Game review
Love in Summer
6.5 / 10
- Developer
- intiny
- Publisher
- intiny
- Released
- 24 June 2026
- Platforms
- Windows, macOS
- Genre
- Casual, Indie, RPG, Simulation
- Monetisation
- One-time premium purchase; Steam listing also shows an in-app purchases category alongside the base game
- Players
- None
The short version
Love in Summer, developed and published by intiny, released 24 June 2026 at US $9.99. It is the newest full-motion-video visual novel in the studio's 完蛋!我被美女包围了!("Oh No! I'm Surrounded by Beautiful Women!") franchise, a live-action interactive story built around branching conversations and pre-shot video segments starring returning cast members, most notably fan-favorites Yuanqi and Ji Yanyu.
Reviewers consistently praise the production values here as a step up from earlier entries, citing sharper styling, stronger music direction, and genuinely moving reunion scenes with the returning leads. Set against that praise, longtime series followers are blunt that the story itself is thin: only around three chapters, with many reviewers reporting full completion in under two hours, inconsistent characterization, an underused third heroine, and a broader sense among veteran fans that the franchise is leaning increasingly on fan-service and shorter, pricier installments rather than ambitious new storytelling.
Biggest strengths
- Noticeably improved production values compared to earlier series entries, with reviewers specifically praising styling, editing, and music direction
- Genuinely affecting reunion scenes with returning fan-favorite characters Yuanqi and Ji Yanyu, cited repeatedly as the emotional highlight
- A standalone game rather than DLC per Steam's own listing data, despite informal "DLC" framing from a couple of reviewers
Biggest weaknesses
- A very short story, with only around three chapters and many reviewers reporting full completion in under two hours
- Inconsistent characterization and plotting that reviewers familiar with the series call thinner and less coherent than earlier entries
- A third heroine included in the cast who gets comparatively little screen time or narrative weight next to the two returning leads
Who it's for: Existing fans of the 完蛋!我被美女包围了!franchise looking for closure with Yuanqi and Ji Yanyu. Less suited to newcomers wanting a substantial, self-contained story, or to players who weigh price against runtime closely.
Our recommendation: A well-shot, well-scored nostalgic coda that mostly succeeds for the built-in fanbase it's aimed at, but a thin and occasionally incoherent story on its own terms — go in with expectations set by its roughly two-hour runtime rather than its production polish.
6.5 / 10
Love in Summer, developed and published by intiny, released 24 June 2026 at US $9.99. It sits at Very Positive across roughly 877 Steam reviews at the time of writing, the latest full-motion-video visual novel spun out of the 完蛋!我被美女包围了! ("Oh No! I'm Surrounded by Beautiful Women!") franchise — the FMV dating-sim series that became a genuine viral phenomenon in China a few years ago.
A franchise cash-in that knows exactly what it's selling
This entry doesn't try to reinvent the format: it's a short, live-action interactive story built around branching conversations, mini choice sequences, and pre-shot video segments starring returning cast members, most notably the fan-favorite Yuanqi and Ji Yanyu. Anyone coming in cold, without prior attachment to those characters, is going to get a much thinner experience than anyone who has played the earlier games in the series.
That's the fundamental tension running through this release. Love in Summer isn't really designed to stand alone — it's designed to be a victory lap for people who already care about these characters, and it leans hard on nostalgia and closure rather than building a new narrative hook of its own. For that audience, judging from the review base, it mostly works. For anyone else, the emotional beats land considerably softer.
Production values are the strongest thing here
Where the game clearly hasn't skimped is presentation. The FMV segments are shot and edited with a polish that reviewers consistently single out — better styling, better music direction, and generally tighter editing than some of the earlier series entries. The soundtrack in particular draws repeated praise, with several reviewers calling out specific tracks and the way music is used to punctuate emotional scenes rather than just sit in the background. If you're grading this purely as a piece of interactive video production, it's a clear step up in craft, and it shows in every branch you sit through.
