years of sustained free updates culminating in "Update 2.0," a relaunch substantial enough that longtime critics now openly argue the game deserves a better score than its history suggests. Then, in early 2026, the studio added EasyAntiCheat running with kernel-level access as a requirement — and a new cluster of detailed, heavily-upvoted reviews say that's a dealbreaker regardless of how good the game underneath has become, citing the security risk of granting any company that level of system access. Recent sentiment (64% over the last 100 reviews) sits well below the 72.6% lifetime score, and reviews from within the last two weeks still cite the anti-cheat directly — this isn't fading. Underneath both stories sits a genuinely inventive dual-world souls-like, with a co-op mode reviewers say was deliberately designed to shortchange the non-host player on loot and experience.
Biggest strengths
- A genuinely rare redemption arc — reviewers consistently credit two years of sustained free updates and the "Update 2.0" relaunch with fixing a rocky 2023 launch
- The dual-world Umbral/Axiom exploration mechanic draws specific, repeated praise as the game's most original idea, distinct from other souls-likes in this library's coverage
- A free "Friend Pass" lets a second player join your co-op session without buying the game, a move reviewers call one of the more generous things they've seen a studio do
Biggest weaknesses
- EasyAntiCheat's kernel-level driver, added in early 2026, is driving a fresh wave of detailed, heavily-upvoted negative reviews from players who say they no longer trust the studio with that level of system access — recent sentiment (64%) sits well below the 72.6% lifetime score
- Multiple reviewers report co-op was intentionally designed so the joining player earns reduced experience and doesn't receive dedicated ground loot, undercutting the generosity of the free Friend Pass
- Enemy design draws recurring criticism for floaty, tracking-heavy attacks that reviewers describe as tedium mixed with difficulty rather than fair challenge
Who it's for: Souls-like fans drawn to its dual-world exploration hook and willing to accept kernel-level anti-cheat — a hard pass for anyone who treats that as non-negotiable.
Our recommendation: Buy on sale for the redemption story and the Umbral world mechanic; check your comfort with EasyAntiCheat's kernel-level driver before installing.
6.5 / 10
The pitch
Lords of the Fallen is CI Games' 2023 reboot of its own 2014 souls-like, built by studio Hexworks around a dual-world hook: Axiom, the world of the living, and Umbral, a parallel realm of the dead that players can peer into or cross over to at will, using it to solve puzzles, find hidden paths, and fight a harder version of the same areas.
A genuinely rare redemption arc
What sets this game apart in this library's coverage isn't the launch — it's what reviewers say happened afterward. "Amazing how the people behind this game listen to the community! I already enjoyed the game when it launched, even though it was obviously flawed in some regards. Over the last 2 years the game received numerous updates," reads a 1,573-vote review posted after the "Update 2.0" relaunch. Another, with 947 votes and dated close to launch itself: "Giving this a positive review because it's genuinely great but also because of how fast the devs are pumping out patches fixing the issues many are plagued with which is unheard of for modern gaming." That pattern repeats across years of reviews rather than a single burst of goodwill — reviewers returning after long breaks specifically to say the game earned a second look.
The 2026 controversy: kernel-level anti-cheat
Set against that goodwill, the current top-voted negative review on the page is about something that has nothing to do with the original 2023 launch. "They have added kernel level anti-cheat as a requirement, and I don't believe any company should be trusted with that level of access to people's computers or privacy," reads a 553-vote review from January 2026. A second, 177-vote review is blunter: "I can't recommend a game with kernel level anti cheat. I appreacitate the studio, but no, no kernel level anti cheat in my PC." A third describes hitting unresolved EasyAntiCheat launch errors that Hexworks itself acknowledged in a developer forum post without a fix. This isn't a launch-week spike that's since cooled off — reviews from the first half of August 2026, within the last two weeks of this review being written, still cite EasyAntiCheat directly, including one player who installed the game specifically expecting a relaxed single-player experience and was surprised to find kernel-level software bundled with a souls-like.
