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Nintendo Switch game reviews

152 games we have reviewed that run on Nintendo Switch, best first.

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152 reviews

Ikenfell

A visibly heartfelt tactical RPG about a magic school and its queer cast of students, whose own negative reviews are unusually full of apology — reviewer after reviewer explaining they wanted to love it before explaining, in detail, why tedious combat pacing stopped them.

6.5 / 10

Reviewed

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Mandragora: Whispers of the Witch Tree

A gorgeous Castlevania-meets-Dark-Souls action RPG whose strong opening hours give way, by a large share of its own reviewers' account, to boss reuse and repetitive combat -- and whose launch was briefly derailed by a real, since-resolved controversy over an overreaching EULA.

6.5 / 10

Reviewed

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Morsels

A gorgeously drawn roguelite about a mouse who transforms into rotating creature-forms to fight back against a cat-ruled world, whose art and music win over almost everyone even as a vocal, specific complaint about unclear systems and a thin creature roster splits the room.

6.5 / 10

Reviewed

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Palia

A free-to-play cozy MMO that survived its own studio nearly collapsing under it — Singularity 6 laid off around 40% of its staff across 2023 and 2024 before Daybreak Game Company bought the studio outright, and the game that emerged is still being patched roughly every three to four weeks in 2026. What it hasn't fixed is a monetisation model that increasingly charges real money to actually use rewards you already earned by playing.

6.5 / 10

Reviewed

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Star Renegades

A gorgeous, genuinely inventive tactical roguelite whose own core promise — perfect information about what will happen if you act — is undercut by a turn-preview bug reviewers say actively lies to you, on top of a difficulty curve and repeat-run structure many find punishing rather than replayable.

6.5 / 10

Reviewed

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Tales of Kenzera: ZAU

A Metroidvania-flavoured platformer about a shaman bargaining with the God of Death to bring his father's spirit back, built around switching between a melee Sun mask and a ranged Moon mask — praised by critics for its story and presentation, but met on Steam by a smaller, more linear game than its own marketing promised and a launch clouded by controversy that had little to do with combat at all.

6.5 / 10

Reviewed

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The Adventure Pals

Massive Monster's debut -- a Flash-game-turned-commercial platformer about a boy, his pet rock and a giraffe with a helicopter tongue -- is Very Positive on Steam, but the studio's own next game, Cult of the Lamb, became the actual hit; eight years of reviews explain the gap with one word repeated more than any other: repetitive.

6.5 / 10

Reviewed

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The Last Faith

A gothic, Bloodborne-and-Blasphemous-inspired metroidvania soulslike praised for its striking pixel art and genuinely deep build variety — hit at launch by real, specific complaints about sluggish combat feel and at least one serious progress-destroying softlock bug, backed by an unusually long, still-ongoing patch and free-DLC support record that directly contradicts claims the developer abandoned the game.

6.5 / 10

Reviewed

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The Legend of Bum-Bo

Edmund McMillen's cardboard-diorama prequel to The Binding of Isaac launched in November 2019 missing a volume slider, controller support and the ability to save mid-run — and its Steam history is an unusually clean before-and-after case study in what a genuinely substantial free update, delivered a year late with a public apology attached, can do to a game's reputation.

6.5 / 10

Reviewed

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Yasha: Legends of the Demon Blade

A gorgeous Edo-period fantasy action RPG with three distinct heroes and fluid combat, whose shallow run variation draws real roguelite complaints -- and whose launch was upended a week in when its publisher abandoned the project, not the small developer some angry reviews initially blamed.

6.5 / 10

Reviewed

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Dark Scrolls

A charming, Kirby-meets-shmup autoscrolling roguelite with genuinely lovable character design and art, split almost evenly between players who find its chaotic run-and-gun loop addictive and others who say unexplained systems, balance problems, and rough UI keep it from clicking.

6 / 10

Reviewed

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Little Town Hero

Game Freak's non-Pokémon RPG turns turn-based combat into a card-and-board hybrid with a Toby Fox soundtrack — a genuinely inventive idea its critics found charming but undercooked, and whose belated 2020 PC port shipped, almost unbelievably, without a fullscreen option.

6 / 10

Reviewed

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Trove

A voxel-building MMO welded to an ARPG loot treadmill, still running eleven years after Trion Worlds made it and three community letters a month after gamigo took over. The question in 2026 isn't whether Trove survives — it clearly does — it's how much of it is still a game and how much is a storefront.

6 / 10

Reviewed

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WARSAW

A Darkest Dungeon-shaped tactical RPG about surviving the 1944 Warsaw Uprising, sold as a premium game in October 2019 — and, four years later, converted in place into a free game under a different publisher's name, with a chunk of its own systems stripped out and some recent buyers reporting they couldn't get a refund.

6 / 10

Reviewed

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Yars Rising

WayForward turns Atari's 1982 classic Yar's Revenge into a metroidvania starring hacker Emi Kimura, pairing genuinely inventive shoot-em-up hacking minigames with vibrant art and voice acting — undercut, by near-unanimous agreement among both critics and players, by dialogue widely described as painfully unfunny, and a metroidvania structure with much of its exploration and secret-finding stripped out.

6 / 10

Reviewed

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Fabledom

A genuinely charming fairytale-themed city-builder whose reputation is defined less by its cozy first hours than by a confirmed, permanent bug at the game's late-game Nobles tier that starves villagers to death regardless of food supply — one the developers announced their final patch without fixing before moving on to a new project.

5.5 / 10

Reviewed

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