Key art for Marvel's Spider-Man 2

Game review

Marvel's Spider-Man 2

Open World ActionWindowsPlayStation 5

7.5 / 10

Developer
Insomniac Games, Nixxes Software
Publisher
PlayStation Publishing LLC
Released
30 January 2025
Platforms
Windows, PlayStation 5
Genre
Open World Action
Monetisation
One-time purchase. Free suit updates added post-launch; no in-game purchases.
Players
Single-player only

The short version

Swinging through New York remains the best traversal system anyone has built, and Spider-Man 2 widens it — two playable Spiders, web wings, a bigger map, symbiote powers that genuinely change how combat feels. On its own terms the game is excellent, and it sits at 82.6% positive.

It launched on PC in January 2025 in poor shape, and the review record shows it clearly: 43 of the hundred most-helpful English negatives were posted in the first two months, with crashes cited in 41 and port problems in 32. Ten-plus patches later that's largely repaired. What hasn't changed is the thing the single most-upvoted negative review is actually about — a PlayStation PC runtime the game installs on first launch with no prompt and no way to decline.

Biggest strengths

  • Web-swinging and web-wing traversal that no other game comes close to matching
  • Combat is deeper than the first game's, with symbiote abilities that meaningfully change tactics
  • A gorgeous, denser New York that rewards simply moving through it

Biggest weaknesses

  • A launch port bad enough to generate 43 of its 100 most-helpful negatives in two months
  • Crashes reported on high-end hardware, including RTX 4090 systems, well after release
  • Installs the PlayStation PC SDK runtime on first launch without a prompt or opt-out

Who it's for: Anyone who enjoyed the first game and wants more of the best web-swinging ever made, on hardware comfortably above the recommended spec. Wait for a deeper discount if you're unsure.

Our recommendation: Worth playing now that the port is fixed, but not at NZ$104.95. The 33% discount is closer to fair for roughly 25 hours, and the game is demanding enough that you should check your hardware against recent reviews rather than the store page.

7.5 / 10

Marvel's Spider-Man Remastered sits at 96.4% positive. Its sequel sits at 82.6%. Same studio, same porting house, better game — and fourteen points worse.

The gap is entirely about arrival.

What went wrong in January 2025

Sort Spider-Man 2's hundred most-helpful English negatives by month and the shape is brutal: 20 in January 2025, 23 in February, then a trickle of one to five a month ever since. Forty-three percent of its substantial criticism was filed in the first five weeks.

The subject was the port. Crashes appear in 41 of the hundred, port in 32, performance in 24, optimisation in 19. A 1,971-vote reviewer reported "crashing every 10 minutes" and quoted a display driver error. An 884-vote reviewer with an RTX 4090 and current drivers described frequent graphics controller crashes. A 672-vote reviewer summarised it as "Nixxes dropped the ball hard with this port. Performance is all over the place. Ray Tracing is broken in many places."

That last one stings because Nixxes have a genuinely good reputation — I credited them earlier today for the Ghost of Tsushima conversion, which is one of the better PlayStation PC ports. This was not that.

The complaint at the top isn't about performance

The single most-upvoted negative review, at 4,444 votes, says something else entirely: that the game installs the PlayStation PC SDK runtime on first launch "without any pop-up or option to decline," that the game runs fine without it beyond an error message on startup, and that the reviewer regards it as data collection.

I'd separate the checkable part from the characterisation. That a Sony PC release installs PlayStation runtime components is straightforwardly true and consistent across their catalogue — Ghost of Tsushima's reviewers discussed the same PSPC SDK folder, in that case circulating a performance workaround involving deleting it. What that software does with data is not something a review corpus establishes, and I'm not going to assert it.

What's fair to say is this: it's installed silently, players noticed, and four and a half thousand of them thought that was worth flagging above every technical complaint on the page. If you object to bundled publisher runtimes, that's the thing to know before buying.

The game is very good

Underneath, this is a better game than the first one, and the first one was excellent.

Traversal is the reason. Web-swinging in these games is the finest movement system in the medium — I said as much reviewing Spider-Man Remastered, where players report actively refusing fast travel — and the sequel adds web wings and a larger, denser New York to glide across. Combat has more depth, with symbiote abilities that change your approach rather than just your damage numbers, and two playable Spiders whose movesets genuinely differ.

It looks superb and it sounds superb. The median playtime among recent reviewers is 17 hours and among critics 25, which is about right for the campaign plus a reasonable amount of side content.

Where it stands now

Ten-plus patches have done their job. Patch 10 in May 2025 added DLSS 4 support and fixed FSR frame generation; updates continued into July 2026 with DualSense Edge support, a joint update across all three Spider-Man PC titles, and two new free suits for Peter.

The numbers moved with it: 2026 negatives run at one to five a month, and 83 of the 100 most recent English reviews are positive — level with the lifetime figure rather than dragging it.

More tellingly, the subject changed. Recent negative reviews are about design rather than technology: excessive cutscene density, forced character swaps interrupting play, a tutorial that runs an hour deep, and a story that several reviewers feel looks backward rather than forward. Those are legitimate criticisms of a game, and they're the ones a healthy port generates.

Performance hasn't stopped mattering entirely — a recent reviewer notes you want "a fairly high end pc for this game to have an enjoyable experience" — but the crash wave has passed.

The verdict

Marvel's Spider-Man 2 earns a 7.5. As a game it's a 9: the traversal is unmatched, the combat improves on a strong foundation, and the city is a genuine pleasure to exist in.

The score reflects what buying it has actually been like. It arrived on PC broken enough to lose fourteen points against its own predecessor, from a porting studio that normally sets the standard; it still asks NZ$104.95 at list for around twenty-five hours; and it installs publisher software without asking, which four thousand people found more objectionable than the crashing.

Buy it discounted, ideally deeper than the current 33%, and check recent reviews against your hardware before committing. The good news for anyone who was burned in early 2025 is genuine: the game you refunded is not the game shipping now.

Pros and cons

Pros

  • Web-swinging and web-wing traversal that no other game comes close to matching
  • Combat is deeper than the first game's, with symbiote abilities that meaningfully change tactics
  • A gorgeous, denser New York that rewards simply moving through it
  • Substantial post-launch support — ten-plus patches, DLSS 4, and free suit updates into 2026
  • Two playable characters with genuinely different movesets rather than cosmetic differences

Cons

  • A launch port bad enough to generate 43 of its 100 most-helpful negatives in two months
  • Crashes reported on high-end hardware, including RTX 4090 systems, well after release
  • Installs the PlayStation PC SDK runtime on first launch without a prompt or opt-out
  • Recent reviewers criticise heavy cutscene density and forced character swaps interrupting play
  • NZ$104.95 at list for a roughly 25-hour campaign

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 9 / 10
  • Visuals 9 / 10
  • Sound 8.5 / 10
  • Performance 5.5 / 10
  • Value 6.5 / 10
  • Originality 6.5 / 10
  • Story 7 / 10