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Nintendo Switch game reviews

152 games we have reviewed that run on Nintendo Switch, best first.

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152 reviews

No Rest for the Wicked

Moon Studios spent over two years turning a thin, contentious Early Access launch into a nearly complete game — hand-painted world, precision souls-like combat, a real town to build up, and co-op that only actually arrived in January 2026 — with the full 1.0 release now dated for October 2026.

7.5 / 10

Reviewed

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STAR WARS Jedi: Fallen Order

EA's own Steam comeback title after years of Origin exclusivity, and a rare EA-published single-player game with no microtransactions — but years on, its own negative review page reads less like a complaint about Cal Kestis's story and more like a case study in what a launcher requirement can do to an otherwise well-loved game's reputation.

7.5 / 10

Reviewed

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The Messenger

Sabotage Studio's debut turns from an 8-bit Ninja Gaiden throwback into a 16-bit metroidvania halfway through, and that structural gamble is exactly what still divides its Steam reviews eight years later -- critics loved the twist in 2018, but a large share of players now say the backtracking-heavy second half undoes what the first half built.

7.5 / 10

Reviewed

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The Plucky Squire

A storybook hero discovers he can leap out of his own 2D picture-book pages into a 3D world around them, in one of 2024's most visually inventive and BAFTA-nominated indies — beloved for a concept and presentation critics and players agree is genuinely special, and just as consistently described by a real slice of its adult audience as a game built for children first, with gameplay depth and stability to match.

7.5 / 10

Reviewed

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Ys VIII: Lacrimosa of Dana

A shipwreck-survival action RPG that turns rescuing NPCs into a settlement-building system and backs it with some of the fastest, most readable real-time combat Nihon Falcom has ever shipped. The PC version carries genuine baggage from a rough 2018 launch and a since-rewritten English script, but the game underneath both has aged well.

7.5 / 10

Reviewed

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Bravely Default II

A soft reboot that keeps the Brave and Default battle system and Asterisk job system that made the series' name, wrapped around a new cast and a story a meaningful share of its own Steam reviews call the weakest part of the package.

7 / 10

Reviewed

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Cat Quest

Cat Quest is exactly what its "Diablo with Cats" pitch promises — a small, cheerful, pun-stuffed open-world action RPG that turned out to be the first chapter of a genuine franchise rather than a one-off novelty. Nine years and two sequels later, the charm still lands; the fetch-quest padding underneath it is a different story.

7 / 10

Reviewed

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Cat Quest III

The Gentlebros send their beloved cat-and-dog action RPG series to sea with a pirate theme, sharper combat and the same charming, pun-filled tone fans love — but at a higher price than its predecessor and, by both critic and player consensus, with noticeably less content than either of the two games it follows.

7 / 10

Reviewed

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Contra: Operation Galuga

WayForward's faithful reimagining of the original 1987 Contra earns genuine affection from longtime fans for capturing the series' run-and-gun feel, but is dogged by two remarkably consistent complaints across its own review base — no online co-op despite marketing built around multiplayer, and a short arcade-length campaign priced closer to a full-scope modern release.

7 / 10

Reviewed

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CRISIS CORE -FINAL FANTASY VII- REUNION

A lavish visual overhaul of the beloved 2007 PSP prequel to Final Fantasy VII, undercut by a recast lead voice that a real share of its own Very Positive review corpus can't get past, and mission structure that a remaster this expensive never actually rebuilt.

7 / 10

Reviewed

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Curse of the Dead Gods

A tight, dark-fantasy dungeon-crawling roguelite where every choice trades short-term power for a rising curse meter — critically well-reviewed and Very Positive on Steam, with a vocal minority who bounce hard off its late-game difficulty and its lack of a Hades-style hub to soften the loop.

7 / 10

Reviewed

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Green Hell

A survival-crafting game that replaces its genre's usual menu-driven fiddling with a diegetic system — you inspect your own wounds, dig leeches out with your fingers and physically reach into your pack for a fire kit — built around a sanity mechanic that can hallucinate you to death. A separate, heavily narrative Story Mode sits alongside the open sandbox and has drawn specific, credible criticism for how it depicts the Amazon's indigenous Yabahuaca people.

7 / 10

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Guacamelee! 2

DrinkBox Studios' Mexican-folklore metroidvania sequel raised the difficulty on everything the beloved original was praised for -- and eight years of Steam reviews show a real split between players who call it the best the genre has to offer and a large minority who say the harder platforming and unresponsive controls broke what made the first game fun.

7 / 10

Reviewed

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