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Action reviews

1610 Action games reviewed and scored, best first.

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1610 reviews

Resident Evil Village

A gorgeous, genre-blending horror-action sequel to Resident Evil 7 — beloved broadly, but facing a real, consistent identity debate from series fans who miss the tighter, scarier tone that came before it, plus a launch-week DRM performance problem that's echoed the franchise's reputation years later.

8 / 10

Reviewed

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Risk of Rain 2

A third-person roguelite where every pickup multiplies the last one while a fixed difficulty clock keeps climbing underneath you — number-go-up design wearing a shooter's clothes. Reviewed against the game's full history, including the DLC launch Gearbox itself admitted put the PC version "in a really bad place," and the year it took to fix.

8 / 10

Reviewed

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Rollerdrome

A rollerskating bullet-time shooter that fuses Tony Hawk-style trick scoring with Max Payne-esque gunplay into something genuinely unlike anything else on the market, whose Steam reception has, since 2025, split into two separate questions — is the game good, and should you actually pay for it after the publisher shut down the studio that made it.

8 / 10

Reviewed

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RUBATO Review

A Kickstarter-Backed Collect-A-Thon Four Years In The Making RUBATO, a mostly-solo project from developer dconn built with a small team of contributing artists, released on Steam o

8 / 10

Reviewed

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Rubinite

Cup Dog Games' debut strips the Soulslike down to nothing but boss fights, built around a Focus-and-Mark system that turns every encounter into a duel over who blinks first — and then asks its best players to do the whole thing again without getting hit once.

8 / 10

Reviewed

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Sephiria

A top-down action-roguelite from the studio behind Dungreed, built around a Tetris-style artifact inventory that turns loadout planning into its own puzzle game — dense, generous with content, and let down late by a damage-sponge final boss and a steep endgame DPS wall.

8 / 10

Reviewed

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Shoe it All! Review

A Swing, A Pile Of Shoes, And A World That Deserves It Shoe it All!, released September 3, 2026 from developer Amberbite and publisher Bright Gambit, opens with a premise so simple

8 / 10

Reviewed

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Sifu

A stylish, cinematic kung fu brawler whose biggest obstacle is entirely by design — a parry-and-dodge combat system reviewers repeatedly call harder than Dark Souls, Elden Ring or even Sekiro, backed up by a Platinum achievement completion rate of just 1.5%.

8 / 10

Reviewed

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Slaughter Void

A brutal, Hotline Miami-inspired top-down hack-and-slasher set to a thrash-metal soundtrack, near-unanimously praised for its momentum-driven one-hit combat and stylish pixel-art presentation, though its short runtime and demanding difficulty limit its broader appeal.

8 / 10

Reviewed

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South of Midnight

A visually extraordinary, deeply personal Southern Gothic folktale from Compulsion Games, praised almost universally for its art, music and story, undercut by a real, consistently repeated complaint that its combat grows tedious well before the credits roll — released into a genuinely poignant real-world backdrop in which Xbox reportedly began shutting down the studio that made it only months after publicly celebrating its Peabody Award win.

8 / 10

Reviewed

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SPRAWL zero

A ferociously fast, unanimously praised throwback to Y2K-era single-player shooters like Half-Life 2, Killzone and TimeSplitters, built by a developer with genuine goodwill from the original SPRAWL, tempered only by a handful of specific design tradeoffs longtime fans note relative to that first game and reported performance dips in the largest arenas.

8 / 10

Reviewed

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Tales of Arise

A gorgeous, thematically serious entry in Bandai Namco's long-running JRPG series, built around six-character elemental combat and a slavery-and-liberation story that earns its weight. The game underneath is excellent. The launch-day decision to sell costume DLC that unlocks combat Artes and stat bonuses, advertised at every campfire, is still the thing its own playerbase brings up five years later.

8 / 10

Reviewed

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Tellyport

A free, gorgeously produced student-made puzzle game that reworks Portal's core idea around size- and gravity-altering television screens, praised almost unanimously for its craft and charm, with its biggest criticism being that its 30-minute runtime leaves players wanting far more.

8 / 10

Reviewed

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The Adventures of Sir Kicksalot

A solo-developed, first-person immersive-sim action game inspired by Dark Messiah of Might and Magic, Overwhelmingly Positive across 567 English reviews for its chaotic, physics-driven combat and dark humour, with a fair complaint that its story campaign is short and some technical crashes cost lost progress.

8 / 10

Reviewed

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The Elder Scrolls V: Skyrim

Fifteen years on, Skyrim's open world is still the reason people play it — walk in any direction and something is there. The systems underneath that world, from swordplay to loot to the dialogue tree, have aged a lot less gracefully, and Bethesda has spent a decade finding new ways to resell the same game. Reviewed as Skyrim Special Edition, the version Steam actually sells you today.

8 / 10

Reviewed

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Tied to the Beat

A survivors-like roguelike that reads the lyrics of any MP3 you import and turns each word into a battlefield effect — reviewed on a complete, unanimously positive 22-review sample from a solo developer's first days in Early Access.

8 / 10

Reviewed

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Torchlight II

A 2012 answer to Diablo III's always-online auction house, built by former Blizzard North designers — and still worth playing today largely because of the mod scene that kept extending it after Runic Games itself closed down.

8 / 10

Reviewed

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UNDERDOGS

A VR-only mech-punching roguelite that reviewers routinely call one of the best physics games the headset has, praised for locomotion so smooth it solves VR's usual nausea problem — reviewed here as a genuinely mature release, since Steam's own patch history shows it's still being actively expanded two and a half years after launch, multiplayer included.

8 / 10

Reviewed

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Vital Shell

A PS1-and-Armored-Core-flavoured mech survivors-like with an outstanding jungle and drum-and-bass soundtrack, let down only by how quickly its five stages run out of new things to show.

8 / 10

Reviewed

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Void Sols

A minimalist top-down Souls-like that strips the genre down to timed dodges, stamina management and hard-won shortcuts, earning near-universal praise for its distillation of the formula while a real minority of even its own fans admit the moment-to-moment feel never quite clicked for them.

8 / 10

Reviewed

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V Rising

A survival-crafting game with action-RPG combat and a boss list instead of a tech tree, built around a PvP fantasy that most of its players quietly opt out of. Two years past 1.0, with the studio now calling it content-complete, it's worth being precise about which version of this game you're actually signing up for.

8 / 10

Reviewed

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Wicked Seed

A scrappy, Parasite Eve-inspired survival horror RPG from a tiny team that reviewers overwhelmingly praise for surprisingly deep combat and genuine replay value once they look past rough, store-asset presentation, undercut by a widely repeated missing-map complaint and a specific late-game difficulty spike.

8 / 10

Reviewed

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