The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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SpiritVale

An unabashed Ragnarok Online homage with seven classes, thirty maps and a community that loves it. Its Early Access launch also spent a fortnight with the servers falling over and player trading switched off entirely after dupers took the marketplace.

6 / 10

Reviewed

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Split Fiction

Hazelight Studios' co-op action-adventure follow-up to 2021's Game of the Year winner It Takes Two, drawing Overwhelmingly Positive reviews and near-universal praise for its inventive, constantly-shifting gameplay and unusually generous Friend's Pass model — with a smaller, coherent minority of the same fanbase arguing its writing and characters fall short of its predecessor.

9 / 10

Reviewed

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Stacklands

A village builder where everything — villagers, berries, houses, monsters — is a card on a table, and you craft by dragging one onto another. Twelve dollars, 96% positive, genuinely inventive. Then your table fills up and there is no way to automate anything.

7.5 / 10

Reviewed

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Starsand Island

A genuinely pretty, systems-rich cozy farming life-sim whose Early Access launch was overshadowed by a real corporate-backing revelation, a suspected fake-review campaign, and a broken promise about paid content — a case where the discourse around the game may matter as much to a buyer as the game itself.

6 / 10

Reviewed

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StarVaders

A grid-tactics deckbuilder that fuses Into the Breach-style positioning with a real card engine and a Space Invaders-flavoured alien assault, backed by a Metacritic 85 and an Overwhelmingly Positive Steam score — with real, specific complaints about UI clarity and balance outliers sitting underneath the acclaim.

8 / 10

Reviewed

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Star Wars Outlaws

Ubisoft's first open-world Star Wars game delivers genuinely praised atmosphere and world-building as scoundrel Kay Vess, undercut by a real, consistently repeated "Ubisoft formula fatigue" complaint about an empty, on-rails open world, a specific, reproducible manual cloud-save failure that has cost multiple reviewers dozens of hours of progress, and a patch cadence that this review can confirm effectively stopped in mid-2025 even as bug reports continued well into 2026.

6 / 10

Reviewed

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Stellar Blade

Shift Up's PS5-exclusive-turned-PC-port lands with genuinely praised combat, striking visuals and one of the strongest PC ports of its console-exclusive generation, undercut by a real, widely repeated "style over substance" complaint about shallow side content and a thin story — one this review can confirm the game's own director has publicly, directly admitted was underdeveloped.

7 / 10

Reviewed

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Street Fighter 6

Capcom's genre-redefining fighting game remains Very Positive across nearly 78,000 Steam reviews, widely credited with the best netcode and most accessible entry point the series has ever offered — undercut by a real, remarkably consistent, mathematically verifiable complaint that its premium currency is deliberately priced so purchases never divide evenly, a pattern independently described in near-identical terms by reviewers spanning tens to well over a thousand hours.

7 / 10

Reviewed

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Subnautica 2

A genuinely excellent, atmospheric successor to one of survival gaming's most beloved titles, selling two million copies in twelve hours — whose launch was immediately overshadowed by a well-documented controversy over an unusually restrictive EULA from publisher Krafton, set against a pre-existing, publicly reported dispute over developer bonuses that the community rallied around in real time.

7.5 / 10

Reviewed

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Sun Haven

A farming sim with classes, magic and dragons, sold for twelve dollars with a hundred and seventy-four dollars of DLC behind it. Its recent reviews have collapsed to 74% — and most of them aren't about the farming.

6 / 10

Reviewed

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System Shock

Nightdive Studios' remake of the genre-defining 1994 original remains Very Positive across nearly 13,000 Steam reviews, widely credited as a remarkably faithful, lovingly crafted recreation — a fidelity that cuts both ways, as the review sample consistently describes the remake preserving the original's genuinely cryptic, maze-like navigation right alongside its atmosphere, and this review can confirm the remake's own development nearly collapsed entirely when the project ran out of money partway through.

