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Games released in 2025

825 games released in 2025 and reviewed here, best first.

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825 reviews

Idle Waters

A NZ$7.39 desktop-overlay fishing idler starring a traveling red panda, praised repeatedly by genre veterans as unusually deep for the format thanks to an attribute-tuning charm system for targeting specific fish, with a near-total absence of dissent and a well-corroborated 100-plus-hour path to full completion.

7.5 / 10

Reviewed

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Islet Garden

A gentle, desktop-pet-style idle game about planting seeds and letting tiny islanders gather resources for you, praised almost unanimously for its cozy art and soothing ambience, with a small, simple loop built to sit in the corner of a screen rather than demand attention.

7.5 / 10

Reviewed

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Ithya: Magic Studies

A gamified study companion built around hand-drawn fantasy art and a curated lofi-and-orchestral soundtrack from an artist with an existing YouTube following — Overwhelmingly Positive across 2,179 reviews, with the same specific feature gaps (a clunky task list, heavy GPU use, no wallpaper mode) recurring often enough to be treated as real, fixable priorities rather than nitpicks.

7.5 / 10

Reviewed

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Kiloton

A sardonic, nation-scale Cold War in miniature Kiloton casts players as the anonymous steward of an entire nation, managing population, industry, and military doctrine in a minimal

7.5 / 10

Reviewed

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Lumines Arise

Tetsuya Mizuguchi's Enhance returns to the block-and-music puzzler that predates Tetris Effect, and the review corpus responds with genuine reverence for its synchronised audiovisual flow, tempered by a specific, recurring accessibility complaint about reading blocks against busy backgrounds and a music selection some longtime fans find thinner than the series' PSP roots.

7.5 / 10

Reviewed

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Luto review

Broken Bird Games' psychological horror walking sim traps a grieving man inside a shifting, looping house, earning a "Very Positive" score for its striking visuals and emotionally raw take on trauma, divisive for the framing narrator many demo fans didn't expect.

7.5 / 10

Reviewed

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Mabinogi Mobile

A mobile adaptation of Nexon's beloved 2004 PC MMORPG that went from a widely mocked teaser trailer to South Korea's Game of the Year, largely on the strength of a monetisation model its own audience specifically praised for restraint — not yet available in English.

7.5 / 10

Reviewed

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Merp in Merpworld

Solo developer maybell, following their 2021 twin-stick debut Satryn, delivers a compact, handheld-styled 2D platformer starring a tiny fibre creature with a leaf for hair, earning warm, specific praise for its physics-driven leaf mechanic, presentation and surprisingly affecting story from a small but nearly unanimous Positive review base.

7.5 / 10

Reviewed

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Million Depth

Japanese studio Cyber Space Biotope, published by PLAYISM, delivers a time-freezing, weapon-crafting roguelite about a girl descending a million-floor-deep abyss across three branching timelines, earning enthusiastic, specific praise for its genuinely novel combat mechanic and Steins;Gate-flavoured mystery narrative from a Very Positive review base, tempered by a detailed minority raising pointed complaints about a punishing late-game difficulty spike and an underbaked roguelike layer.

7.5 / 10

Reviewed

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Minerva Labyrinth

Solo developer Midnight Spire Games delivers a dark magical-girl take on the first-person, party-based dungeon crawler, earning unanimous, specific praise for its class-based combat, hand-crafted puzzle dungeons and one-person scope from a small but entirely positive review base, tempered by a steep learning curve for genre newcomers and a repeated request for more visual variety among its characters.

7.5 / 10

Reviewed

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Monster Hunter Wilds

Capcom's biggest Monster Hunter yet strips away almost everything that used to make the series hard to love — and a lot of what used to make it worth loving. A phenomenal hunt loop wrapped around a launch-year PC performance crisis and an endgame that shipped thinner than the marketing suggested.

7.5 / 10

Reviewed

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Nekomancer of Nowhere Review

Standing Cat's debut drawing-based puzzle-action game casts players as a cat magician sketching glyphs to swap between the realms of the living and the dead, and an overwhelmingly Positive review sample praises its charm, writing, and satisfying spellcasting, with the only real friction landing on its short length and an unheralded final-boss mechanic.

7.5 / 10

Reviewed

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NINJA GAIDEN 4

A genuine revival of one of action gaming's most demanding franchises, co-developed by PlatinumGames and Team Ninja, launching to widespread praise for its combat within days of the death of series creator Tomonobu Itagaki — undercut by a real, consistently repeated identity debate among longtime fans over how much of the game feels like Platinum's own house style rather than classic Ninja Gaiden.

7.5 / 10

Reviewed

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OFF

The long-awaited official Steam release of one of indie RPG history's most influential cult classics — a surreal, unsettling 2008 RPG Maker game credited as a direct inspiration for Undertale, Deltarune, Omori and OneShot — undercut for longtime fans by a completely replaced soundtrack, a change with a specific, well-documented and genuinely sympathetic reason behind it.

7.5 / 10

Reviewed

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Promise Mascot Agency

Kaizen Game Works, the studio behind Paradise Killer, turns a Yakuza-style business side-story into a full open-world game about rehabilitating a cursed Japanese town through mascot management — a passionately loved, distinctly written game whose Overwhelmingly Positive score sits alongside a detailed, substantial minority who found the open-world driving and collecting underneath all that charm genuinely repetitive.

7.5 / 10

Reviewed

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Puzzle Parasite

A cozy, physics-driven first-person puzzle adventure about smacking energy cores with a cricket bat, drawing constant Portal comparisons for its satisfying mechanics and clever level design, with a dedicated co-op campaign as a genuine second act.

7.5 / 10

Reviewed

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Q-UP

Everybody House Games, the studio co-founded by Frank Lantz of Universal Paperclips fame alongside James Lantz of Babble Royale, delivers a coin-flip eSports satire that turns a literal 50/50 chance into a surprisingly deep build-crafting incremental game, earning enthusiastic, specific praise for its writing and mechanical depth from a Very Positive review base, tempered by a smaller, detailed minority who found the joke wears thin once its optimal builds are solved.

7.5 / 10

Reviewed

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