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1861 RPG games reviewed and scored, best first.

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1861 reviews

Circus Electrique

A steampunk Darkest Dungeon-inspired tactical RPG whose gorgeous presentation and combat earn real praise, undercut by an irreversible, one-way progression path that repeatedly softlocks under-levelled players — a severe, specifically documented design flaw the developer never appears to have patched.

6 / 10

Reviewed

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Code Vein

\"Anime Dark Souls\" with one of the genre's best character creators — and a co-op mode reviewers say quietly withholds story progression from the non-host player, a specific complaint distinct from the usual difficulty grumbling.

6 / 10

Reviewed

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Colony 37

A cheap, story-driven block-mining game that found its 223-review audience largely through YouTube and Twitch coverage rather than storefront discovery — genuinely liked for its darker RPG-flavoured take on the digging genre, with reviewers just as consistently honest that it's still a rough, unfinished Early Access build.

6 / 10

Reviewed

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CosmicGalaxyWars

CosmicGalaxyWars is a $19.99 shooting-RPG dungeon crawler from YOSHITSUNA INC., led by Disgaea designer Sohei Niikawa, and this review's small Positive sample describes an oddball, deliberately unexplained roguelike with a dungeon that literally stretches across a million floors, praised for genuine strangeness and depth despite one detailed dissent calling its mechanics shallow without Disgaea's stylistic polish.

6 / 10

Reviewed

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Cultivation Idle

A cheap, three-week-old Early Access idle RPG built around the Chinese xianxia cultivation fantasy — Qi Refining, spirit fields, forging flying swords — patched almost daily by its small studio, and still rough enough that its own early players are split on whether the grind serves the theme or just gets in its way.

6 / 10

Reviewed

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Curse of the Sea Rats

A Kickstarter-funded "ratoidvania" whose hand-drawn animation draws near-unanimous praise from the same reviewers who call its combat sluggish and unfair. Two years of free post-launch updates, including a new survival mode, show a developer that kept listening — the controls just never fully caught up to the art.

6 / 10

Reviewed

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Dark Fairy Tale: Dreamland Survivors

A one-handed bullet-heaven roguelike wrapped in a genuinely striking "storybook nightmare" art style, undercut by an attack-direction system and risk/reward balance that a wide range of reviewers, including several who otherwise enjoy the genre, found actively work against the player.

6 / 10

Reviewed

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Darksiders III

A NZ$64.95 action-RPG that swapped the series' Zelda-and-hack'n'slash roots for a Dark Souls-inspired combat system, and split its roughly 12,500 Steam reviews into a Mostly Positive "aggressively mediocre" verdict — well-loved by newcomers to the pivot, and repeatedly described by longtime fans of the first two games as fighting its own combat and camera as hard as it fights the enemies on screen.

6 / 10

Reviewed

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DATA DUTY

A short, comedic first-person cybersecurity office simulator from solo developer Grudgieson about surviving a chaotic day as a newly appointed Chief Technology Officer, drawing an extremely small, entirely positive English review sample that praises its genuine humor and polish for a solo debut while fairly flagging a limited amount of content.

6 / 10

Reviewed

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D.E.C.A.Y. Review

A VR-Only Wasteland From a Studio That Knows the Genre D.E.C.A.Y. is a VR-exclusive survival shooter that casts you as the operator of a remote bunker in a scorched, post-apocalypt

6 / 10

Reviewed

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Deus Ex: Human Revolution - Director's Cut

A genuinely excellent cyberpunk immersive-sim RPG, still Very Positive across more than 25,000 reviews — sold today only in a Director's Cut re-release that a remarkably consistent, thirteen-year span of reviews describes as built on an older, buggier, worse-performing base than the original 2011 game it replaced.

6 / 10

Reviewed

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Digital Survivor

A neon bullet-heaven roguelite from solo developer and YouTuber Henrik "WackyJacky101" Kjærulff, built on AI-assisted code and art, tasking players with auto-firing through endless digital swarms while evolving and modding weapons, earning a Positive launch reception for its content depth and music, tempered by an honest reviewer complaint about serious frame-rate stutter and a live monetisation layer.

6 / 10

Reviewed

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Divine Descent

Zero Reviews for a Grim, Bow-Focused Roguelike Divine Descent launched on Steam on 19 August 2026 from solo developer 青灯独酌, and at the time of writing it has no user reviews, so ev

6 / 10

Reviewed

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Duet Night Abyss

A free-to-play action RPG that launched with a genuinely rare promise — no gacha for characters or weapons — and won real goodwill for it, before its own launcher distributed actual credential-stealing malware to players twice in the space of a month.

6 / 10

Reviewed

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Duil

Solo developer JL studio delivers Duil, a dark, pixel-art action-platformer about an immortal man seeking revenge on the undead army that destroyed his kingdom, earning praise for its atmosphere, power-up variety and branching mercy-or-vengeance choices from a small but strongly Positive review base, tempered by a repeated complaint about rough controls, a punishing death-and-resurrection mechanic, and confusing non-linear backtracking.

6 / 10

Reviewed

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Dungeon 100

An autobattler roguelike whose central hook — your character becomes the boss the next contender must defeat — is, by near-unanimous reviewer agreement, both the most interesting idea in the genre in years and the exact mechanic actively punishing players for playing well.

6 / 10

Reviewed

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