Game review
STAR OCEAN THE DIVINE FORCE
6.5 / 10
- Developer
- Square Enix, tri-Ace
- Publisher
- Square Enix
- Released
- 27 October 2022
- Platforms
- Windows
- Genre
- Action JRPG
- Monetisation
- One-time purchase at NZ$99.95. No in-app purchases.
- Players
- Single-player only
The short version
STAR OCEAN THE DIVINE FORCE is the sixth mainline entry in tri-Ace's sci-fantasy action-RPG series, and its review corpus tells a consistent story of a game that starts genuinely strong — an inviting open world, an interesting sci-fi premise, characters players warm to — and loses steam as it goes. "Had I written this in the first hours of the game starting, I would have probably recommended it," reads one representative negative review, "but, unfortunately, the game's flaws become more and more apparent as you continue playing."
It sits at Mostly Positive — 70.3% of 1,253 English reviews, softening to 59% among the 100 most recent — and the single most common technical complaint, raised in 35 of the 100 most-helpful negatives and still appearing in 17 of the 100 most recent reviews, is PC performance: several reviewers report a since-abandoned patch that made framerates worse rather than better, with no fix in the years since.
Biggest strengths
- A strong, inviting opening several hours, with an interesting sci-fantasy premise and open world that draws real enthusiasm even from reviewers who ultimately can't recommend the whole game
- Distinctive dual-protagonist structure letting players choose between two intertwined stories, praised by fans as a genuine bit of series ambition
- Comparisons to well-regarded earlier entries (Star Ocean 2, 3 and 4) are common and often favourable, suggesting the combat systems land well with longtime fans of the series' style
Biggest weaknesses
- PC performance is the single largest recurring complaint (35 of 100 English negatives, still 17 of the 100 most recent reviews), with multiple reviewers reporting a specific patch that regressed framerate from a stable 60fps to persistent stuttering, never subsequently fixed
- A widely-reported "strong first half, weak second half" structure, with the story, world variety and challenge all described as tapering off noticeably as the game progresses
- Enemy and ally AI draws specific, repeated criticism, with reviewers unfavourably comparing party-member behaviour to other recent action JRPGs
Who it's for: Long-time Star Ocean and tri-Ace fans who can tolerate real jank for a genuinely interesting sci-fantasy setting and a strong opening. Less suited to newcomers wanting a polished entry point to the series, or anyone sensitive to sustained performance issues on PC.
Our recommendation: Worth playing on sale for series fans and open-world action-JRPG enthusiasts who go in expecting the back half to be weaker than the front, and worth checking recent Steam reviews for your specific hardware before buying given the performance history. Newcomers to the series should probably start with an earlier, better-regarded entry instead.
6.5 / 10
Star Ocean fans have a specific way of describing a new entry in this series: hopeful, then qualified. "Had I written this in the first hours of the game starting, I would have probably recommended it," reads a representative negative review, 192 votes, "but, unfortunately, the game's flaws become more and more apparent as you continue playing." That arc — strong opening, diminishing returns — shows up again and again across the review corpus, on both sides of the recommendation, and it's the single most useful thing to understand about this game before buying it.
A promising opening, by wide agreement
The setup lands well with reviewers: a sci-fantasy premise mixing space travel with a lower-technology world, an open landscape that "made you want to explore it," and a dual-protagonist structure that lets players pick between two intertwined viewpoints on the same story. Fans of the series compare it, often favourably, to earlier well-regarded entries — "It feels like an updated version of Star Ocean 2: The Second Story," reads one, "which is nice." Combat pulls from the series' established real-time action-RPG toolkit and generally satisfies longtime players, even those who end up recommending against the game overall on other grounds.
Where it fades
The recurring structural complaint is that the game doesn't sustain what its opening promises. "The first half of the game is the bait and hook," reads one review, "second half is where you wanna return the game." Multiple reviewers independently describe world variety, challenge and narrative momentum all tapering as the story progresses, with late areas criticised as sparse — "Travel back and forth between the same vast empty fields of supper easy battles," reads one, "nothing to explore." Party and enemy AI is a specific secondary complaint, with one detailed review comparing it unfavourably to Tales of Arise's more involved party-member behaviour: "party members mattered. They were part of the fight and felt valuable. In this game, they feel like they are just there to replace whatever."
The performance problem that didn't go away
The largest single technical complaint, though, is PC-specific and ongoing. Thirty-five of the 100 most-helpful English negatives raise performance directly, and — unusually for a two-year-old complaint — it's still showing up in 17 of the 100 most recent English reviews, which is why recent sentiment (59% positive) sits noticeably below the lifetime score (70.3%). The specific claim, repeated by multiple reviewers independently: a patch made things worse rather than better. "Last update to this game made it go from 60 FPS borderless @4K resolution to constantly stuttering and dropping to 5FPS," reads one detailed 2023 review. "The update is over a year old, complaints from users have been made directly to Squaresoft and Tri-Ace" with no resolution reported. A January 2026 review confirms the pattern hasn't been resolved even more recently, describing broken character passives that require constant save-reloading to function. Not every player is affected equally — some report smooth performance throughout, and Steam Deck compatibility improved with Proton tweaks per multiple reviewers — but the complaint is frequent, specific and recent enough to weigh seriously rather than dismiss as launch-week noise.
The achievement curve reflects a substantial game with real attrition: the easiest milestone sits at 85.2%, dropping into single digits for the hardest completion goals, consistent with a 50-plus-hour RPG that a meaningful share of buyers don't see all the way through — plausibly for the same reasons the reviews describe.
6.5 out of 10. STAR OCEAN THE DIVINE FORCE opens as one of the more promising entries in its series in years and, by wide and consistent reviewer account, doesn't sustain that promise through to the end — compounded by a PC performance issue that's shown no sign of resolution across multiple years of reviews. Series fans with patience for real technical rough edges will likely still find plenty to like in the opening stretch and the combat systems; anyone shopping for a polished, consistently-paced JRPG should look elsewhere in the catalogue.
Pros and cons
Pros
- A strong, inviting opening several hours, with an interesting sci-fantasy premise and open world that draws real enthusiasm even from reviewers who ultimately can't recommend the whole game
- Distinctive dual-protagonist structure letting players choose between two intertwined stories, praised by fans as a genuine bit of series ambition
- Comparisons to well-regarded earlier entries (Star Ocean 2, 3 and 4) are common and often favourable, suggesting the combat systems land well with longtime fans of the series' style
- Full remappable keyboard controls and controller support, despite some early reviews incorrectly claiming otherwise
Cons
- PC performance is the single largest recurring complaint (35 of 100 English negatives, still 17 of the 100 most recent reviews), with multiple reviewers reporting a specific patch that regressed framerate from a stable 60fps to persistent stuttering, never subsequently fixed
- A widely-reported "strong first half, weak second half" structure, with the story, world variety and challenge all described as tapering off noticeably as the game progresses
- Enemy and ally AI draws specific, repeated criticism, with reviewers unfavourably comparing party-member behaviour to other recent action JRPGs
- Recent sentiment (59% of the last 100 English reviews) is meaningfully below the lifetime score, consistent with the performance regression being an ongoing rather than a resolved issue
Screenshots
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The open world and sci-fantasy premise draw real enthusiasm, especially in the opening hoursImage: Square Enix via Steam -
STAR OCEAN THE DIVINE FORCEImage: Square Enix via Steam -
STAR OCEAN THE DIVINE FORCEImage: Square Enix via Steam -
How the review scores each part of the gameWanderer Editorial -
The essentialsWanderer Editorial -
The short versionWanderer Editorial