The returning actors also clearly understand these characters at this point, and the chemistry in scenes involving Yuanqi and Ji Yanyu is repeatedly cited as the emotional high point of the game — the moments that make longtime fans feel the price was worth it. When the game is trading on established affection, it delivers.
The story itself is where the cracks show
Once you get past the surface polish, the actual writing is where Love in Summer runs into real trouble. Reviewers who've followed the franchise closely are blunt about it: the plot here is thinner and less coherent than earlier entries, with only around three chapters and multiple players reporting finishing the entire thing in under two hours. For a franchise built on episodic FMV chapters, that's an unusually brief installment, and it reads less like a fully realized story arc and more like an epilogue stretched to fill a storefront listing.
Characterization consistency is a recurring complaint too — several reviewers note that character behavior and motivations feel less grounded than in prior games, as if the writers were more focused on delivering fan-service reunion moments than on constructing a story that holds together on its own logic. The third heroine included in this entry gets singled out repeatedly as underused, present in the cast list but given comparatively little screen time or narrative weight compared to the two returning leads. It's a visible symptom of a script that knows who the fans came to see and doesn't spend much energy anywhere else.
There's also a vocal thread among longtime series followers who read this release, and the franchise's recent trajectory more broadly, as increasingly fan-service and cash-grab oriented — shorter installments, familiar faces, premium pricing per chapter, and diminishing narrative ambition. That's a franchise-level critique as much as a game-specific one, but Love in Summer, as the newest entry, is the one currently absorbing it.
Achievements, price, and what you're actually buying
The game ships with 18 Steam achievements, mostly tied to story progression and choice outcomes rather than anything demanding replays for its own sake — appropriate for a short, largely linear FMV title. It's priced at $9.99, which is reasonable against its roughly two-hour runtime if you're already invested in the characters, and considerably less reasonable if you're evaluating it purely as a new story on its own merits. Steam's own storefront categorization lists an in-app purchases entry alongside the base game, worth knowing going in even though the review text available doesn't clarify what that covers beyond the base purchase.
Despite the "DLC" label one or two reviewers have informally applied to it, Steam's own listing data shows Love in Summer as a standalone game rather than downloadable content for a prior entry — you don't need to already own another title to play it, even if you'll get noticeably more out of it if you've played the earlier games in the series.
Verdict
Love in Summer is a well-shot, well-scored, and by most accounts emotionally satisfying send-off for fans who have followed Yuanqi and Ji Yanyu through the earlier 完蛋!我被美女包围了! games — but it is not much of a standalone visual novel, and the story it tells is short, thin, and occasionally incoherent on its own terms. The production polish papers over a lot, and for the built-in fanbase that's probably enough. For anyone hoping for a substantial new narrative rather than a nostalgic coda, this one is going to feel like a footnote dressed up in excellent cinematography.
Recommended primarily to existing fans of the franchise looking for closure; everyone else should treat the roughly two-hour runtime and thin plotting as the honest baseline expectation, production values notwithstanding.
Pros and cons
Pros
- Noticeably improved production values compared to earlier series entries, with reviewers specifically praising styling, editing, and music direction
- Genuinely affecting reunion scenes with returning fan-favorite characters Yuanqi and Ji Yanyu, cited repeatedly as the emotional highlight
- A standalone game rather than DLC per Steam's own listing data, despite informal "DLC" framing from a couple of reviewers
- Reasonable price for players already invested in the franchise
Cons
- A very short story, with only around three chapters and many reviewers reporting full completion in under two hours
- Inconsistent characterization and plotting that reviewers familiar with the series call thinner and less coherent than earlier entries
- A third heroine included in the cast who gets comparatively little screen time or narrative weight next to the two returning leads
- A vocal segment of longtime fans reading this and recent entries as increasingly fan-service and cash-grab oriented rather than narratively ambitious