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Games released in 2026

3120 games released in 2026 and reviewed here, best first.

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3120 reviews

Monster Shop Simulator

A fantasy shop-management sim about hatching and selling magical monsters from eggs, earning genuine day-one praise for its charm and relaxing loop, but held back by disclosed AI-generated artwork several reviewers found off-putting, a game-breaking pricing exploit, and reviewer complaints about thin long-term content.

5.5 / 10

Reviewed

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Mycofall Review

A Bullet Heaven That Took The Dice Away Mycofall, an Early Access bullet heaven from Lazy KodKod Games, launched on Steam on July 21, 2026, priced at $7.99, following a February 20

5.5 / 10

Reviewed

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Mythmon: Mythic Monsters

A hack-and-slash monster-collecting auto-battler from MachHabaneroGames and publisher Kodansha, built around the hook of looting and wielding the exact weapons your defeated enemies were using, earning a Mixed launch reception for its addictive loot-chasing loop and rough charm, tempered by honest reviewer complaints about a frustrating level cap, thin content, and unpolished UI.

5.5 / 10

Reviewed

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NBA THE RUN

An online-only 3v3 arcade streetball game with NBA licensing, praised by many reviewers for a genuinely fun, skill-based core loop but criticized heavily for launching with no single-player or practice mode, no local co-op, no voice chat, and a premium price tag for what several reviewers describe as thin, always-online content.

5.5 / 10

Reviewed

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Nexfall

A 3-6 player multiplayer parkour game that pairs precision platforming with a build-your-loadout ability deck and a level-based unlock ladder, launched with a single Russian-language user review and zero people playing it at the moment this was checked.

5.5 / 10

Reviewed

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Not My Hand

A short, audio-driven psychological horror puzzle from solo developer BeetleGame about a cursed VHS tape whose ritual changes with each viewing, drawing a very small English review sample that praises its unique listen-and-choose mechanic and disturbing sound design, tempered by one detailed reviewer's account of a short runtime and an exploitable audio cue that undercuts its difficulty.

5.5 / 10

Reviewed

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Ocean Cleaner Idle

A gorgeous, genuinely relaxing incremental about scooping ocean plastic into a recycling boat, whose short-session reviewers love the art and music and whose longer-session reviewers hit a wall of confusing systems, a since-fixed missing autosave, and balance that still reads as broken weeks after launch.

5.5 / 10

Reviewed

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Ocean Planet

A free, tiny beat-'em-up-meets-cooking-game mashup about two friends fending off trouble in a beach town while scavenging ingredients for steam buns, whose distinctive art and music consistently charm reviewers even as its short length, unfinished-feeling scope, and a progress-blocking softlock bug betray its roots as essentially a polished demo.

5.5 / 10

Reviewed

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OK Boomer

A co-op extraction horror game set inside a corrupted, internet-themed digital world, praised for a genuinely creative premise built around fighting monsters with obsolete analog technology, but held back at Early Access launch by a repetitive quota loop, performance issues, and a demo-to-launch build several reviewers said barely changed.

5.5 / 10

Reviewed

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One Tower Defense

A roguelike tower defense game built around defending a single, upgradeable tower against endless waves, praised by reviewers as an addictive, unique take on the genre with a strong foundation, but held back at launch by targeting bugs, a lack of meta-progression, and an economy several reviewers said funnels players into the same handful of viable builds.

5.5 / 10

Reviewed

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Oriko Days

A tiny, dirt-cheap virtual-pet game about caring for a catgirl, warmly received for its pixel-art charm and an unusually responsive solo developer, but honest with itself about how little there actually is to do once the achievements run out.

5.5 / 10

Reviewed

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Pain Pain Go Away!

A story-driven typing ADV from developer Lorebard, casting players as a therapist typing away girls' traumatic memories inside surreal psychic dives, drawing a genuinely divided English review sample that credits its charming characters and surprising narrative twists while raising a fair, heavily corroborated complaint about the use of AI-generated art in its dive sequences.

5.5 / 10

Reviewed

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Peregrino Review

A Cursed Forest Wrapped in Gorgeous Dread Peregrino sends a lone pilgrim into a cursed, isometric forest by day, hunting resources and dangerous creatures, before retreating to man

5.5 / 10

Reviewed

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Pharmacy Store Simulator

A retail business sim from Art Games Studio about running a pharmacy, validating prescriptions, and expanding a growing store, drawing a Mostly Positive but genuinely divided review sample that credits its distinctive prescription-checking mechanic and responsive developers while flagging a fair, heavily corroborated complaint about game-breaking bugs at launch.

5.5 / 10

Reviewed

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Poly TD

A nostalgic Warcraft III custom-map-style tower defense with hero merging, held back by a buggy launch, shallow late-game depth, and a specific, repeated performance complaint in endless mode, set against unusually well-corroborated praise for an extremely active solo developer.

5.5 / 10

Reviewed

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Quarantine Zombies: Contamination

A derivative but genuinely expanded checkpoint-inspection zombie shooter with a story reviewers keep singling out, undercut by widely reported poor optimisation, distracting AI-generated NPC voices, and an infinite zombie-spawn exploit that breaks its own economy.

5.5 / 10

Reviewed

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