Browse by genre

Gacha reviews

58 Gacha games reviewed and scored, best first.

Browse the reviews

58 reviews

Drag'N Dungeon

A grid-free tactical auto-battler where a debut studio builds its progression entirely around unlocking a permanent roster of up to 40 voxel heroes across 90-plus numbered challenges — a real meta-progression system wearing a much busier genre label than its mechanics actually earn, checked against a launch weekend with zero player-count evidence either way.

6.5 / 10

Reviewed

Read review of Drag'N Dungeon

Firestone: Idle RPG

A hero-collecting idle RPG with real longevity behind it — five years in Early Access, fifteen-plus progression systems and no priced Steam DLC — undercut by a currency count that outgrows the player's patience and a guild structure that quietly punishes anyone without an active group.

6.5 / 10

Reviewed

Read review of Firestone: Idle RPG

MapleStory

The original 2D side-scrolling MMORPG is still running twenty-three years after its Korean debut, still free to download, and still built around a gear-enhancement gamble severe enough that a Korean regulator fined its publisher for hiding how it worked.

6.5 / 10

Reviewed

Read review of MapleStory

StarSavior

A turn-based hero collector that grafts Uma Musume's training sim onto Honkai: Star Rail-style combat, with presentation to match — undercut by optimisation problems and a PvP ladder that leans harder on spending than its otherwise generous gacha deserves.

6.5 / 10

Reviewed

Read review of StarSavior

StoneAge Idle Adventure

Netmarble folds its 25-year-old dinosaur-taming franchise into an idle deck-builder, and the 24-unit battles are genuinely more tactical than the "auto-play RPG" label suggests — right up until the real-time PvP mode starts pricing in who's willing to spend.

6.5 / 10

Reviewed

Read review of StoneAge Idle Adventure

Torchlight: Infinite

A free seasonal ARPG that borrows the Torchlight name and little of its soul, built instead around a genuinely deep hero-trait talent system, gacha pets that quietly cross the line the developer said it wouldn't cross, and a trade market that taxes you on the way out.

6.5 / 10

Reviewed

Read review of Torchlight: Infinite

Trailer Park Boys: Greasy Money

East Side Games' 2017 licensed idle tycoon turns Sunnyvale Trailer Park into a business-management loop, wraps its prestige reset in the show's own running joke about jail, and is still getting seasonal updates on mobile nine years later — even after its Steam PC version was quietly abandoned and delisted.

6.5 / 10

Reviewed

Read review of Trailer Park Boys: Greasy Money

Whiteout Survival

A frozen-apocalypse city-builder that plays fair for the first month and then quietly hands the server to whoever's alliance has the deepest wallets — the honest question isn't whether it's generous early on, it's where that generosity actually stops.

6.5 / 10

Reviewed

Read review of Whiteout Survival

AFK Arena

The game that put "idle" in front of a whole generation of mobile RPGs is still being patched weekly seven years on, folded this year into a "Companions" relaunch that reunites its oldest servers — underneath the fresh coat of paint, its gacha economy is still one of the harsher ones in the genre it helped invent.

6 / 10

Reviewed

Read review of AFK Arena

Endless Frontier

A 2018 Korean idle RPG that's still pulling a 4.3-star average from 153,000 Google Play reviews eight years on, built around a twelve-unit auto-battle roster and a genuinely layered guild-and-arena social game — undercut by a permanent roster cap, a bolted-on NFT feature, and a client that hasn't been updated since the studio's attention moved to its own sequel.

6 / 10

Reviewed

Read review of Endless Frontier

Idle Heroes

A decade-old idle gacha RPG whose real currency was never gold, it was your own heroes — and the star-fusion system that consumes them is both the smartest thing about the game and the reason its economy is so hard to defend.

6 / 10

Reviewed

Read review of Idle Heroes

Game of Thrones: Kingsroad

A genuinely well-realised Westeros action RPG — strong voice acting, a story that respects its source lore, and combat reviewers compare favourably to Assassin's Creed Odyssey — buried under monetisation so aggressive that a meaningful majority of even sympathetic reviewers describe it as the single thing actively ruining the game, right down to a pay-to-revive prompt at the moment of death.

5.5 / 10

Reviewed

Read review of Game of Thrones: Kingsroad

Hero Wars: Alliance

The mobile half of a decade-old hero-collector empire, reviewed under the name it actually ships with today — a competent auto-battler with a genuinely flexible manual/auto combat switch, buried under the industry's most notorious ad campaign and a monetisation stack that never really lets up.

5.5 / 10

Reviewed

Read review of Hero Wars: Alliance

Last War: Survival

The game built to match its own fake advertisement, and one of the highest-grossing mobile titles on earth. Rated 4.7 by nearly half a million people, mocked everywhere else as a bait-and- switch — and both of those are accurate descriptions of what happens after you install it.

5.5 / 10

Reviewed

Read review of Last War: Survival

Legend of Slime: Idle RPG

A long-running idle RPG about a monster-forest slime clan grinding gear and dungeons, still pulling ten million-plus downloads years after launch — undercut lately by an ad frequency its own players say has quietly gotten much worse.

5.5 / 10

Reviewed

Read review of Legend of Slime: Idle RPG

MapleStory M

Nexon's eight-year-old mobile MapleStory arrived on Steam in March 2026 with crossplay, a new job and a Mostly Negative rating. Underneath the port complaints is a more interesting game than its reviews suggest — an idle MMO whose central resource, auto-battle time, is metered at two free hours a day and sold for premium currency after that.

5.5 / 10

Reviewed

Read review of MapleStory M

More genres

Full A–Z index →