Browse by genre

Cards & Deckbuilding reviews

335 Cards & Deckbuilding games reviewed and scored, best first.

Browse the reviews

335 reviews

Don't Freeze: A Winter Card Survival

A promising winter entry in the Card Survival genre with a genuinely tense core loop and an unusually communicative solo-scale developer, held back by save-corrupting crashes reported across its entire Early Access life and a current content stretch several players finish in a single-digit number of hours.

5.5 / 10

Reviewed

Read review of Don't Freeze: A Winter Card Survival

Flint: Treasure of Oblivion

A gorgeous, comic-book-styled pirate tactical RPG whose dice-and-deckbuilding combat system splits opinion sharply along one measurable line — reviewers who bailed within the first hour call it an unexplained mess, while those who stuck it out and actually read the in-game instructions largely came around, on top of a genuinely short, linear campaign with no ship battles.

5.5 / 10

Reviewed

Read review of Flint: Treasure of Oblivion

Glyphrune

A solo-developed, Slay the Spire-style dark medieval deckbuilding roguelite where damage carries between fights and death ends the run for good — a first game whose tiny early review sample credits real improvement from private testing through to launch, backed by achievement data showing a steep, expected roguelite difficulty curve.

5.5 / 10

Reviewed

Read review of Glyphrune

Infinity: HexaDome Tactics

A turn-based tactics game built on the tabletop Infinity universe, praised for its campaign pacing and card-driven squad tactics, but held back on day one by a genuinely thin PvP population, weak single-player AI, and reviewer frustration with its paid, non-free-to-play model.

5.5 / 10

Reviewed

Read review of Infinity: HexaDome Tactics

Mage Fight Review

A Duel, a Deck, and Not Much Else on the Store Page Mage Fight is a head-to-head deckbuilding duel game from Tin Hau Station, framed simply enough: two wizards, one drafted deck ea

5.5 / 10

Reviewed

Read review of Mage Fight Review

Meme Mayhem

A roguelite idle RPG built around throwing emojis at internet celebrities, with a genuinely large perk pool and a satirical premise that a large review base says doesn't survive contact with how random the runs actually are.

5.5 / 10

Reviewed

Read review of Meme Mayhem

Necroking

A gorgeously animated necromancer deckbuilding roguelite whose art and central fantasy of commanding an undead horde win real affection, undercut by a difficulty curve reviewers describe as wildly miscalibrated between tiers and a strategic layer several call thin once its opening hours wear off.

5.5 / 10

Reviewed

Read review of Necroking

Nitro Kid

A synthwave-styled grid-tactics deckbuilder with a genuinely acclaimed soundtrack, whose central design choice — enemies that automatically rotate to face the player — undercuts the exact positional-outsmarting appeal reviewers came to it looking for from its clearest genre touchstones.

5.5 / 10

Reviewed

Read review of Nitro Kid

Ravenbound

A Nordic-folklore action roguelite that launched with a secretly always-online requirement for a single-player game, patched it out within months after backlash, then wound down development entirely by October 2023 — leaving real structural complaints about exploration and weapon variety permanently unaddressed.

5.5 / 10

Reviewed

Read review of Ravenbound

Shadowveil: Legend of The Five Rings

A roguelite tactics-autobattler hybrid set in the Legend of the Five Rings universe that launched to real praise for its lore fidelity and build variety, but whose more recent reviews have swung sharply negative around one specific, damning complaint — the developer has stopped updating it.

5.5 / 10

Reviewed

Read review of Shadowveil: Legend of The Five Rings

SolForge Fusion

A free-to-play digital companion to designer Richard Garfield and Justin Gary's physical card game, whose distinctive lane-based, manaless combat earns real praise from card-game veterans, undercut by a stingy, no-free-deckbuilder monetisation model and a specific, dated controversy over an announced blockchain/NFT integration that badly damaged trust with its existing fanbase.

5.5 / 10

Reviewed

Read review of SolForge Fusion

Spellsteel

A free-to-play fantasy collectible card game from Kharadum Studios where six rival civilizations battle over the legendary Kharadum Codex, earning a genuinely Mixed launch reception for its fluid, Hearthstone-style mechanics and visuals, tempered by honest reviewer complaints about disclosed AI-generated content, missing card-text translations, and a small early player base.

5.5 / 10

Reviewed

Read review of Spellsteel

Technotopia

A gorgeous art-deco cyberpunk puzzle-narrative game about an AI balancing four warring factions to build the perfect city, whose short, tightly written story and striking presentation earn real affection, undercut by a confirmed lack of post-launch development and a content ceiling reviewers consistently describe as reached within just a few hours.

5.5 / 10

Reviewed

Read review of Technotopia

The First Million

An addictive incremental deckbuilder with genuine engine-building satisfaction, undermined by a specifically documented paradox where unlocking more cards makes runs harder rather than easier, excessive randomness that multiple reviewers say defeats planning, and a developer practice of nerfing winning strategies that has frustrated players who worked hard to find them.

5.5 / 10

Reviewed

Read review of The First Million

WitchHand

A charming, cute-witches take on the Stacklands card-factory formula that most of its own reviewers describe honestly as exactly that — a solid, well-dressed variation rather than a genre evolution — and one whose grindy mid-game and thin narrative payoff keep it from standing entirely on its own.

5.5 / 10

Reviewed

Read review of WitchHand

Yohane the Parhelion - NUMAZU in the MIRAGE -

A Love Live! Sunshine spin-off that rebuilds the franchise as a Slay the Spire-style roguelite deckbuilder, charming in its production values but leaning so heavily on its inspiration's mechanics, and so aggressively on paid DLC, that this review's sample repeatedly asks why not just play the original.

5.5 / 10

Reviewed

Read review of Yohane the Parhelion - NUMAZU in the MIRAGE -

Coin Tavern Review: A Clever Coin-Flipping Roguelike With a Grindy Unlock Problem

A coin-based deckbuilding roguelike in the Luck Be a Landlord mould that reviewers find genuinely addictive, undercut by a forced-grind unlock structure and a launch-week controversy over undisclosed AI use in development.

5.4 / 10

Reviewed

Read review of Coin Tavern Review: A Clever Coin-Flipping Roguelike With a Grindy Unlock Problem

More genres

Full A–Z index →