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Simulation reviews

186 Simulation games reviewed and scored, best first.

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186 reviews

X4: Foundations

The most completely simulated economy in games, eight years of free updates, and one recurring problem — in a game about giving orders to AI, the AI is what 61 of its hundred negative reviews complain about.

7.5 / 10

Reviewed

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Ages of Conflict: World War Simulator

A hands-off map simulator where you paint borders, spawn AI-controlled nations and then watch them conquer, ally, revolt and collapse across thousands of simulated years. The scenario tools and Steam Workshop are genuinely excellent; the combat resolution underneath them is close to a coin flip, and that undercuts the "simulator" the title promises.

7 / 10

Reviewed

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Banished

A one-person city-building survival game from 2014 that still holds a Very Positive Steam rating across 37,800-plus reviews, built on a genuinely unusual pitch — no money, no skill trees, no combat — that a decade of players keep bumping up against the same mid-game ceiling to enjoy.

7 / 10

Reviewed

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Cargo, Please!

A solo-developed top-down delivery sim across three open cities, where cargo condition and a watchful police force matter as much as your route — launched two days ago with a tiny but detailed early review corpus and no achievement data yet to check its claims against.

7 / 10

Reviewed

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CastleOn

A one-day-old, solo-developed turn-based castle-builder that spent over a year in a public demo before launch — 70-plus buildings, 90-plus technologies and 50-plus historical Crusade-era Lords for a budget price, tested so far by exactly one Steam reviewer.

7 / 10

Reviewed

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Cast n Chill

A gorgeous, genuinely soothing pixel-art fishing game that lets you fish actively or let an idle mode do it for you — beloved enough to have gotten real players off the couch and back onto real lakes with their own families, undercut at launch by a real, consistently documented complaint that idling outperforms actually playing, and that there simply wasn't much game underneath the vibe.

7 / 10

Reviewed

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Chillquarium

A solo-developed idle aquarium game that nails the cozy, screensaver-adjacent fantasy of collecting fish, but leans so hard on one buy-raise-sell loop that its rarest rewards become a months-long grind with nothing else underneath to fall back on.

7 / 10

Reviewed

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Colony Survival

A voxel colony-building strategy game crossing Minecraft's block-by-block construction with genuine tower-defense stakes, still in Early Access more than nine years after its 2017 debut — sustained by an unusually transparent weekly developer blog and a loyal Very Positive fanbase, with a persistent, still-current complaint that its mid-to-late game never quite matches the promise of its opening hours.

7 / 10

Reviewed

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Coral Island

A gorgeous, Kickstarter-backed farming sim whose "1.0" release in late 2023 shipped with main quests literally marked "work in progress" — a real, widely-documented letdown for long-time backers that the game has spent the time since quietly living down.

7 / 10

Reviewed

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CS Manager

A deep, spreadsheet-and-tactics management sim built around Counter-Strike esports — fictional teams and a genuinely detailed match engine, launched a month after a licensed rival and priced above it, with a four-review Steam page too thin to confirm much yet.

7 / 10

Reviewed

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Dere Quintet

A free high-school rom-com visual novel that lets you play the romance or play the matchmaker, fully voiced in three languages, with nothing behind a paywall — the third clean release in a row from a studio that has quietly earned the right to be trusted on that point.

7 / 10

Reviewed

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Deus Ex: Mankind Divided

Eidos-Montreal's cyberpunk immersive sim remains Mostly Positive across more than 42,000 Steam reviews for its genuinely excellent stealth gameplay and world-building — undercut by a real, remarkably consistent complaint that its story ends abruptly mid-arc, a flaw this review can confirm the game's own writer has since publicly acknowledged, tied to a since-cancelled sequel that would have resolved it, and to real, dateable studio layoffs still affecting Eidos-Montreal as recently as March 2026.

7 / 10

Reviewed

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Football Fictional World Simulator

A text-based football world generator where you don't pick a lineup or call a tactic — you only approve or reject the transfers clubs propose, then watch decades of invented history unfold. A genuinely different angle on football management, launched with a five-review Steam page and some sharp early complaints about its own core promise.

7 / 10

Reviewed

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Forza Horizon 5

Playground Games' open-world racer remains Very Positive across nearly 279,000 Steam reviews nearly five years after release, still receiving weekly content updates today — undercut by a real, specific, dateable complaint that Playground introduced paid car-pack microtransactions roughly two years after launch despite Premium and Ultimate edition buyers having already paid for a "car pass" that was marketed as covering exactly this content.

7 / 10

Reviewed

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FOUNDRY

A calm, good-looking voxel factory game about building robots to sell them — a genre full of hostile worlds and existential stakes, this one just wants you to optimize a conveyor line in peace. Two years into Early Access, that's both its appeal and its ceiling.

7 / 10

Reviewed

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Frostpunk 2

11 bit studios' sequel trades the original Frostpunk's intimate, one-building-at-a-time survival for a zoomed-out, district-based political simulation set 30 years later — a deliberate redesign that draws Mostly Positive reception on its own terms, but recurs across a remarkably consistent share of longtime fans as having lost the emotional, personal intimacy that made the original a genre-defining classic.

7 / 10

Reviewed

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Green Hell

A survival-crafting game that replaces its genre's usual menu-driven fiddling with a diegetic system — you inspect your own wounds, dig leeches out with your fingers and physically reach into your pack for a fire kit — built around a sanity mechanic that can hallucinate you to death. A separate, heavily narrative Story Mode sits alongside the open sandbox and has drawn specific, credible criticism for how it depicts the Amazon's indigenous Yabahuaca people.

7 / 10

Reviewed

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Idle Planet Miner

Tech Tree Games' 2019 space-mining idle has outlasted most of its mobile peers by giving the genre's usual ore-and-upgrade loop a manager layer, a reset-friendly prestige system and weekly ranked tournaments — then undercutting some of that goodwill with a loot-box-flagged IAP menu and a persistent offline-tracking bug.

7 / 10

Reviewed

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Infection Free Zone

A zombie-apocalypse colony builder with a genuinely singular hook — using real-world map data to let you fortify your own actual neighbourhood — that's spent more than two years in Early Access with the same recurring complaints, about squad micromanagement and interruption pop-ups, still surfacing in this week's reviews.

7 / 10

Reviewed

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