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Games released in 2026

3120 games released in 2026 and reviewed here, best first.

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3120 reviews

Stoneguard

Medieval survivors defend a magic stone from monsters dropped by an alien ship, sever limbs, fit prosthetics and forge weapons out of what they cut off. A genuinely strange five-dollar idea from two developers — and about four hours of Early Access with the AI still half-working.

5.5 / 10

Reviewed

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Storm Seas

A solo-developed 18th-century Caribbean trading sim that pairs a genuinely layered supply-chain economy with a rough, one-day-old Early Access build — Mostly Negative across its first ten Steam reviews, with independent day-one reports of unbeatable enemy encounters, brutal docking damage and helm controls that pull you off the wheel to do anything else.

5.5 / 10

Reviewed

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SubZero

A live-action FMV interactive adventure from Joy Media Limited, casting players as a warehouse clerk surviving a frozen zombie apocalypse alongside three women through dice-roll survival choices, Very Positive across 2,728 reviews for its cast and production quality — with a well-documented launch bug locking out English-language players and a real complaint that the story ends on an unresolved cliffhanger.

5.5 / 10

Reviewed

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Supermarket Chaos

A cozy shelf-stocking sorting sim clearly indebted to Librarian: Tidy Up the Arcane Library, popular for the same satisfying tidying loop but dragged down by a verified, developer-disclosed use of generative AI for in-game textures and translations that a large and specific share of its own reviewers say produces broken, melted, or nonsensical product labels.

5.5 / 10

Reviewed

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Tales Beyond The Tomb - No Witnesses

The opening episode of a true-crime-inspired horror anthology, delivering a genuinely tense highway-killer premise and a clever optional microphone-detection stealth mechanic, undercut by a flat, predictable story and a punishing respawn flow that forces long cutscene replays.

5.5 / 10

Reviewed

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Taleweavers Alliance Anthology

Taleweavers Alliance Anthology is a free visual novel collecting five short, illustrated stories written by Northern Ontario youths centering Indigenous and LGBTQ2S+ voices, and this review's mostly positive 6-review sample praises its sincerity and distinct art styles while noting the writing itself doesn't always match the ambition of its themes.

5.5 / 10

Reviewed

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Teller's Duty

A Papers, Please-inspired bank teller bureaucracy sim with an appealing art style and moments of genuine resonance about the exhaustion of service work, undercut by a repetitive month-long loop, rough translation, and enough game-breaking bugs to actively frustrate players.

5.5 / 10

Reviewed

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TexanLand

A brutal, faction-driven zombie-apocalypse survival RPG set in a Texan civil war, built around body-part damage, wall-penetrating gunfire and dismemberment-heavy combat rather than dice-roll hit detection — a tiny but unanimously positive early Early Access review sample, backed by achievement data confirming all four questlines are genuinely completable.

5.5 / 10

Reviewed

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The Artifactory

The Artifactory is a $19.99 Overcooked-style couch co-op game about crafting magical loot in a chaotic, constantly-breaking factory, and this review's Mostly Positive sample (13 of 17 reviews) consistently praises its cute art and genuine co-op fun while just as consistently flagging persistent control jank and conveyor belts that break down too often, with one long-term player reporting the same core bugs remained six months after launch.

5.5 / 10

Reviewed

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The Dungeon Of Horror

A dark medieval-fantasy turn-based dungeon crawler where you physically build the dungeon's own layout from tile pieces as you explore it, with ten playable classes and an optional co-op mode — its tiny review sample is unanimously positive but almost entirely one-line praise, backed by achievement data showing a real spread in how often each class actually wins.

5.5 / 10

Reviewed

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The First Million

An addictive incremental deckbuilder with genuine engine-building satisfaction, undermined by a specifically documented paradox where unlocking more cards makes runs harder rather than easier, excessive randomness that multiple reviewers say defeats planning, and a developer practice of nerfing winning strategies that has frustrated players who worked hard to find them.

5.5 / 10

Reviewed

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The Fortress

A striking, atmospheric dark-fantasy dice-roguelite let down by its single most repeated complaint, a widely shared feeling that combat offers little to no meaningful player choice, compounded by specific, repeated bugs and a fixed run structure that undercuts replayability.

5.5 / 10

Reviewed

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The Ranchers

A years-in-the-making, Kickstarter-backed open-world farming sim that finally hit Early Access — and immediately ran into the one thing its audience cared most about. The co-op isn't the shared-farm co-op people bought it for, and the Mixed rating is mostly that discovery happening 392 times.

5.5 / 10

Reviewed

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The Tall Man Tapes

Tapes without much tape The Tall Man Tapes casts you as a UFO investigator sifting through a set of found-footage-style recordings in the woods, chasing down alien lights and a mys

5.5 / 10

Reviewed

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The Woman Above

A short psychological horror puzzle game from Beshbarmak games about a vacation apartment stay disturbed by strange moans from the unit above, drawing an extremely small English review sample that credits its dark, hour-long story while repeatedly flagging one specific, unfixed ringing-phone puzzle sound as a genuine problem.

5.5 / 10

Reviewed

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This Is Fine: Maximum Cope

A metroidvania platformer from Hero Concept built around KC Green's famous "This Is Fine" meme, drawing a genuinely Mixed English review sample split between charmed fans of its cartoon presentation and disappointed metroidvania players citing shallow structure, imprecise combat, and bugged achievements.

5.5 / 10

Reviewed

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Thousand Floors

A tap-a-floor idle tower climber wrapped in Chinese mythology, with a genuinely tactile summon-and-collide combat loop undercut by a real-money marketplace that sells stat-buffing skins and a tutorial that explains almost nothing.

5.5 / 10

Reviewed

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Three Kingdoms: Shu-Han Chronicles

A spiritual successor to the classic Romance of the Three Kingdoms-inspired JRPG series Tunshi Tiandi, offering genuinely satisfying general-and-skill team-building on top of Liu Bei's rise from the Yellow Turban Rebellion, undercut by an awkward split keyboard-and-mouse control scheme and a total absence of maps or fast travel that a striking number of reviewers single out as painful.

5.5 / 10

Reviewed

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Tiny Bakery

A genuinely adorable, relaxing bakery-management sim for sweet-toothed slime customers, widely loved for its cozy art and seasonal detail, held back by specific recipe and visibility bugs, a lack of meaningful challenge for players wanting more than a purely relaxed pace, and the rough edges of a game whose Early Access period and 1.0 release both fell within the same year.

5.5 / 10

Reviewed

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