7.5 / 10

Reviewed

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TBH: Task Bar Hero

A free idle RPG that lives in your taskbar became a genuine phenomenon — peaking at over 360,000 concurrent players, briefly outranking everything on Steam except Counter-Strike 2 and Dota 2 — before its own server infrastructure buckled under that success and started eating players' item collections.

6 / 10

Reviewed

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The Dead Await

A genre mashup its own fans call an "uncut diamond" — Fallout-flavoured post-apocalyptic exploration, Darkest Dungeon-style combat and a real card-battler deckbuilding layer — whose lifetime review score is dragged down mostly by complaints from over a year before its actual 1.0 release.

6.5 / 10

Reviewed

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The Last Caretaker

A genuinely beloved Early Access survival-crafting game about a lone robot scavenging a drowned Earth to save the last of humanity, Very Positive across more than 12,000 reviews for a premise and atmosphere reviewers describe with real passion — undercut by severe, well-documented performance problems, a persistent unresolved crash bug, and a motion-sickness accessibility gap that several devoted fans describe as painful to keep flagging.

7 / 10

Reviewed

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The Life and Suffering of Sir Brante

A narrative RPG that plays out across a lifetime, from birth to death, built around a genuinely subversive idea — your choices are gated by the stats your earlier choices built, whether or not that matches how you actually want to roleplay — that reviewers alternately praise as a brilliant deconstruction of choice-based storytelling and criticise as breaking the promise of meaningful choice altogether.

7.5 / 10

Reviewed

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The Lure

A free, twenty-minute psychological horror vertical slice built around a genuinely unsettling premise — you're trapped inside a mimic that's rebuilding a familiar environment around you to keep you docile before it eats you — with visual ambition well beyond what its tiny indie studio should be able to pull off.

7 / 10

Reviewed

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The Sims 4

The base game is free and the creative tools are still the best in the genre. The full catalogue — all 113 add-ons — costs about NZ$1,580, and almost every negative review this game has ever received is about that number.

6.5 / 10

Reviewed

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The Slormancer

An action RPG that layers levelling on top of levelling — your character, your skills, your weapons and your items all grow independently — and earns real comparisons to Diablo and Last Epoch for its first ten hours, before a near-universally hated grind wall right before the final boss undoes a lot of that goodwill.

7 / 10

Reviewed

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Tiny Pasture

An adorable desktop-companion idler where pixel animals roam the bottom of your screen while you work — undercut by a genuinely strange design choice for a game in this genre, its own idle mascots get sick if you leave them alone for too long.

7 / 10

Reviewed

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Titanfall 2

Respawn Entertainment's 2016 shooter remains Overwhelmingly Positive across more than 284,000 Steam reviews, widely regarded as one of the finest FPS campaigns ever made — a reputation shadowed by a genuine, years-long multiplayer DDoS crisis this review can confirm directly from the developer's own communications, and by the mandatory EA App launcher requirement that recurs as a real, persistent complaint even in reviews from Steam Deck-era players decades removed from launch.

8 / 10

Reviewed

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Trailer Park Boys: Greasy Money

East Side Games' 2017 licensed idle tycoon turns Sunnyvale Trailer Park into a business-management loop, wraps its prestige reset in the show's own running joke about jail, and is still getting seasonal updates on mobile nine years later — even after its Steam PC version was quietly abandoned and delisted.

6.5 / 10

Reviewed

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Two Point Museum

Two Point Studios' museum management sim remains Overwhelmingly Positive across nearly 13,000 Steam reviews, widely credited by longtime series fans as the best entry yet — undercut by a real, remarkably consistent complaint about its "Thieves" mechanic, which recurring reviewers describe as a poorly-tuned frustration distinct from the rest of the game's gentle, decoration- focused design, alongside a real, repetitive "expedition loot-box" content-acquisition loop.

7.5 / 10

Reviewed

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Vault of the Void

The deckbuilder that removed the luck. You see every reward in advance and rebuild your deck between every fight — which makes it the most controllable game in its genre, and is exactly why some players bounce off it. Six dollars, 251 achievements, and criminally under-noticed.

8 / 10

Reviewed

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