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1861 RPG games reviewed and scored, best first.

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1861 reviews

EDENS ZERO Review: A Scrappy, Sincere Trip Through Hiro Mashima's Cosmos

KONAMI's action-RPG adaptation of Hiro Mashima's manga trades budget and polish for genuine affection for its source material, delivering a combat system that starts stiff but blossoms, a story that ends before it should, and one of the deepest costume systems in anime gaming.

6 / 10

Reviewed

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Elderand

A Lovecraftian dark-fantasy action RPG with beautiful pixel art and Castlevania-inspired combat, held back by a real difficulty spike partway through, combat some reviewers call clunky, and a "Metroidvania" label several reviewers say oversells how linear its world actually is.

6 / 10

Reviewed

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Empyreal

An ambitious sci-fi/fantasy action RPG from small AA studio Silent Games, Empyreal sends an Expedition to explore a colossal alien Monolith, offering generous, rewarding loot and genuinely engaging exploration that earns real praise for a small team's achievement, but combat that many reviewers describe as janky until it "clicks," unfair late-game stunlock difficulty spikes, and a repetitive mission structure leave a meaningful share of its review sample unable to fully recommend it.

6 / 10

Reviewed

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Enclave

A 2002 dual-campaign medieval action RPG from Starbreeze that lets players fight through the same conflict from the Light and Dark sides, whose combat draws some of the most extreme, directly opposed reactions of any review sample this session found — "satisfying and skill-based" to some, "the worst combat I have ever seen in an RPG" to others.

6 / 10

Reviewed

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Endless Frontier

A 2018 Korean idle RPG that's still pulling a 4.3-star average from 153,000 Google Play reviews eight years on, built around a twelve-unit auto-battle roster and a genuinely layered guild-and-arena social game — undercut by a permanent roster cap, a bolted-on NFT feature, and a client that hasn't been updated since the studio's attention moved to its own sequel.

6 / 10

Reviewed

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Epochlings

A Thirty-Seventh Consecutive Launch Without a Single Review Epochlings entered Early Access on Steam on 18 September 2026 and, at the time of writing, has not received a single use

6 / 10

Reviewed

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Escape the House

A budget-priced, PSX-styled stealth horror game about escaping a locked house before your own grandmother, now hunting you with sound-reactive AI, catches you — an unabashed "Granny" homage whose small but strongly positive review sample credits genuinely responsive enemy behaviour and physics-driven noise mechanics.

6 / 10

Reviewed

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Everwind

Everwind is a voxel survival-crafting adventure built around a flyable airship base, and this review's sample confirms an appealing exploration-and-loot loop and a fast, tracked post-launch patch cadence, set against real, developer-acknowledged performance and Steam Deck stability problems and an underpowered itemization system.

6 / 10

Reviewed

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Expeditions: Samurai

A party-based tactical RPG that trades Expeditions: Rome's serious tone and hand-drawn portraits for a brighter, more stylised Sengoku Japan — with combat that still holds up and an art and UI overhaul that a loud share of the existing fanbase does not want.

6 / 10

Reviewed

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Fable Anniversary

A beloved 2004 action RPG trapped inside a decade-plus of consistent "lazy remaster" complaints — no PC mouse support, camera and performance issues still reported in 2026 — with reviewers steadily recommending the older, cheaper Fable: The Lost Chapters instead.

6 / 10

Reviewed

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Fallen Isekai Review

A Fourth Consecutive Launch With No Reviews to Cite Fallen Isekai released on Steam on 18 August 2026, and despite being on sale for over a month by the time of writing, it still h

6 / 10

Reviewed

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Fallout 76

Gaming's most famous redemption arc went into reverse — negative reviews fell to five in 2023, then spiked to thirty-one in 2025, and the players writing them have two thousand hours each and one complaint: the subscription.

6 / 10

Reviewed

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Fantasy Classic: Dungeon Crawler

An Early Access party-based CRPG inspired by old-school tabletop dungeon crawling, sending a band of six heroes into the ruined fortress beneath Mount Garang with deliberate exploration, tactical combat and a distinctive automated-decision system for managing the party, drawing a small, largely positive but genuinely early reception that flags real promise alongside a specific combat-lag bug and a very limited character-portrait pool.

6 / 10

Reviewed

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