Key art for Dragon's Dogma: Dark Arisen

Game review

Dragon's Dogma: Dark Arisen

7 / 10

Developer
Capcom
Publisher
Capcom
Released
15 January 2016
Platforms
Windows
Genre
Action RPG
Monetisation
Paid, one-time purchase. The Steam listing bundles all prior DLC and pre-order content plus the Dark Arisen expansion; no separate ongoing monetisation.
Players
Single-player, with an asynchronous online Pawn-sharing system rather than direct multiplayer.

The short version

Dragon's Dogma: Dark Arisen still does things almost nothing else has copied a decade later — climb onto a griffin mid-flight and hack at its wings, or hand-train an AI "Pawn" companion whose learned behaviour you can lend out to other players for their own quests. That's more than enough to explain a Very Positive rating across 37,000-plus reviews. It's also, more recently, a game whose own reviews describe a specific and unwelcome change: a cluster of January 2024 reviews reports Capcom quietly adding new DRM to a nearly decade-old back-catalogue title, timed suspiciously close to the marketing push for its own sequel.

Biggest strengths

  • A genuinely unique climb-and-grapple combat system that lets players scale large monsters mid-fight to target specific weak points, rather than a simple hit-point race.
  • The Pawn system is a real, still-uncopied idea — AI companions that learn from how you play and can be shared with or borrowed from other players online for their specialised knowledge.
  • Nine distinct vocations (classes) with real build variety, bundled with all prior DLC and the substantial Dark Arisen expansion content in one package.

Biggest weaknesses

  • A cluster of reviews dated January 2024 specifically describes Capcom adding new anti-tamper DRM to the client, drawing sharp criticism for retroactively changing an already-purchased, near-decade-old game.
  • The opening 15-20 hours draw consistent complaints about tedious, repetitive traversal and a lack of fast-travel options, a criticism that appears across reviews from 2016 through 2025.
  • Multiple reviewers describe a strong initial impression fading into frustration as the same limited handful of enemy types recur "for miles" of open world.

Who it's for: Action RPG fans who want combat and a companion system nothing else fully replicates, and who can tolerate a demanding, occasionally tedious open world in exchange for genuinely novel systems.

Our recommendation: Worth playing for the combat and Pawn system alone, but read the DRM situation for yourself before buying if that's a dealbreaker.

7 / 10

Combat and companions nothing else fully copied

Dragon's Dogma: Dark Arisen's reputation rests on two systems that remain genuinely distinctive even against a decade of subsequent open-world action RPGs. The first is monster-scale combat: the store page's own feature list promises players can "cut off the four heads of a Hydra, climb atop griffins and fight airborne, or defeat dragons and other creatures by finding out their weaknesses," and the game's official screenshots back this up with real specificity rather than marketing exaggeration — one shows a party mid-fight against a roaring lion-like beast with a bow drawn at close range, another implies the scale-climbing combat the feature list describes. Targeting specific body parts on towering enemies, rather than whittling down one shared health bar, is a design idea few other action RPGs have committed to as fully.

The second, and arguably more influential, system is the Pawns: AI companions who fight alongside the player and "demonstrate prowess and ability that they have developed based on traits learned from each player," per the store description. Critically, these aren't static followers — Steam players can share their trained Pawns online, and other players can borrow a stranger's Pawn specifically for "treasure, tips and strategy hints" relevant to a monster or dungeon that Pawn has already learned about. It's a quietly clever solution to the usual single-player RPG problem of static, scripted companions, and it remains one of the more genuinely novel ideas in the genre a decade on.

A demanding open world that tests patience early

Set against those two strengths is a consistent complaint spanning nearly the entire life of the Steam release: the early game is genuinely tough to get through. A 2016 review calls the game "theoretically cool but practically boring" once the initial spectacle of monster fights wears off during repetitive traversal. A more measured 2019 review, describing itself as "bittersweet," notes real affection for the game's ambition while still flagging its "clunky feel." A May 2025 review is blunter about the specific cost of entry: "if you are not prepared to suffer at least the first 20 hours, I'd say do not get into it," describing world traversal padded with "the exact same [stuff] for miles" despite the promise of a lively, full world. This isn't a minority complaint tucked in a handful of negative reviews — it recurs across nearly a decade of dated reviews independently, which suggests it's a real, structural pacing choice rather than an issue any patch has meaningfully addressed.

