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Action reviews

1610 Action games reviewed and scored, best first.

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1610 reviews

Worldless

A stylised 2D Metroidvania whose turn-based combat plays like real-time action — attack combos on your turn, parry and block on the enemy's — wrapped in abstract, philosophical art direction, undercut by navigation that loses players and a difficulty curve with no way to ease it beyond what patches have already softened.

8 / 10

Reviewed

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Worming from Home

A near-universally beloved comedy simulator about living the remote-work grind as an adorable, googly-eyed worm, praised across an overwhelming 384-review sample for its charm, polish and hidden-detail density, tempered by a shift into idle-game stock-market mechanics that splits opinion, a mandatory Clippy-style assistant some find grating, and a short overall runtime.

8 / 10

Reviewed

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Xanthiom 2

A Metroid-style metroidvania sequel built around a deep, freely combinable gun-modification system, praised by an overwhelmingly positive audience for making exploration genuinely rewarding, with its own biggest strength, letting players build absurdly overpowered weapons, doubling as its most cited weakness.

8 / 10

Reviewed

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Zefyr: A Thief's Melody

A twelve-year solo-developer passion project that channels Wind Waker-era Zelda into a charming, turtle-sailing open-world adventure, whose Very Positive reception is thoroughly earned by its world and exploration even as its combat and camera stay consistently, and fairly, the weakest parts of the package.

8 / 10

Reviewed

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BounceBack

A genuinely well-made Zelda-boomerang homage packed into a JS13K entry - move with WASD, throw and recall a boomerang with the mouse - confirmed working correctly on desktop and honestly shipped as desktop-only, since the bespoke pre-LittleJS engine underneath it has no touch input of any kind.

7.8 / 10

Reviewed

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Chickens Don't Fly Review: A Brutal Foddian Climb With a Killer Grapple

Chickens Don't Fly is a solo-developed foddian climbing platformer starring a plunger-wielding rooster, and its all-positive early review sample rallies almost entirely around one thing: a physics-based grappling mechanic reviewers call the best they've felt in the genre, wrapped around punishing, Jump King-style difficulty that is very much the point.

7.8 / 10

Reviewed

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Glitch Buster

A tightly-built platformer about jumping on bugs and throwing breakpoints to fix a crashing codebase, runner-up at js13k 2016 — and one of the few platformers on this shelf whose on-screen touch controls were tested and actually move, jump and throw correctly.

7.8 / 10

Reviewed

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Super Alloy Crush

A stylish, fast-paced Mega Man X-inspired action roguelite sequel that layers chip-based build customization and co-op onto tight side-scrolling combat, landing a strongly positive Early Access debut despite some late-game balance and pacing complaints.

7.8 / 10

Reviewed

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Ultimate Drummer

A gloriously unhinged action-platformer from animation studio Cool 3D World, built around a fully playable step-sequencer drum kit, praised almost universally for its inventive musical puzzles and absurdist comedy despite rough platforming and a short runtime.

7.8 / 10

Reviewed

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Espectro - The Fighter's Focus Review: A Sincere Streets of Rage Homage

Espectro - The Fighter's Focus is a 16-bit-styled beat 'em up channeling Streets of Rage and Final Fight, and its unanimously positive review sample praises its combat variety, pixel art, and nostalgic execution despite a short runtime and forgiving difficulty.

7.6 / 10

Reviewed

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Foreign Sun

A solo developer's spiritual successor to Biomass swaps that game's crumbling factory for a sinking, faction-riddled city, wrapping a tight beam-weapon combat system around a branching, choice-reactive world with seven-plus endings.

7.6 / 10

Reviewed

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Fright Train Review

Resident Evil on Rails, With a Furry Cast Fright Train's pitch sounds like a mashup that shouldn't work: take the resource-scarce, over-the-shoulder survival horror of the

7.6 / 10

Reviewed

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This Is No Cave Review: A Tiny, Terrifying Speedrun Platformer Worth Chasing

A mouse-controlled grapple-and-thrust platformer that sends players fleeing giant subterranean worms across 30 tightly built levels, earning strong praise for its feel and leaderboard hook, with reviewers split mainly on whether 30 levels is enough.

7.6 / 10

Reviewed

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Zombiehood Review: Risk of Rain With Zombies, and It Works

Zombiehood is a run-and-gun roguelite that borrows Risk of Rain's escalating power fantasy and reskins it with zombies, and its Very Positive review sample praises its addictive meta-progression loop and weapon variety while flagging real launch-window complaints about content depth and one specific enemy design players keep calling out.

7.6 / 10

Reviewed

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20461 Dioretsa

A local-multiplayer Asteroids-like with a time-rewind mechanic, built for js13k 2019 - confirmed working correctly through a full join-select-ready-and-fly sequence for two independently controlled players, and correctly shipped desktop-only since the developer built it exclusively for keyboard and gamepad.

7.5 / 10

Reviewed

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AI.VI

AI.VI is an FPS/tower-defense hybrid from debut studio Out of Time about a retired mining robot forced back into "incredible violence" against a planet-conquering corporation, and this review's sample finds a genuinely novel, deep hybrid combat loop backed by an unusually responsive developer working through real launch-week bugs and a steep difficulty curve.

7.5 / 10

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Ambidextro

A multiplayer game for exactly one player Ambidextro's pitch is as simple to describe as it is genuinely rare in execution: control two separate characters at once, one with ea

7.5 / 10

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