Key art for SUPER BOMBERMAN COLLECTION

Game review

SUPER BOMBERMAN COLLECTION

6.5 / 10

Developer
RED ART GAMES
Publisher
KONAMI
Released
5 February 2026
Platforms
Windows
Genre
Action
Monetisation
One-time purchase, no in-game purchases listed
Players
Local multiplayer only (no online or Remote Play Together)

The short version

SUPER BOMBERMAN COLLECTION, released 5 February 2026 by RED ART GAMES and published by Konami, brings together eight classic Bomberman titles across thirteen regional versions, including the long-awaited official English localisation of the previously Japan-only Super Bomberman 4 and 5. It sits Very Positive with a sample of 291 reviews, and reading widely through it reveals a collection reviewers describe as an exceptional act of preservation, paired with one loud, overwhelmingly consistent complaint. Reviewers repeatedly praise the curation itself — scanned manuals, box art, multiple regional ROM versions, an art and music gallery, rewind and save states, and a new Boss Rush mode — as genuine, careful preservation work rather than a minimal emulator wrapper. Set against that praise, an unusually large number of reviewers, including many who otherwise recommend the collection, specifically and repeatedly request online multiplayer or Remote Play Together, with several stating this single missing feature is the only thing keeping an otherwise excellent release from being one of the best games on the platform. Separately, this review found specific, reproducible technical complaints, including audio bugs where music from one screen bleeds into another and sound effects are muted or delayed, and a reported speed glitch that makes games run too fast with VSync enabled on high-refresh-rate monitors, which multiple reviewers confirm is resolved by disabling that setting.

Biggest strengths

  • The collection's curation and preservation quality draw extensive, detailed praise, with reviewers specifically highlighting scanned manuals, box art, multiple regional ROM versions, and dedicated art and music galleries as evidence of genuine care rather than a bare-minimum emulator wrapper
  • The inclusion of Super Bomberman 4 and 5, officially translated and released outside Japan for the first time, draws specific, enthusiastic praise from longtime fans who had previously only been able to access these games through unofficial means
  • Quality-of-life additions including rewind and save states, a new Boss Rush mode, achievements and cloud saves draw consistent, appreciative comment as thoughtful modern additions layered onto the classic content rather than a purely nostalgic re-release

Biggest weaknesses

  • By far the most repeated request across this sample, including from reviewers who otherwise rate the collection highly, is for online multiplayer or Remote Play Together, with the total absence of any way to play these inherently party-focused games with distant friends drawing sustained, specific frustration
  • Multiple reviewers report specific audio bugs, including music from one game screen bleeding into another rather than switching cleanly, and sound effects described as muted or noticeably delayed compared to the original games
  • A reported technical glitch causes games to run at an incorrectly high speed when VSync is enabled on high-refresh-rate monitors, though multiple reviewers confirm the issue is resolved by simply disabling that setting

Who it's for: Longtime Bomberman fans and retro-collection enthusiasts looking for a well-preserved, extras-rich way to revisit or discover the SNES-era series, especially those with local multiplayer groups rather than players hoping to connect with friends online.

Our recommendation: Strongly worth it for the preservation quality and content alone at this price; if online play with distant friends is your primary use case, this collection currently cannot deliver that, so temper expectations accordingly.

6.5 / 10

Introduction

SUPER BOMBERMAN COLLECTION, released 5 February 2026 by RED ART GAMES and published by Konami, gathers eight classic Bomberman titles across thirteen regional versions, headlined by the official English-language debut of Super Bomberman 4 and 5, both previously available only in Japan. It sits Very Positive with a sample of 291 reviews, and reading widely through it reveals a collection reviewers repeatedly describe as an exceptional preservation effort, sitting alongside one loud, remarkably consistent request that this review found impossible to ignore.

Genuine, detailed preservation work

The clearest strength across this sample is curation quality. Reviewers repeatedly and specifically praise the collection for including scanned manuals, box art, multiple regional ROM versions, and dedicated art and music galleries, describing this as genuine preservation work rather than a minimal emulator wrapper slapped onto old ROMs. The official translation and release of Super Bomberman 4 and 5 outside Japan draws particularly enthusiastic, specific praise from longtime fans who'd previously only been able to access these games through unofficial means, with more than one reviewer describing the moment as long-awaited justice for a franchise they felt Konami had neglected for years. Modern quality-of-life additions — rewind and save states, a new Boss Rush mode, achievements, and cloud saves — draw consistent appreciation as thoughtful layers on top of the classic content rather than a purely nostalgic, unenhanced re-release.

The single loudest, most consistent request in this sample

Set against that genuine praise, this review found an unusually consistent, repeated complaint that cuts across the entire sample regardless of overall recommendation. A large number of reviewers, including many who otherwise rate the collection highly, specifically and repeatedly request online multiplayer or Remote Play Together, with several stating directly this single missing feature is the only thing standing between an otherwise excellent release and being one of the best games on the platform. Given that Bomberman's core appeal has always centred on chaotic multiplayer battles, this review reads the absence of any way to play with distant friends as a genuinely significant gap rather than a minor feature request, even accounting for how warmly reviewers otherwise received the collection's content and presentation.