A DRM change that arrived with the sequel's marketing push

The most notable recent development in the review sample has nothing to do with the original game's design at all. Multiple reviews dated specifically to January 2024 raise the same pointed complaint: Capcom quietly added new anti-tamper protection to the client of a game that had shipped without it for the better part of a decade. "Capcom is adding unfamiliar DRM to their back catalogue of games," reads one, going on to note the company's history of friction with the modding community. Another, more bluntly: "I don't support a company that will go back and add malware like DRM to your game years down the line." A third simply states it won't buy from the publisher again over "its anti- modding DRM." The timing lines up with a heavy promotional window documented in the game's own news feed — a "less than a coffee" discount push, a free Character Creator giveaway, and the March 2024 launch of Dragon's Dogma 2 all landed within roughly the same six-week window as these reviews. This review can't independently confirm what technical change was made or exactly why, but the concentration of specific, dated, first-hand reports naming DRM directly — arriving right as Capcom had every commercial incentive to drive fresh attention to the older game — is a pattern worth taking seriously rather than dismissing as unrelated grumbling.

What the Dark Arisen expansion actually adds

It's worth being specific about what separates this Steam listing from the original 2012 release, since the store page bundles everything together under one name. The feature list confirms this edition includes "all previously released DLCs, pre-order bonuses, retailer-exclusives, and the Dark Arisen expansion content" as a single package — there's no separate, cheaper "vanilla" version to accidentally buy instead. The headline addition is Bitterblack Isle, a large, dedicated endgame dungeon built specifically for higher-vocation, higher-difficulty play once the main story campaign is finished. For a game whose main criticism is that its open world runs dry on variety over long stretches, a purpose-built late-game dungeon with its own escalating monster roster is a meaningful answer, and it's one reason long-term fans specifically recommend Dark Arisen over hunting down the original release on other platforms. Nine vocations, each with genuinely different playstyles and skill trees, give that endgame content real replay value beyond a single character build.

Final verdict

Dragon's Dogma: Dark Arisen earns its cult status honestly: a combat and companion system that still feels genuinely distinctive against everything that's followed it, wrapped around a demanding, occasionally tedious open world that rewards patience more than it accommodates casual play. The January 2024 DRM reports are a real, current concern layered on top of the game's older, better- known pacing complaints, and this review treats it as exactly that — a documented, recent player concern to weigh, not a settled fact about what's technically happening under the hood. Buyers who value ownership and modding freedom on older purchases should look into the current state of the game's protections before buying; everyone else will find a genuinely rewarding, if occasionally frustrating, action RPG underneath.

Pros and cons

Pros

  • A genuinely unique climb-and-grapple combat system that lets players scale large monsters mid-fight to target specific weak points, rather than a simple hit-point race.
  • The Pawn system is a real, still-uncopied idea — AI companions that learn from how you play and can be shared with or borrowed from other players online for their specialised knowledge.
  • Nine distinct vocations (classes) with real build variety, bundled with all prior DLC and the substantial Dark Arisen expansion content in one package.
  • Frequently available at a steep discount, making it one of the cheaper ways into a genuinely distinctive action RPG.

Cons

  • A cluster of reviews dated January 2024 specifically describes Capcom adding new anti-tamper DRM to the client, drawing sharp criticism for retroactively changing an already-purchased, near-decade-old game.
  • The opening 15-20 hours draw consistent complaints about tedious, repetitive traversal and a lack of fast-travel options, a criticism that appears across reviews from 2016 through 2025.
  • Multiple reviewers describe a strong initial impression fading into frustration as the same limited handful of enemy types recur "for miles" of open world.
  • Performance and technical polish complaints recur across the review sample independent of the DRM issue, including on the 2016 PC port specifically.

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 8.5 / 10
  • Progression 6 / 10
  • Performance 5.5 / 10
  • Value 7.5 / 10
  • Originality 9 / 10