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Cards & Deckbuilding reviews

335 Cards & Deckbuilding games reviewed and scored, best first.

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335 reviews

Rutrum

A physics roguelike that fuses Suika-style gem-merging with deckbuilding, earning a unanimous but small early Positive reception for its satisfying merge chains and character variety, while reviewers are candid about confusing early mechanics, short repetitive runs, and difficulty that trivialises once the right item appears.

6.5 / 10

Reviewed

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Slot or Not

A deckbuilding roguelike from a small team that fuses Slay the Spire-style item runs with a slot machine as its core combat mechanic, casting players as gun-toting bunny gamblers fighting through five acts, Very Positive across 57 English reviews for its genuinely novel hook and charming presentation — with a widely repeated complaint that a compelling three-hour campaign offers little reason to replay it.

6.5 / 10

Reviewed

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Sorcerer's Servant

A genuinely novel slot-machine roguelike deckbuilder that turns matching four adjacent symbols into gear upgrades, praised by its small but dedicated audience for a soundtrack and central hook unlike anything else in the genre, held back by heavy RNG reliance and real interface friction the developer is still actively patching.

6.5 / 10

Reviewed

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The Dead Await

A genre mashup its own fans call an "uncut diamond" — Fallout-flavoured post-apocalyptic exploration, Darkest Dungeon-style combat and a real card-battler deckbuilding layer — whose lifetime review score is dragged down mostly by complaints from over a year before its actual 1.0 release.

6.5 / 10

Reviewed

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The Legend of Bum-Bo

Edmund McMillen's cardboard-diorama prequel to The Binding of Isaac launched in November 2019 missing a volume slider, controller support and the ability to save mid-run — and its Steam history is an unusually clean before-and-after case study in what a genuinely substantial free update, delivered a year late with a public apology attached, can do to a game's reputation.

6.5 / 10

Reviewed

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The Loopler

A roguelite deckbuilder from solo developer Mheep about a slot car endlessly circling a loop, drafting cards and charms to chase ever-higher scores, earning an overwhelmingly Positive launch reception for its build variety and hypnotic feel, tempered by a specific reviewer complaint about its price relative to its depth.

6.5 / 10

Reviewed

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Thronebreaker: The Witcher Tales

A Witcher spin-off following Queen Meve's war-torn revenge story, Very Positive across more than 15,000 reviews for its writing and presentation — undercut by a dominant complaint that its Gwent-based combat leans too heavily on fixed-solution puzzles rather than the genuine strategic card matches players wanted.

6.5 / 10

Reviewed

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Tiny Auto Knights

German studio Mumpitz Games, founded in 2024 by former HandyGames colleagues, delivers a compact, asynchronous PvP auto battler that reviewers consistently compare favourably to Super Auto Pets, undercut for a specific and vocal share of players by a single dominant "fire" build that briefly flattened the metagame and a slow unit-unlock grind that outpaces the rest of the design's polish.

6.5 / 10

Reviewed

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Trizon

Fuse any two cards together, and see what happens Trizon is a roguelike deckbuilder that borrows its combat rhythm from the genre's autobattler wing — creatures fight it out on

6.5 / 10

Reviewed

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Villages & Dungeons

A solo/small-team deckbuilding roguelite auto-battler built around a deliberately minimalist "1+4" card system, Very Positive across 225 English reviews for genuinely addictive run-to-run strategy and a year-plus of monthly content updates -- while carrying an unusually loud and well-corroborated controversy over AI-generated art and music that the developers disclose openly on the store page rather than deny.

6.5 / 10

Reviewed

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Ways of Alchemy

A card-based Cultist Simulator-inspired alchemy sim that genre fans on both sides of the aggregate respect, undercut by a real mid-game grind wall, real save-corruption bugs, and offset by unusually active, near-weekly developer patching since launch.

6.5 / 10

Reviewed

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Wizard101

Eighteen years old, still getting raids in 2026, and still the clearest example in the genre of a genuinely good game strapped to a business model its own players have been publicly begging it to change since before some of them could drive.

6.5 / 10

Reviewed

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Zet Zillions

A stylish, Slay the Spire-inspired roguelike deckbuilder about blasting sentient planets apart with trash and junk, whose distinctive art style and card-fusion mechanic earn real affection, tempered by a widely reported launch-era feeling of unfinished polish that this review can confirm the developer directly addressed through a substantial post-launch content patch.

6.5 / 10

Reviewed

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Dice A Million

Balatro, but with dice Dice A Million takes the run-based deckbuilder formula that Balatro popularized and swaps cards for a bag of more than 120 different dice, each with its own

6.3 / 10

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HeroIsVeryArrogant

A retro-styled auto-chess roguelike from small studio Wondarabyte, tasking players with recruiting a legion of heroes and merging warrior units into an ever-growing defensive army, which reviewers in this review's Chinese-language-dominated sample generally enjoyed for its item-combination depth even as a recurring complaint about a punishing new-player onboarding held it back.

6.3 / 10

Reviewed

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Alluris

A charming Reigns-style swipe-card fantasy adventure with real RPG character building underneath, undercut by an unexplained time limit, a farmable balance flaw, and content that eventually starts repeating.

6 / 10

Reviewed

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