The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Farming Simulator 25

The franchise's current entry brings a genuinely better-looking, better-sounding engine and three new regions, but a large share of its own veteran audience says content was cut rather than added relative to Farming Simulator 22 — and the DLC structure has grown to two full season passes plus a dozen standalone equipment packs.

7 / 10

Reviewed

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Goblin Company

BitBorne Studio's co-op mining survival game sends up to four goblins into a destructible mine with laser drills, rail carts and a darkness-drains-your-sanity torch system. Two months after launch it's Very Positive on Steam for exactly the reason its own reviewers keep repeating — brilliant with friends, rough around nearly every edge.

7 / 10

Reviewed

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Heroes of Might and Magic: Olden Era

A prequel that nails the "one more turn" feeling of Heroes III closely enough to sell a million copies in a month — while its own most-upvoted critical review, from a fan who loves it, argues the developers have spent their post-launch effort on competitive PvP while single-player AI and the number-one requested feature, team co-op, keep waiting.

7 / 10

Reviewed

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Kingdom Rush Vengeance - Tower Defense

The fourth mainline Kingdom Rush flips the series to the villain's side and adds a pre-stage tower loadout, and Steam's 93.9% all-time positive score says it landed — but a loud, specific and consistent chorus of long-time fans call it the weakest entry yet, over tighter tower plots, trivialising hero balance and two paid campaign DLCs sold years after launch.

7.4 / 10

Reviewed

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Legend of Keepers: Career of a Dungeon Manager

A reverse dungeon crawler where you play the dungeon, not the hero — stock traps, hire monsters and watch a party of "heroes" die across a career measured in in-game weeks. Steam's 1,604 English reviews call it fun but thin, and the three post-launch DLCs are the corpus's single biggest sore point.

7.2 / 10

Reviewed

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Legion TD 2 - Multiplayer Tower Defense

AutoAttack Games turned a Warcraft III custom map into a standalone PvP tower defense where you don't just build turrets — you send waves at an opponent's lane too. Twelve million legion combinations and nearly a decade of live balancing make it the deepest competitive TD on Steam, if you can stomach matchmaking queues and a chat box that's gone unmoderated for years.

7.7 / 10

Reviewed

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Middle-earth: Shadow of War

Home to one of the most inventive systems in action RPGs — a system its publisher then patented, blocking every other studio from building anything like it, a decision reviewers are still angry about years after the studio that made it, Monolith Productions, was shut down.

7.5 / 10

Reviewed

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MOTHERED - A ROLE-PLAYING HORROR GAME

A genuinely unsettling psychological horror story about grief and identity, praised even by its critics for atmosphere and sound design, undercut by one specific, near-universally disliked mechanic gating its true ending — an apple-picking replay loop several fans single out by name as the game's one real flaw.

7 / 10

Reviewed

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Our Adventurer Guild

A solo-developed guild-management tactics RPG that Steam's own reviewers keep comparing to Final Fantasy Tactics, Darkest Dungeon and Fire Emblem — deep, generous with content, and wrapped in an art style its own fans describe as looking like a 2000s Flash game.

7.8 / 10

Reviewed

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Remnant II

A "Dark Souls but with guns" sequel widely loved for its procedurally varied worlds and co-op — undercut at launch by a performance controversy specific to its era, with reviewers treating "built with DLSS in mind" as corporate cover for skipped optimisation.

7 / 10

Reviewed

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