Browse by platform

Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

Browse the reviews

1892 reviews

Miner's Nook

A solo-developed idle mining clicker that left seven months of Early Access on 6 August 2026 with a genuinely novel twist — spending points to weight the odds of its own random events — but arrived with a three-review corpus already reporting broken pet slots, a muted-sound bug, and a gem shop that won't take money.

6.5 / 10

Reviewed

Read review of Miner's Nook

Mining Goblins Idle

A cheap, cheerfully chaotic idle mining game whose launch reviews all landed before a major "Big Bang" update rewrote its ending, fixed its most-cited bugs and added the prestige payoff early buyers said was missing — leaving a genuinely funny, well-supported small idler whose new true ending has its own, very real pacing problem.

6.5 / 10

Reviewed

Read review of Mining Goblins Idle

Mirthwood

A medieval-fantasy blend of Stardew Valley farming and open-world RPG adventuring, built by a two-person team, whose beautiful art and genuine ambition were badly let down by a "1.0" launch that its own most-upvoted reviews say played like early access — since substantially redeemed by almost two years of continuous free updates.

6.5 / 10

Reviewed

Read review of Mirthwood

Moon Corona

A deckbuilding RPG with forty advanced classes, a hand-built dark-fantasy world and one mechanic that dominates every conversation about it — Shadow Invasions that drop enemies with triple the health of anything else in the zone on top of you, unannounced, over and over.

6.5 / 10

Reviewed

Read review of Moon Corona

Morhval: Ravenglaire

A solo-developed first-person open-world RPG that regenerates a 250 km² province every campaign and wraps combat, crafting, family upkeep, crime and slavery-and-abolition systems around one shared skill ladder — launched into Early Access with an 18-to-24-month roadmap to 1.0 and its main storyline not yet in the build.

6.5 / 10

Reviewed

Read review of Morhval: Ravenglaire

Mortal Glory 2

A gladiator-management tactics roguelite that streamlines its predecessor into a Slay the Spire-style node map, drawing real praise for addictive "one more turn" tactical combat while a real share of the original's fans mourn the visual-novel management flavour that got stripped away in the process.

6.5 / 10

Reviewed

Read review of Mortal Glory 2

Mr.Mine

A free idle mining game about drilling straight down instead of resetting to start over — Playsaurus's other idle series trades Clicker Heroes' ascension loop for one continuous 2,500km descent. What that costs the game, and what its ticket economy actually sells.

6.5 / 10

Reviewed

Read review of Mr.Mine

My Infamous Dungeon

A villain's-eye dungeon builder that blends Dungeon Keeper's premise with Monster Train's engine-building satisfaction. Reviewers love the fantasy of arranging traps and breeding monster armies against invading heroes; the same reviewers, once they've found the game's strongest combination, say there isn't much reason to keep exploring after that.

6.5 / 10

Reviewed

Read review of My Infamous Dungeon

Nightmare Frontier

A genre mash-up that does what it says on the tin — turn-based tactical combat fused with extraction-looter risk management, in a Western-gothic horror setting — emerging from a 13-month Early Access run with real praise for its core tension and real complaints about repetition and a gear-progression curve that eventually breaks its own difficulty.

6.5 / 10

Reviewed

Read review of Nightmare Frontier

Nioh 3

A refined, widely praised evolution of Team Ninja's demanding samurai action RPG combat system, undercut by a severe and still-unresolved PC performance crisis — VRAM leaks, poor frame rates even on top-tier hardware, and stuttering that a genuine, sustained patch effort has not fully fixed as of five months after launch — that a large share of the negative review sample cites as the sole reason for an otherwise-loved game earning a thumbs down.

6.5 / 10

Reviewed

Read review of Nioh 3

No-brainer Heroes 挂机吧!勇者

A 2019 semi-idle party RPG that most of its audience genuinely likes — except the small, verifiable slice of English-speaking buyers who kept hitting the same unresolved one-minute crash bug for five straight years, on a game whose developer stopped posting updates in 2021.

6.5 / 10

Reviewed

Read review of No-brainer Heroes 挂机吧!勇者

Nomad Survival

An auto-attacking bullet-heaven roguelite that launched the same month Vampire Survivors hit 1.0 -- a genuinely well-built entry in a genre that exploded around it, still Very Positive years later, but reviewers increasingly frame it against sharper rivals that didn't exist when it came out.

6.5 / 10

Reviewed

Read review of Nomad Survival

Norland

A medieval colony sim that pitches itself as Crusader Kings' court intrigue crossed with RimWorld's colonist simulation -- a genuinely funny, genuinely ambitious generator of noble-house disasters, still rough enough after two years in Early Access that plenty of its own fans are telling each other to wait.

6.5 / 10

Reviewed

Read review of Norland

NORSE: Oath of Blood

An XCOM-style Viking tactics RPG with genuinely praised writing that launched in a technical state its own reviewers compared to Early Access — and has spent the months since visibly recovering as negative-review volume collapsed following a string of patches.

6.5 / 10

Reviewed

Read review of NORSE: Oath of Blood

Orbitmine

A one-person incremental where you orbit a planet, drill it out from a laser turret, and work through four hazard-themed seasons to reach the core — a chill, cheap loop with a travel-time problem the developer never quite solves.

6.5 / 10

Reviewed

Read review of Orbitmine

Ore & Odds

A NZ$7.99 mining incremental that puts a slot machine in the middle of its progression loop, then declines to say clearly what a bad spin actually costs you — a genuinely interesting hook, undercut by how little the game or its early reception have yet proven about it.

6.5 / 10

Reviewed

Read review of Ore & Odds

Out of Ore

A genuinely satisfying Klondike gold-rush mining tycoon sim from a studio whose previous Early Access title was abandoned and delisted — a history that shadows this one every time a years-old bug resurfaces or a new paid DLC lands on what a chunk of the audience still calls beta.

6.5 / 10

Reviewed

Read review of Out of Ore

Outpath

A satisfying first-island crafting loop that thins out badly afterwards — 93% positive lifetime, 80% across its last hundred reviews, and a free prologue that some players think is better designed than the paid game.

6.5 / 10

Reviewed

Read review of Outpath

OUTRIDERS

A sci-fi looter-shooter RPG that launched in April 2021 to a genuinely disastrous technical rollout, kept a real fanbase playing anyway on the strength of its gunplay, drew fresh backlash over a paid 2022 expansion, and ended with its own sequel cancelled after Square Enix and developer People Can Fly's relationship broke down entirely.

6.5 / 10

Reviewed

Read review of OUTRIDERS

Palia

A free-to-play cozy MMO that survived its own studio nearly collapsing under it — Singularity 6 laid off around 40% of its staff across 2023 and 2024 before Daybreak Game Company bought the studio outright, and the game that emerged is still being patched roughly every three to four weeks in 2026. What it hasn't fixed is a monetisation model that increasingly charges real money to actually use rewards you already earned by playing.

6.5 / 10

Reviewed

Read review of Palia