Our Wonderland
A free horror-fantasy visual novel about a messy, thirty-something friend group dragged back into the wish-granting wonderland of their childhood — remastered and re-released this July to a genuinely spotless review record.
8.5 / 10
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988 Narrative games reviewed and scored, best first.
988 reviews
A free horror-fantasy visual novel about a messy, thirty-something friend group dragged back into the wish-granting wonderland of their childhood — remastered and re-released this July to a genuinely spotless review record.
8.5 / 10
A beautifully written, widely acclaimed coming-of-age narrative adventure that refines its predecessor's mechanics, alongside one deliberately distressing sequence some reviewers find a genuinely difficult, re-traumatizing design choice rather than powerful storytelling.
8.5 / 10
ATLUS rebuilds its genre-defining 2006 JRPG from the ground up with modern combat, full voice acting and a gorgeous new engine — a near-unanimous critical success undercut by a well-documented, still-discussed bait-and-switch over what the premium edition's DLC actually included.
8.5 / 10
A masterfully modernized remake of one of gaming's most influential horror games — briefly and seriously undermined in early 2026 by a new anti-piracy DRM that tanked performance on an already three-year-old game, until Capcom reversed it within a month.
8.5 / 10
A Chicken, A Crossword, And A Grandmother Rita, a cozy puzzle-platformer from solo studio SporkTank, released in full on Steam on July 30, 2026 after nearly a year of demos, festiv
8.5 / 10
A retro survival horror game that wears its Resident Evil and Silent Hill influences openly and still manages real originality — beloved for its atmosphere, queer storytelling and puzzle design, with one honest recurring complaint about how tedious that puzzle design gets.
8.5 / 10
An Overwhelmingly Positive branching-narrative horror visual novel with a cult following rare even by the genre's standards, whose thoughtful minority of critics raise a real, specific argument — that its time-loop structure grows repetitive and its choices funnel into fewer meaningfully distinct outcomes than the premise implies.
8.5 / 10
A meticulously researched card-driven political strategy game about the Social Democratic Party of Germany trying to stop the Nazi seizure of power — genuinely MIT-licensed, built on the same touch-friendly link-and-tap interface as the author's acclaimed Archivist, confirmed working with a thumb.
8.5 / 10
A newly-crowned monarch juggles knight egos, county politics and a demon who offers to rewind time, in Wild Wits Games' hand-drawn management RPG about the Round Table you have to run rather than the dragons you have to fight.
8.5 / 10
Four years on, 97.2% positive across 176,389 reviews — and its critics are still arguing that the only reason it scores that well is that you play as a cat.
8.5 / 10
A quietly devastating piece of interactive fiction about a chronically ill former surveillance worker in a dying, sealed city — critically acclaimed across the IF community (4th at IFComp 2022, an IGF Honorable Mention, an IFDB Award for worldbuilding) and, on this shelf, an example of touch support requiring no engineering at all: every choice is a plain tappable link.
8.5 / 10
A deduction puzzle game built around reconstructing twelve gruesome deaths across fifty years from frozen crime-scene tableaus, whose "aha!" moment design draws some of the most ecstatic, consistent praise this library has documented, tempered by a short runtime for its price and a divisive later UI overhaul.
8.5 / 10
Powerhoof's pulpy point-and-click thriller resurrects a murdered drifter seconds before his death and sends him sprinting through a conspiracy-laden noir mystery, earning an "Overwhelmingly Positive" score for logical puzzles and a breakneck pace that reviewers say reinvents the genre's usual rhythm.
8.5 / 10
SFB Games' third Detective Grimoire mystery sends its beloved duo to solve a locked-room murder aboard a submarine, landing "Overwhelmingly Positive" on the strength of its writing, voice acting and art, with a save-reliability bug and a repetitive interrogation loop as its only real blemishes.
8.5 / 10
A standalone sequel to one of the sharpest deduction games in years, trading its predecessor's ancient-world mystery for a 1970s conspiracy -- slightly less airtight than the original by its own fans' admission, but still one of the best pure puzzle-narrative games released in 2024.
8.5 / 10
An expanded, engine-rebuilt reimagining of 2013's landmark narrative game, still regarded as one of the most original and cleverly written pieces of interactive fiction ever made — its only real, substantive criticism, buried under an avalanche of in-character joke reviews, comes from longtime fans questioning whether the new content justifies a doubled price for people who already own the original.
8.5 / 10
The Wide Open Sky is Running out of Catfish is a cozy story-driven photography game about riding a giant flying catfish through the clouds, spawning and photographing sea creatures made of mist, and this review's sample, unanimous at 75 out of 75 reviews, keeps landing on the same word for its story about death and impermanence — a punch to the gut wrapped in a retro-polygon fever dream.
8.5 / 10
A fantasy otome visual novel about a healer drawn into fae politics and forbidden magic, praised near-unanimously across its Early Access run and full release for gorgeous art, distinct routes, and unusually thoughtful character customisation.
8.2 / 10
A Witch, a Lost Dog, and the Underworld Between Them Puppergeist casts the player as Claire, a witch descending into the Doggie Underworld in search of her own lost pet, meeting a
8.1 / 10
A surreal, Love-de-Lic-inspired adventure about a cursed intelligence bound to a corpse, helping a desert island's misfits across a game explicitly built around 24 replays -- one of the most positively received games this lane has covered (98.75%), with the tiny negative sample converging on a specific, real complaint about late-game grind and unclear puzzle guidance.
8 / 10
A solo-developed open-world action-adventure RPG stuffed with hand-written dialogue and reality-bending secrets, drawing genuinely rare "hidden gem" praise from reviewers who describe it as what Undertale could have been if Undertale had been more fun to actually play, held back only by simple combat and a navigation system some players find genuinely disorienting.
8 / 10
A short, narrative-driven incremental game about a demoted angel racing a demon rival through Heaven's annual Soul-Catching Contest, pairing cherub-worker resource management with a warmly received yuri romance and optional rhythm-game elements.
8 / 10
A Mesoamerican fantasy RPG that fuses turn-based planning with real-time execution across three interlocking revenge stories, built around a guilt mechanic that manifests literally as ghosts hounding you in battle — critically adored by almost everyone who played it, and a commercial underdog its own fans openly wish had found a bigger audience.
8 / 10
An Overwhelmingly Positive Indonesian-set coming-of-age adventure whose pixel art and emotionally resonant story draw near-universal praise, dragged down by a specific, widely repeated complaint that fetch quests and backtracking bloat what could be a much tighter experience.
8 / 10