Tales of Medieval Duelists
A Fifty-Eighth Consecutive Launch Without a Single Review Tales of Medieval Duelists launched on Steam on 25 August 2026 from solo developer Alex, and at the time of writing it has
6.5 / 10
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1603 Action games reviewed and scored, best first.
1603 reviews
A Fifty-Eighth Consecutive Launch Without a Single Review Tales of Medieval Duelists launched on Steam on 25 August 2026 from solo developer Alex, and at the time of writing it has
6.5 / 10
A free-to-play hybrid of idle progression and top-down action RPG shooting whose distinctive "active idle" design — punishing players for leaving it running unattended — earns it a genuinely loyal, extremely high-hour fanbase while alienating anyone who came looking for a conventional idler.
6.5 / 10
HeroCraft's open-world pirate action RPG sets you loose across three continents of real-time sailing, ship-to-ship broadsides and kraken hunts. Nearly a decade after launch it's still a genuinely good naval combat sandbox wrapped around a shallow melee layer, patched through some real bugs, and increasingly interrupted by promotional pop-ups for HeroCraft's other games.
6.5 / 10
A deep, Football Manager-inspired tennis academy sim from Rebound, Mostly Positive across 46 reviews for its genuinely engaging player-development systems and smooth match engine — held back by a fair complaint about premium pricing versus a shallow MyPlayer mode and a repeated request for a proper doubles mode.
6.5 / 10
Battle Royale, But Your Weapon Is A Keyboard Text Battle Royale is a free-to-play multiplayer shooter from Rebourne Studios that stripped out every conventional control scheme and
6.5 / 10
Massive Monster's debut -- a Flash-game-turned-commercial platformer about a boy, his pet rock and a giraffe with a helicopter tongue -- is Very Positive on Steam, but the studio's own next game, Cult of the Lamb, became the actual hit; eight years of reviews explain the gap with one word repeated more than any other: repetitive.
6.5 / 10
One of the most beautiful cyberpunk worlds ever built, wrapped around bugs that delete your save — reported in 2021, still reported in 2026, with an announcement feed containing five years of sales and no patch notes.
6.5 / 10
A gothic, Bloodborne-and-Blasphemous-inspired metroidvania soulslike praised for its striking pixel art and genuinely deep build variety — hit at launch by real, specific complaints about sluggish combat feel and at least one serious progress-destroying softlock bug, backed by an unusually long, still-ongoing patch and free-DLC support record that directly contradicts claims the developer abandoned the game.
6.5 / 10
A Viking survival action-RPG from solo developer Never Say Never, Positive across a small English review sample for its dark, atmospheric Nordic setting and stable technical execution, tempered by fair complaints about dumb enemy AI and clunky combat.
6.5 / 10
The 13th entry in Nihon Falcom's long-running Trails series pairs a widely praised, technically excellent PC port with a genuinely split reception on pacing and writing among the exact veteran fanbase most qualified to judge it, compounded by specific removed anti-aliasing options, contested localisation quality, and a notable absence of the series' usual romance options.
6.5 / 10
Read review of The Legend of Heroes: Trails beyond the Horizon
A neon-noir open-world cop sandbox that lets you play the officer instead of the criminal for once — a genuinely rare premise reviewers say the atmosphere and driving feel earn honestly, undercut by an arrest procedure with almost no real detective work and enough missing basic polish that a large share of its 9,241-review audience describes a game shipped one development cycle short of its own ambitions.
6.5 / 10
A solo/small-team pixel-art roguelike ARPG that opened to a torrent of goodwill in January 2025 -- same-day hotfixes, a warmly received early roadmap, comparisons to Octopath Traveler and Ragnarok Online -- and sustained nine months of real content updates before its news feed went quiet in October 2025, leaving a genuinely appealing but structurally shallow five-zone game that a growing number of 2026 reviews now call abandoned.
6.5 / 10
Deck13's sci-fi Souls-like introduced limb-targeting combat and an exosuit-crafting loop genuinely novel for the genre, and spent nine years being described in almost identical terms by its own fans -- a great first few hours undone by clunky combat and a back half that runs out of ideas.
6.5 / 10
Deck13's sci-fi souls-like sequel fixes the first game's biggest complaints — bigger city, better combat, a real parry system — and its own review corpus is unusually consistent that it succeeded, even as a wave of much more recent reviews complain the PC build has since rotted into crashes and broken textures on modern hardware.
6.5 / 10
A genuinely creepy, PS1-styled first-person horror game with distinctive monsters and excellent sound design that reviewers widely praise for atmosphere over jumpscares, undercut by a short two-to-three-hour runtime, a story that loses focus toward its end, and a specific, independently-reported bug where enemies can spot and kill players through walls.
6.5 / 10
A short sci-fi survival horror set on an abandoned space station, the solo-developer debut from SCH GAMING, Positive across 40 reviews for genuinely atmospheric sound design and worldbuilding — undercut by real, apparently unpatched performance issues and a repeated key-hunt design complaint.
6.5 / 10
Lunar Ray Games' Kickstarter-funded, Castlevania-inspired metroidvania is Very Positive on Steam, but its negative review sample splits into two genuinely different arguments -- one about real, specific shortcomings in combat, length and writing craft, and a separate, unusually large one objecting not to mechanics but to the game's prominent queer and trans representation.
6.5 / 10
Aspyr follows its well-received Tomb Raider I-III Remastered with a trickier trio, and the results are strikingly uneven: a lovingly polished Chronicles, a Last Revelation that fades after a strong start, and an Angel of Darkness remaster reviewers call barely more than a texture refresh.
6.5 / 10
A One-Person World of Tanks Alternative TONK entered Early Access on July 23, 2026, from solo developer YourAverageOtter, who reviews note took over the project alone after a co-de
6.5 / 10
A free seasonal ARPG that borrows the Torchlight name and little of its soul, built instead around a genuinely deep hero-trait talent system, gacha pets that quietly cross the line the developer said it wouldn't cross, and a trade market that taxes you on the way out.
6.5 / 10
An incremental train-building game whose opening hours reviewers consistently call some of the most purely satisfying in the genre — obliterating an entire landscape as your train grows from a single tiny engine into a screen-clearing machine — undercut by a widely and independently repeated complaint that the back half repeats its biomes, trivialises aim through distance-based damage scaling, and runs out of new ideas well before the game itself ends.
6.5 / 10
Typers Combat is a $5.99 typing-as-combat game from developer Esoteric Games where every keystroke lands a hit, and this review's full 4-review sample is unanimously positive, praising an ELO-ranked PvP system backed by a ghost-replay feature and a genuinely sustained four-month run of free content updates.
6.5 / 10
A Fiftieth Consecutive Launch Without a Single Review Unhallowed Survivors entered Early Access on Steam on 4 September 2026 for Windows, and at the time of writing has zero user r
6.5 / 10
A genuinely addictive, viral Foddian rage-platformer starring a pogo-stick skeleton, widely praised for charming retro presentation and satisfying "easy to learn, hard to master" physics, undercut by a near-total absence of control remapping options that multiple reviewers describe as physically uncomfortable, and specific reports that core physics interactions feel inconsistent rather than purely skill-based.
6.5 / 10