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Games released in 2025

831 games released in 2025 and reviewed here, best first.

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831 reviews

Goblin Goopmaxxing Review

Bugfight Studio's dark comedy sandbox has players brewing bizarre, unpredictable potions to torment a captive goblin specimen, and a Very Positive review sample responds with over-the-top enthusiasm for its chaotic physics comedy while a smaller but serious cluster of reviewers raises real, specific complaints about the game's boss-narrator dialogue crossing from dark humour into genuinely uncomfortable territory.

5 / 10

Reviewed

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Immortal IDLE

A NZ$8.99 solo-developed idle cultivation RPG that reviewers repeatedly call "a cut-price Melvor Idle in xianxia clothing" — Mixed across 87 reviews, with a strong 2025 run undone by a dead-quiet Early Access: no update since 11 June 2025, and its own Steam interface page marks English support as "Not supported," which is why not one of those 87 reviews is in English.

5 / 10

Reviewed

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Life of an NPC

A genuinely novel Early Access experiment in which every NPC's behaviour is driven by a language model the player supplies themselves, reviewed here on the strength of its complete 21-review Steam record and the solo developer's own unusually candid admission that this is one of three AI-driven projects competing for his attention, and currently not the one winning.

5 / 10

Reviewed

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Long Drive North: Co-Op RV Simulator

Developer Mindflair Games, published by Excalibur Publishing, delivers an Early Access driving-survival game about repairing and roughing it across a post-disaster American wilderness in a broken-down RV, earning genuine praise for its cozy, cooperative loop from a portion of a Mixed review base, set against a dominant, heavily repeated complaint that its asking price far outstrips a currently thin, repetitive content set.

5 / 10

Reviewed

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Lords of Ravage

A villain-perspective dark-fantasy tactical RPG whose battle system draws real praise at launch, undercut by genuine game-breaking bugs, a scaling system reviewers call badly tuned, and — most damaging of all — a developer whose Steam news feed shows exactly one hotfix in the nine months since release, leaving launch-week problems unresolved.

5 / 10

Reviewed

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Merchant 64

Nostalgia rendered in low-poly charm Merchant 64 commits fully to a specific, narrow aesthetic idea: recreate the chunky, low-polygon look of an early Nintendo 64 game, and wrap it

5 / 10

Reviewed

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Nice Day for Fishing

A pixel-art fishing RPG starring Viva La Dirt League's Baelin the fisherman, praised by fans for its comedy, voice cameos, and surprisingly deep fish-battling combat, but widely criticized, by fans and newcomers alike, for turning its MMO-fetch-quest parody into the real, tedious thing.

5 / 10

Reviewed

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Panelka

A cozy game genre gets a distinctly different apartment Panelka takes the now-familiar cozy interior-decoration sandbox formula and points it somewhere genuinely different: rather

5 / 10

Reviewed

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PANOPTYCA: Idle RPG Manager

A genuinely distinctive four-panel idle RPG about commanding up to eight heroes at once, with real fans logging four-digit hour counts, undercut by a free-to-play model a large share of reviewers call predatory for specifically monetising the ability to idle at all, plus unexplained account bans and an unusual pattern of frequent server connections a smaller cluster finds alarming.

5 / 10

Reviewed

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ReSetna

Minds trapped in circuits, and in jank ReSetna sends you into a post-apocalyptic sci-fi world as the titular robotic warrior, hunting through seven hostile zones and boss encounter

5 / 10

Reviewed

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Sacred 2 Remaster

A catastrophic November 2025 remaster launch — buggy, missing features veterans of the 2008 original say worked fine even in the community-patched Gold Edition — followed by a genuine, ongoing repair effort now six numbered patches deep, leaving recent reviewers split between "finally playable" and "still broken" depending on which specific issue they hit.

5 / 10

Reviewed

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Terminull Brigade Review: A Fun Roguelite Buried Under Stutters and Suspicion

Pew Pew Games' free-to-play co-op roguelite shooter has a genuinely enjoyable Hades-meets-Warframe core, but persistent performance issues, an unpopular kernel-level anti-cheat, and a review-bombing Discord promotion have left it drowning in Mixed reviews.

5 / 10

Reviewed

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The Girl's Moving Castle

A one-time-purchase idle gacha RPG whose spotless, tiny English review sample hides a much larger, sustained body of Chinese-language reviews describing server outages, resource-gating that contradicts its own "no grind" marketing, and a store description that literally calls the game "Mobile Castle of Maiden" — a name that gives away more about its origins than the English listing does.

5 / 10

Reviewed

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The Siege and the Sandfox

A gorgeous pixel-art stealth metroidvania with a wonderful narrator and a genuinely distinctive Prince of Persia-meets-Mark-of-the-Ninja premise, undone by softlocking bugs that dominate its review corpus and, per an official patch history showing exactly one fix in fifteen months, appear to have gone largely unaddressed.

5 / 10

Reviewed

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Tiny Dino

A NZ$4.49 desktop dino-breeder whose own vote-weighted tags rank it Creature Collector ahead of Idler, whose achievement data shows breeding and battling almost nobody finishes, and whose changelog stops three days after launch and never resumes.

5 / 10

Reviewed

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Tower Lords

Debut developer Final Arcade's budget-priced idle tower-builder wears its inspirations from Gnorp Apologue and Tower Wizard openly, and while its art direction and low-risk price draw genuine goodwill, a large and detailed share of its launch-week reviews describe a game released with serious, specific bugs, balance problems and missing quality-of-life features still unresolved.

5 / 10

Reviewed

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Unmourned

Codebros Studio, a two-person Greek development team, delivers a first-person psychological horror game about a man haunted by a house's buried history, drawing real praise for its atmosphere and jump scares alongside an unusually specific, heavily documented reviewer thread cataloguing direct scene-by-scene similarities to Visage, Outlast, Layers of Fear and other genre touchstones, plus a genuinely split reception over its price relative to a four-to-six-hour runtime.

5 / 10

Reviewed

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Zavod

An isekai visual novel that drops a factory worker into a stranger, gentler version of his own workplace — 18 months into Early Access with the same three days of story it launched with, and its own developer now flagged by Steam as gone quiet.

5 / 10

Reviewed

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Zombie Graveyard Simulator

A genre mashup of graveyard-management sim and nighttime zombie tower defense that reviewers say is genuinely fun and surprisingly cohesive, but let down by thin content that runs out fast, a string of persistent bugs including a missing manual save option, and a price several reviewers feel outpaces what's actually on offer.

5 / 10

Reviewed

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