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Action reviews

1603 Action games reviewed and scored, best first.

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1603 reviews

Savara

A "Hades meets Monster Hunter" action roguelite from a small team at Ankama, the studio behind Dofus and Wakfu, built around slower, methodical part-breaking combat rather than fast Hades-style dodging -- Very Positive across 236 English reviews for its art and weapon-swap mechanics, but dogged from launch through mid-2026 by thin initial content and hit-detection complaints that a full year of free updates hasn't fully resolved.

6.5 / 10

Reviewed

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Scarlet Skips Review

A One-Button Jump Rope Roguelike With an Unexpectedly Earnest Framing Story Scarlet Skips takes one of the most mundane physical activities imaginable — jumping rope — and builds a

6.5 / 10

Reviewed

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School 666

The anomaly-hunting horror sequel to Lokin's Hospital 666 trades much of its predecessor's slow-burn dread for meme humor, boss battles, and developer self-promotion, a shift a substantial and well-corroborated share of even satisfied reviewers wish had gone the other way.

6.5 / 10

Reviewed

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SEDAP! A Culinary Adventure

A chaotic Overcooked-style co-op cooking game built as a genuine love letter to Southeast Asian cuisine and culture, SEDAP! A Culinary Adventure earns wide praise for its charm, art, and inventive ingredient-hunting twist, but a real split in its review sample reports rough launch-state bugs, punishing later-game difficulty, and sprawling level design that turns cooking into a memory-test scavenger hunt.

6.5 / 10

Reviewed

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Shard Squad

Brazilian studio The Root Studios, published by Nuntius Games and Vsoo Games, delivers a creature-collector take on the survivors-like genre starring over 20 elemental "Shards," earning warm praise for its art style, character designs and cross-genre ambition from a Very Positive review base, set against a genuinely divided corpus in which the two single most-voted reviews are both detailed, specific negative verdicts on its upgrade and progression design.

6.5 / 10

Reviewed

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Shardstorm Review

Seven Sins, One Wanderer, Endless Waves Shardstorm is a $4.99 top-down horde-survivor ARPG that slots itself firmly into the Vampire Survivors-inspired genre while dressing the for

6.5 / 10

Reviewed

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SHOCKFACE Review

The Job Interview From Hell, Literally SHOCKFACE is a $6.99 indie survival horror game from developers adrenak and approximi that commits fully to a specific, beloved throwback: 90

6.5 / 10

Reviewed

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SILVARN Review

A Solo Dev's Chainsaw-Chase Horror Through An Elevator That Goes Nowhere Good SILVARN, from solo developer and publisher Etnabyte Games, released on Steam on June 12, 2026, at

6.5 / 10

Reviewed

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Souldiers

A gorgeous pixel-art metroidvania whose launch-week balance and bugs split its own playerbase into "before the patch" and "after the patch" camps, with a major June 2022 rework drawing as much detailed criticism from players who liked the original difficulty as the original release drew for being unbalanced.

6.5 / 10

Reviewed

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Space Roguelike Adventure

A NZ$7.39 pixel-art sci-fi platformer whose energy-sword combat and moody planet-hopping presentation earn genuine, specific praise across its small but positive Steam corpus, undercut by a purchase-gated weapon ladder several reviewers call grindy and linear, five worlds that read as more similar than different, and a name that at least two players say oversells how much of a roguelike it actually is.

6.5 / 10

Reviewed

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Spibee

A charming, genuinely creative co-op puzzle-platformer with hand-drawn art and skill-based teamwork, badly undercut by punishing checkpoint scarcity in its back half.

6.5 / 10

Reviewed

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STAR OCEAN THE DIVINE FORCE

A promising sixth entry in tri-Ace's long-running sci-fantasy JRPG series that opens strong and, by wide reviewer consensus, loses momentum in its second half -- while a PC-specific performance regression from a since-abandoned patch keeps showing up in reviews years later.

6.5 / 10

Reviewed

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Summum Aeterna

A Dead Cells-and-Rogue-Legacy-flavoured action roguelite spun off from the acclaimed Aeterna Noctis, praised by many as a criminally underrated hidden gem and criticized by others for currency-bloated progression, missing key remapping, and a developer some reviewers accuse of dismissive community conduct.

6.5 / 10

Reviewed

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Sundered

A NZ$30.99 hand-drawn metroidvania from Jotun developer Thunder Lotus that has held Very Positive across roughly 4,090 Steam reviews since July 2017 — some of the most consistently praised art direction in the genre, wrapped around a randomized horde-combat system that a large share of its own reviewers argue actively fights the exploration-driven genre it belongs to, worst of all in a final act public achievement data confirms most players never finish.

6.5 / 10

Reviewed

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SUPER BOMBERMAN COLLECTION

An exceptionally curated retro collection featuring previously untranslated Bomberman titles, extensive extras and genuine preservation care, undermined for a large share of its own fanbase by the total absence of online multiplayer or Remote Play Together, plus specific reported audio bugs and a VSync-related speed glitch on high-refresh-rate monitors.

6.5 / 10

Reviewed

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Swordmancy

A solo developer's entry into the Vampire Survivors mould gives its weapons a personality of their own, and arrives with a genuinely large unlock list for a two-day-old free release — the question this first look can't yet answer is how it plays at hour twenty.

6.5 / 10

Reviewed

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Tales of Berseria

A JRPG built around Velvet, one of the series' most distinctive and morally complicated protagonists, Very Positive across more than 14,000 reviews for its writing and cast — undercut by a remarkably consistent complaint that the combat and pacing underneath that story never matches its quality.

6.5 / 10

Reviewed

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Tales of Kenzera: ZAU

A Metroidvania-flavoured platformer about a shaman bargaining with the God of Death to bring his father's spirit back, built around switching between a melee Sun mask and a ranged Moon mask — praised by critics for its story and presentation, but met on Steam by a smaller, more linear game than its own marketing promised and a launch clouded by controversy that had little to do with combat at all.

6.5 / 10

Reviewed

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