The co-op catch behind a generous idea
The free "Friend Pass" — letting a second player join your world without owning the game — draws real praise on its own: "Absolutely blew me away when a game studio just lets your friends download the game for free just to play together. Absolutely one of the coolest dev moves I've ever seen!" reads a 466-vote review. But multiple detailed negative reviews describe the co-op experience itself as deliberately limited: "Why in god's name would you make a coop game that the coop partner gets 30% less souls and none of the dedicated loot on the ground," reads a 636-vote review, a complaint echoed by another with over 400 votes describing missing item and experience gains as "an intentional design choice." The generosity of a free second copy sits oddly alongside a system reviewers say quietly shortchanges the person using it.
Combat: inventive world, uneven fights
Beyond the two controversies, the most common gameplay complaint concerns enemy design rather than raw difficulty. "Another Souls Like that mistakes tedium for difficulty. Enemy's attack are slow and floaty, they glide several meters forward after each attack and their attack will hit even if you're behind them," reads a 642-vote review. A separate, detailed 666-vote review criticises post-launch balance patches for going too far the other way, describing rebalancing that "trashed" established character builds. The Umbral/Axiom dual-world mechanic itself is rarely the target of criticism — "umbral" appears across dozens of reviews on both sides, almost always describing it as the game's standout original idea even from reviewers otherwise unhappy with the combat.
Where sentiment sits now
Recent English review sentiment — the 100 most recent reviews, spanning August 1–10, 2026 — runs 64% positive, notably below the 72.6% lifetime "Mostly Positive" score. That gap lines up directly with the timing of the kernel-level anti-cheat rollout in early 2026, and reviews from inside the last two weeks confirm it's still an active factor rather than a fading launch-week reaction. Achievement data shows a real completion cliff: the median across 77 achievements is 7.5%, though the top milestones sit at 62–75%, suggesting a solid share of buyers get well into the game before the demanding endgame thins the crowd.
Value
At its current 67%-off price of NZ$14.84, this is an easy value proposition for a full-length, twice-reworked souls-like with two DLC packs — and the free Friend Pass means a second player can try it at no cost at all, loot penalty notwithstanding. Monetisation itself draws no complaints in this corpus.
Verdict
Lords of the Fallen is two stories at once. The first is a genuine rarity in this library's coverage: a rocky 2023 launch turned around by two years of real, credited post-launch work into a game reviewers now argue is underrated for its dual-world exploration and its studio's persistence. The second is much newer and unresolved — a kernel-level anti-cheat requirement added in 2026 that a fresh, detailed wave of reviewers treat as a trust-breaking decision, regardless of how good the game has become. Buy it for the redemption story and the Umbral world. Just decide where you personally stand on kernel-level software before you do.
Pros and cons
Pros
- A genuinely rare redemption arc — reviewers consistently credit two years of sustained free updates and the "Update 2.0" relaunch with fixing a rocky 2023 launch
- The dual-world Umbral/Axiom exploration mechanic draws specific, repeated praise as the game's most original idea, distinct from other souls-likes in this library's coverage
- A free "Friend Pass" lets a second player join your co-op session without buying the game, a move reviewers call one of the more generous things they've seen a studio do
- Currently 67% off at NZ$14.84, a strong price for a full-length, twice-reworked souls-like with two DLC packs
Cons
- EasyAntiCheat's kernel-level driver, added in early 2026, is driving a fresh wave of detailed, heavily-upvoted negative reviews from players who say they no longer trust the studio with that level of system access — recent sentiment (64%) sits well below the 72.6% lifetime score
- Multiple reviewers report co-op was intentionally designed so the joining player earns reduced experience and doesn't receive dedicated ground loot, undercutting the generosity of the free Friend Pass
- Enemy design draws recurring criticism for floaty, tracking-heavy attacks that reviewers describe as tedium mixed with difficulty rather than fair challenge
- A real achievement completion cliff (median 7.5% across 77 achievements) suggests a substantial share of buyers don't see the game through to the end