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Simulation reviews

186 Simulation games reviewed and scored, best first.

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186 reviews

Leafy Corner

A plant shop sim so pleasant that almost nobody has a bad word for it — and so short that the people praising it keep mentioning they finished everything in four hours. Lovely, cheap, and about three systems away from being something you'd still be playing next month.

7 / 10

Reviewed

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Manor Lords

A gridless medieval city builder whose household-level burgage plot simulation is the best idea the genre has produced in years, sold on a trailer full of battles it mostly doesn't deliver. Two years and change into Early Access, the honest question isn't whether it's good — it's whether "still becoming" is a fair state to sell it in.

7 / 10

Reviewed

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Medieval Dynasty

A first-person survival sandbox about hunting, farming and building a village that eventually runs itself, wrapped around the promise of a multi-generational dynasty that almost nobody who owns it ever actually reaches — a Very Positive, 42,000-plus-review Steam favourite that has spent the last two years answering "what's missing" with paid cosmetics instead of the content its own late-game silence keeps calling for.

7 / 10

Reviewed

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MEKAKUSHI-SAN

A one-day-old Japanese horror walking sim whose entire hook is a gaze-driven fog of war — the neighbourhood only exists where you're actually looking, and looking is also how the thing hunting you finds you. Reviewed on launch day, against zero Steam reviews and the developer's own two-title track record.

7 / 10

Reviewed

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My Time at Portia

A charming, Ghibli-inspired post-apocalyptic crafting and farming life-sim that's built a genuinely devoted, cross-generational fanbase over six years — while a long, consistent thread of its own reviews keeps arguing the developers never quite finished fixing it.

7 / 10

Reviewed

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Paralives

The indie life sim that spent seven years being the great Sims alternative, now 91% positive and a million copies sold — with a build mode people adore and a live mode its own supporters say isn't finished.

7 / 10

Reviewed

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Planetbase

A decade-old space colony sim with a specific, detailed design complaint at the heart of its negative reviews — one terrain quirk that some players call a fatal flaw and others, including a 900-hour veteran, call simple mismanagement.

7 / 10

Reviewed

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Progress Knight

A free browser incremental where the resource you're actually optimising is your character's lifespan — age through a job and skill web, die at seventy unless you've trained around it, and rebirth into a faster run. Small in scope next to the genre's marathons, and handed to the community as public domain, which explains why it's been forked well over a hundred times.

7 / 10

Reviewed

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SnowRunner

A relentlessly demanding, meditative off-road trucking sim that reviewers describe with genuine reverence and dark humor in equal measure — undercut for years by unreliable multiplayer and crossplay stability, and an extensive DLC roster reviewers say pushes toward $200 for the full experience.

7 / 10

Reviewed

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Stellaris

A decade-old 4X space strategy game beloved enough to produce reviewers with 2,000+ hours logged — and, since 2024, a wave of those exact same veteran players turning against Paradox over DLC pricing, a specific performance regression, and player-reported AI-generated content.

7 / 10

Reviewed

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The Lure

A free, twenty-minute psychological horror vertical slice built around a genuinely unsettling premise — you're trapped inside a mimic that's rebuilding a familiar environment around you to keep you docile before it eats you — with visual ambition well beyond what its tiny indie studio should be able to pull off.

7 / 10

Reviewed

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The Syndicate: Classified Operations

A solo-developed Cold War incremental game that puts assets and agents on a physical command board instead of a spreadsheet, backed by a fully voiced campaign, an original score, and nearly four months of public demo iteration before launch — checked two days after release, with a review sample of three.

7 / 10

Reviewed

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Tiny Pasture

An adorable desktop-companion idler where pixel animals roam the bottom of your screen while you work — undercut by a genuinely strange design choice for a game in this genre, its own idle mascots get sick if you leave them alone for too long.

7 / 10

Reviewed

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TK Punk Gold

A cyberpunk retelling of the Three Kingdoms crossed with a bishoujo gal game, turn-based combat and a bar-management sim — reviewed on its complete, tiny 29-review Day 1 sample, which already contains a real localization complaint and a genuinely detailed combat critique worth reading before the hype settles.

7 / 10

Reviewed

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Anno 1800

Ubisoft Blue Byte's Industrial Revolution city-builder remains Very Positive across more than 32,000 Steam reviews, widely regarded as one of the genre's most visually accomplished and addictive entries — undercut by a real, remarkably severe and still-current complaint about Ubisoft Connect, the mandatory third-party launcher that multiple independent reviewers describe locking them out of a game they purchased entirely, in incidents dated as recently as June 2026.

6.5 / 10

Reviewed

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Cell to Singularity - Evolution Never Ends

An idle clicker that spends its entropy on the entire history of life and technology instead of lemonade stands, with genuine scientific content dressing up a tech tree that is more linear than it looks and a monetisation stack that leans harder every year it stays alive.

6.5 / 10

Reviewed

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