The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

Browse the reviews

Dawnhold

A solo-developed hybrid of tower defense, base building and action RPG that a small but uniformly enthusiastic early review sample calls easy to learn and genuinely hard to master, with real class variety, a standout soundtrack, and an achievement curve showing meaningful long-term engagement from its most dedicated players.

7.5 / 10

Reviewed

Read review of Dawnhold

Dawnmaker

A two-person studio's tile-placement deckbuilder that plays like a solo board game about rebuilding smog-covered cities around magical lighthouses — genuinely satisfying for a first campaign run, though most reviewers agree it runs out of variety faster than the genre's best comparisons.

7 / 10

Reviewed

Read review of Dawnmaker

DICEOMANCER

A gorgeous, hand-painted Slay the Spire-inspired deckbuilder whose signature gimmick — a die that lets you overwrite almost any number on screen — is exactly as much fun as it sounds, and exactly as destabilizing to the genre's usual balance as its own most dedicated fans admit.

7 / 10

Reviewed

Read review of DICEOMANCER

Dragon's Dogma: Dark Arisen

A cult-favourite action RPG built around genuinely unique AI companions and monster-climbing combat, still Very Positive across 37,000-plus reviews a decade after its Steam release — and one where a cluster of January 2024 reviews describes Capcom quietly adding new anti-tamper DRM to the client just ahead of the sequel's launch.

7 / 10

Reviewed

Read review of Dragon's Dogma: Dark Arisen

Dungeon Deck

A charming, tactile deckbuilding roguelike that represents its entire dungeon as a physical-feeling deck of cards and coins sliding across a tabletop — unanimously well-reviewed, backed by over a year of substantial free content updates from a small solo-adjacent studio.

8 / 10

Reviewed

Read review of Dungeon Deck

Dungeons of Dreadrock 2 - The Dead King's Secret

A beautifully consistent solo-developer sequel that runs its story concurrently alongside the original Dreadrock's timeline — the same generous hint system, gorgeous pixel art, and standout music as its predecessor, with a specific softlock bug the developer patched within a month of a reviewer flagging it.

8 / 10

Reviewed

Read review of Dungeons of Dreadrock 2 - The Dead King's Secret

ELDEN RING Shadow of the Erdtree

FromSoftware's expansion to Elden Ring set a Metacritic record as the highest-rated DLC ever released, and its Land of Shadow, art direction and soundtrack are close to undisputed among even its harshest critics — but a genuinely serious, well-argued minority of veteran Souls players, and Steam's own more tempered review score, describe specific late-game boss design and launch-week performance problems severe enough that FromSoftware issued a dedicated balance patch in direct response within two weeks.

8.5 / 10

Reviewed

Read review of ELDEN RING Shadow of the Erdtree

Elemental Realms

A charming, Monument Valley-flavoured sliding-crystal puzzle game about a wizard touring elemental worlds — genuinely well-crafted for a two-to-three-person team, with escalating magic-based mechanics that keep 100-plus levels feeling fresh, though tutorializing gaps and a few reported achievement bugs hold it back from a cleaner recommendation.

7.5 / 10

Reviewed

Read review of Elemental Realms

Eternal Strands

A debut game from a studio built by BioWare and Ubisoft veterans that pitches itself as "Monster Hunter meets Shadow of the Colossus" and, for most of its 1,764-review Steam audience, actually earns the comparison — while a substantial minority documents real unpolish, from a fiercely disliked inventory system to physics bugs that launch players into the air.

7.5 / 10

Reviewed

Read review of Eternal Strands

FAIRY TAIL: DUNGEONS

An officially licensed roguelite deckbuilder starring the cast of Fairy Tail, whose charming pixel art and faithful character abilities earn genuine affection from fans and genre newcomers alike, tempered by a widely repeated launch-era complaint about thin content and a shallow card pool — a complaint this review can confirm the developer has since answered with the largest content update in the game's history.

