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Games released in 2026

3062 games released in 2026 and reviewed here, best first.

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3062 reviews

Alruna: End of History

A compact, secret-stuffed Metroidvania sequel that trades its predecessor's whip and fast-travel for a ranged weapon and a build-crafting upgrade system, praised by reviewers for tight, purposeful room design and a genuinely rewarding exploration loop, but held back by weak, undertuned bosses, punishing hit-and-run enemy combat, and navigation that's slower without the original's central warp.

7 / 10

Reviewed

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Alter Evo

A surreal cyberpunk psychological horror game from solo-flavoured studio Technical Fiction, Positive across a small English review sample for its fever-dream tone, sincere authorial vision, and Deadly Premonition comparisons, tempered by fair complaints about janky mechanics and a mid-game slump.

7 / 10

Reviewed

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Anomaly President

Campaign for votes by day, fight the incumbent's gangs by night, and steal each boss's supernatural power when you beat them. A genuinely novel roguelike from the Anomaly Agent studio — one day old, visibly unfinished, and carrying a 97% score that needs reading carefully.

7 / 10

Reviewed

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Apanana

Apanana is a cozy idle-incremental adventure from solo developer Martin Tranberg, casting players as a curious monkey that gathers bananas, explores four cardinal (and later diagonal) directions through short minigames, and grows stronger through trinkets, constellations, and familiars, and this review finds an unusually well-supported clicker whose biggest structural complaint — sluggish, unadjustable minigame pacing — has persisted across months of otherwise substantial content updates.

7 / 10

Reviewed

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Areteion Review

A 4X Card Game That Plays Like a Strategy Game First Areteion launched July 13, 2026, the solo-developed work of "juxtapositioned," and its pitch is unusually specific ab

7 / 10

Reviewed

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ARSONATE

A Buckshot Roulette-inspired card game of psychological brinkmanship from developer Nash and publisher IndieArk, Very Positive across its English review sample for tense, high-stakes rounds and strong atmosphere, with fair complaints about derivative presentation, thin long-term content, and missing in-match options.

7 / 10

Reviewed

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Ascension Trail

A small co-op action roguelike that grew out of a public alpha and beta into a full release its handful of long-term testers say has transformed since those early builds. Ten reviews, all positive, and a developer shipping patches at a pace that matches the enthusiasm.

7 / 10

Reviewed

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Ash & Adam's Existential Treads

A two-person indie mini action city-builder blending tank shooting, tower defense, and settlement rebuilding in a post-post-apocalyptic world, rated Very Positive across an English review sample for its satisfying genre-blending loop, tempered by fair, corroborated complaints about balance issues and thin post-campaign content.

7 / 10

Reviewed

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Ashrun Survivors

An Early Access dark fantasy bullet heaven roguelite from solo developer Nicholas Schmitz, built around 16 survivors, deep weapon-evolution and Ashen Legacy progression trees, and a push-your-luck Depth Gate extraction system, drawing a small but unanimously positive early reception praising its risk-reward extraction hook and content density, tempered by acknowledged mid-game grind and weapon-balance concerns typical of the genre.

7 / 10

Reviewed

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Axom: Conquest

A physics-driven, sci-fi tower-defense roguelite that reviewers praised for genuinely fresh ideas, freeform 3D enemy pathing, and a satisfying difficulty curve, held back by real balance problems, late-game performance drops, and a cluster of bug and settings complaints that several reviewers found hard to ignore.

7 / 10

Reviewed

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Backpack Jianghu Review: An Addictive Wuxia Backpack-Battler With Numbers That Break

Backpack Jianghu is a $13.99 wuxia-themed inventory-management auto-battler openly inspired by Backpack Battles, and its addictive item-synergy loop and martial-arts theming have won over most players, even as unfinished translation and out-of-control stat stacking draw real, detailed criticism.

7 / 10

Reviewed

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Ballatory

A short, physics-driven incremental about buying, upgrading and prestiging a swarm of bouncing balls to smash cores -- praised by reviewers for making the genre's usual buy-order puzzle feel like an actual strategic decision, with a real, specific complaint about late-game visual effects tanking performance and triggering photosensitivity concerns.

7 / 10

Reviewed

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Ball, Fall, Dungeon Crawl

An Early Access dungeon crawler that fuses Suika-style ball-merging with roguelike deckbuilding, dropping and combining balls each turn to fuel combat, armor, mana and status effects, drawing a small but unanimously positive early reception for its music, art and combo-rich systems, tempered by a lack of procedural variety in its current maps and items.

7 / 10

Reviewed

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Bar After Bar Review

Five Friends, One Mountain, Way Too Many Cocktails Bar After Bar, released August 24, 2026 from solo developer OneMan Tim, has one of the more literal premises to hit Steam this ye

7 / 10

Reviewed

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BeaterCore Review

Rally Racing for People Who Love Rust Buckets More Than Supercars BeaterCore is built on a simple, appealing premise: forget pristine sports cars, and instead buy, repair, and tune

7 / 10

Reviewed

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Becoming Captain - The Roguelike Deckbuilder

A solo-developed deckbuilder whose one real twist — you draft cards mid-fight instead of only between them, and your wounds follow you into the next battle — has convinced every single one of its handful of Steam reviewers, three months after a launch almost nobody noticed.

7 / 10

Reviewed

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Berghotel Heist

Berghotel Heist is a two-player co-op stealth horror game built around Austrian alpine folklore, and its unanimously Positive review sample loves the Krampus-and-Percht theming and couch-co-op scares almost as much as it wants a longer, less abrupt ending and puzzles that don't leave solo-minded players wandering in circles.

7 / 10

Reviewed

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Big Ralph's Kitty Pinball

A wacky, cat-themed pinball roguelike from DINGUS STUDIOS, layering run-based artifacts and rule-changing upgrades over classic flipper action, Positive across a small sample of English reviews for its distinctive art style and Nubby's Number Factory-esque chaos, with fair complaints about overwhelming early pacing and occasionally wonky physics.

7 / 10

Reviewed

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Billgard Review

You Are The Cue Ball Now Billgard is a $3.99 physics-based party brawler from solo developer Triflgard, released on Steam on May 4, 2026 after a public demo period that ran from Fe

7 / 10

Reviewed

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