Specific, reproducible technical bugs

Beyond the multiplayer gap, this review found concrete, specific technical complaints. Multiple reviewers report audio bugs, including music from one game screen bleeding into another rather than transitioning cleanly, and sound effects described as muted or noticeably delayed compared to the original hardware experience. Separately, a reported glitch causes games to run at an incorrectly high speed when VSync is enabled specifically on high-refresh-rate monitors, though multiple reviewers confirm this is resolved simply by disabling that setting — a workaround worth knowing about directly rather than discovering through trial and error.

Local multiplayer requirements and inconsistent cheat code support

Two smaller but specific complaints round out this sample. Local multiplayer requires physical gamepads for a shared-screen experience, with at least one reviewer specifically noting the absence of a keyboard-based option as a real accessibility limitation for groups without enough spare controllers available. Separately, at least one reviewer reports difficulty entering classic SNES-era cheat codes through the collection's interface, though other detailed reviewers in this same sample separately confirm working code sequences for unlocking hidden battle stages and other content, suggesting the functionality itself works but isn't consistently discoverable or documented for all players.

A surprise release that arrived with real goodwill already built in

Context matters for understanding why this collection's reception reads as warmly as it does despite the missing-online complaint. Multiple reviewers describe the collection as a surprise announcement, shadow-dropped during a broader publisher showcase rather than heavily pre-marketed, and several explicitly connect that surprise to a sense that Konami had quietly cared for a franchise reviewers describe feeling neglected or "killed slowly" over the preceding years. That context appears to soften how strictly this same audience holds the collection to modern multiplayer standards — reviewers frame the online-play absence as a specific, addressable gap in an otherwise unexpectedly thoughtful release, rather than evidence of a rushed or careless cash-in. This review finds that framing reasonable given the genuine depth of the preservation work documented above, though it doesn't change the practical reality that friends hoping to play these games together over the internet currently have no way to do so.

What reviewers want from a follow-up

A specific, recurring pattern among this sample's most detailed positive reviews is direct, constructive interest in future volumes rather than simple satisfaction with what's already here. Multiple reviewers explicitly request a second collection covering the arcade-style Bomberman '93 and '94 entries, the Neo Geo version, and the later 3D PlayStation and Nintendo 64 games, framing this release specifically as a strong first step in an ongoing preservation project rather than a one-off release. This review reads that pattern as a genuinely positive signal about how this collection has been received: reviewers aren't simply tolerating what shipped, they're actively lobbying for the format to continue, which is a meaningfully different kind of endorsement than passive approval.

Final Verdict

SUPER BOMBERMAN COLLECTION succeeds at exactly the task a retro compilation should be judged on: genuine, detailed preservation of a beloved series, including the long-overdue official release of previously Japan-only entries, wrapped in thoughtful modern conveniences at a genuinely fair price. What holds this score down is an unusually consistent, loud absence reported across this entire sample — no online multiplayer or Remote Play Together for games whose core appeal has always been social, chaotic battles — compounded by specific, reproducible audio bugs and a VSync-related speed glitch. Strongly worth it for the preservation and content alone; players specifically hoping to battle friends online should know upfront that this collection currently offers no way to do that.

Pros and cons

Pros

  • The collection's curation and preservation quality draw extensive, detailed praise, with reviewers specifically highlighting scanned manuals, box art, multiple regional ROM versions, and dedicated art and music galleries as evidence of genuine care rather than a bare-minimum emulator wrapper
  • The inclusion of Super Bomberman 4 and 5, officially translated and released outside Japan for the first time, draws specific, enthusiastic praise from longtime fans who had previously only been able to access these games through unofficial means
  • Quality-of-life additions including rewind and save states, a new Boss Rush mode, achievements and cloud saves draw consistent, appreciative comment as thoughtful modern additions layered onto the classic content rather than a purely nostalgic re-release
  • The overall price is repeatedly described as excellent value given the sheer volume of content, regional versions and preservation material included, with multiple reviewers specifically calling it a steal

Cons

  • By far the most repeated request across this sample, including from reviewers who otherwise rate the collection highly, is for online multiplayer or Remote Play Together, with the total absence of any way to play these inherently party-focused games with distant friends drawing sustained, specific frustration
  • Multiple reviewers report specific audio bugs, including music from one game screen bleeding into another rather than switching cleanly, and sound effects described as muted or noticeably delayed compared to the original games
  • A reported technical glitch causes games to run at an incorrectly high speed when VSync is enabled on high-refresh-rate monitors, though multiple reviewers confirm the issue is resolved by simply disabling that setting
  • Local multiplayer requires physical gamepads for a shared-screen experience, with at least one reviewer specifically noting the lack of a keyboard-based option limits accessibility for groups without enough spare controllers on hand
  • At least one reviewer reports difficulty entering classic SNES-era cheat codes through the collection's interface, though other detailed reviewers separately confirm working code sequences for unlocking hidden content, suggesting inconsistent rather than universally broken functionality

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7 / 10
  • Performance 5.5 / 10
  • Value 7 / 10
  • Originality 6.5 / 10
  • Multiplayer 4.5 / 10