7 / 10

Reviewed

Read review of FAIRY TAIL: DUNGEONS

Fallout: A Post Nuclear Role Playing Game

The 1997 CRPG that launched a franchise still Overwhelmingly Positive across more than 16,000 reviews, sold today in a version a recurring share of its own fans say is quietly censored relative to the original release, alongside modern bug reports of vanishing inventory items and corrupted late-game saves.

7 / 10

Reviewed

Read review of Fallout: A Post Nuclear Role Playing Game

Family Office Simulator

An Early Access wealth-management sim that most reviewers say genuinely delivers an addictive, educational property-investment loop with an actively responsive developer, though a detailed finance-professional review documents several advertised systems that don't yet work as described, and a separate reviewer directly disputes the developer's own denial of AI-generated content.

7 / 10

Reviewed

Read review of Family Office Simulator

Fishing Game

A tiny, free, wildly charming solo-developer riff on Stardew Valley's fishing minigame that turns out to hide a genuinely well-liked dark-comedy twist in its final level — as short as its plain title suggests, but reviewers overwhelmingly say it earns every minute.

7 / 10

Reviewed

Read review of Fishing Game

Folk Hero

A Slavic-fantasy roguelite hack-and-slash whose rune-combination combat and permadeath structure draw real Children of Morta comparisons, backed by one of the most sustained, still-active small-studio support records this lane has documented — undercut at points by specific, occasionally run-ending bugs and meta-progression reviewers call too slow to feel rewarding.

7 / 10

Reviewed

Read review of Folk Hero

Forests, Fields and Fortresses

A medieval-themed tile-placement puzzle game where seven different structures score gold by seven entirely different rules that interact and sometimes conflict, drawing genuine comparisons to Carcassonne and Dorfromantik — a short, cheap, cleverly designed package with a few rough edges in its controls and its more random Adventure mode.

7.5 / 10

Reviewed

Read review of Forests, Fields and Fortresses

From Glory To Goo

A They Are Billions-inspired horde-defense colony builder that a striking number of reviewers call a genuine improvement on that formula, backed by one of the most sustained Early Access support records in this lane, held back mainly by a rough pixel-art style and real UI friction that several players say gets in the way of an otherwise excellent design.

7 / 10

Reviewed

Read review of From Glory To Goo

Ghostlore

A two-person team's Diablo II-and-Titan-Quest-inspired ARPG set in Southeast Asian folklore, built around a Path of Exile-style skill-linking grid reviewers call some of the most genuinely inventive build-crafting in the genre — running on movement and inventory systems a similarly large share call clunky enough to fight the fun.

7.5 / 10

Reviewed

Read review of Ghostlore

Great God Grove

A dazzlingly designed point-and-click adventure about squabbling gods and a rift threatening to consume the world, whose overflowing charm, character design, and writing earn near-universal affection, tempered by a specific, recurring complaint that its central dialogue-stealing mechanic is fiddlier and shallower than the game surrounding it deserves.

7 / 10

Reviewed

Read review of Great God Grove

Herald of Havoc

A solo-developed boomer shooter with gunplay reviewers call some of the best the retro FPS revival has produced, wrapped around a campaign so short — two to five hours depending on difficulty — that near every review agrees it isn't worth its full asking price.

7 / 10

Reviewed

Read review of Herald of Havoc

Heroes of Spyria

A heartfelt, RPG Maker-built throwback to SNES-era JRPGs that reviewers repeatedly call a hidden gem for its writing, characters and old-school combat — clouded by specific reviewer allegations of AI-generated art in some collectible portraits, and real balance complaints about random encounters and an underperforming lead character.

7 / 10

Reviewed

Read review of Heroes of Spyria

Hillforts

A tightly paced medieval card-based autobattler with a loyal demo following that mostly carried over into a well-received full release, complicated by a detailed, expert-level dispute over whether the new civilization bonuses added genuine strategic variety or broke the demo's more careful balance, plus a launch-day bug and an undisclosed telemetry detail.

7 / 10

Reviewed

Read review of Hillforts