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1861 RPG games reviewed and scored, best first.

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1861 reviews

Portal Knights

A voxel-based co-op action RPG that promises to let you "craft your adventure, forge your hero" across floating fantasy islands, Very Positive across nearly 17,000 reviews for its charm and accessibility — while a consistent complaint since launch argues the content underneath doesn't expand fast enough to match its ambition.

5.5 / 10

Reviewed

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Raid Auctus

An old-school MMO-flavoured idle RPG about building a raid squad from twenty classic classes, undone by a progression curve both its fans and critics describe as breaking within the first hour, and a total playtime measured in single-digit hours that a May 2025 update didn't meaningfully fix.

5.5 / 10

Reviewed

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Ravenbound

A Nordic-folklore action roguelite that launched with a secretly always-online requirement for a single-player game, patched it out within months after backlash, then wound down development entirely by October 2023 — leaving real structural complaints about exploration and weapon variety permanently unaddressed.

5.5 / 10

Reviewed

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Re:Blade

A budget incremental action game from solo studio STAGE Games where the player's cursor doubles as a sword, drawing a Mixed-to-Mostly-Positive review sample that credits its satisfying build variety and rock-bottom price while raising a heavily corroborated complaint about misleading roguelike marketing and repetitive, grindy endgame scaling.

5.5 / 10

Reviewed

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Risk of Rain (2013)

The 2D roguelike platformer that launched a franchise, still Very Positive across more than 20,000 reviews for its escalating item-stacking chaos — now facing a wave of very recent, heavily corroborated backlash after new owner Take-Two/2K/Gearbox updated the game's terms of service in 2025 with data-collection language and an anti-modding clause.

5.5 / 10

Reviewed

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RLG:Origins

A Thirty-Eighth Consecutive Launch Without a Single Review RLG:Origins entered Early Access on Steam on 17 September 2026, and at the time of writing it has zero user reviews on ei

5.5 / 10

Reviewed

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Road of Heart

A classic retro-styled turn-based JRPG about a village boy who joins an Adventurers' Guild only to have danger follow him home — its small early review base is almost entirely non-English and largely positive, praising a cosy, unhurried old-school feel while flagging thin interface polish and, in one longer account, serious freeze bugs.

5.5 / 10

Reviewed

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Rollbound Review

One Die, One Table, One Road to the Demon King Rollbound reduces the tabletop RPG down to its most elemental gesture: rolling a single twenty-sided die. The store page describes it

5.5 / 10

Reviewed

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Rule or Fall

A budget, narrative choice-based medieval kingdom management game in the Reigns mould, offering over a hundred branching adventures across four gauges of royal image — praised in its small early review sample for genuine choice variety and addictiveness, but held back by real bug reports and a lack of visual feedback tying decisions to a visibly changing kingdom.

5.5 / 10

Reviewed

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Sands of Salzaar

A genuinely inventive fusion of Mount & Blade-style army sandbox and anime-inflected action RPG combat, Very Positive across more than 21,000 reviews — undercut by a dominant, years-old complaint that a meaningful share of the game's text was never fully translated out of Chinese, corroborated by the developer's own promotional screenshots.

5.5 / 10

Reviewed

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Second Sun

Grey Wolf Entertainment, previously known for 4X strategy titles like Pax Nova, swaps genres entirely for a Diablo-meets-Doom open-world looter shooter, and the review corpus splits genuinely down the middle between players charmed by its nostalgic, unpretentious fun and a large, specific share who found its procedural dungeons, enemy variety and RPG systems too thin to sustain a full playthrough.

5.5 / 10

Reviewed

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Shadow Dungeon

A cheap Diablo-style loot ARPG with real fans who call it a casual-genre highlight, at the centre of an unusually heated, unresolved controversy over whether its assets and even its code were AI-generated, alongside independently verified evidence that its advertised "60 hours of campaign" can be fully cleared in roughly six.

5.5 / 10

Reviewed

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Shadowveil: Legend of The Five Rings

A roguelite tactics-autobattler hybrid set in the Legend of the Five Rings universe that launched to real praise for its lore fidelity and build variety, but whose more recent reviews have swung sharply negative around one specific, damning complaint — the developer has stopped updating it.

5.5 / 10

Reviewed

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Silent Hope

A chibi-anime dungeon-crawler ARPG from Marvelous offering seven playable classes and a Torchlight-esque loot loop — undercut by combat reviewers consistently describe as shallow to the point of feeling mobile-first, a price nearly every reviewer calls too steep for the depth on offer, and keyboard-and-mouse controls widely reported as close to unplayable.

5.5 / 10

Reviewed

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Skills & Raids

A solo-developed extraction RPG whose "Mixed" score understates a real design problem with its combat, and whose review section contains an unusual, specific pattern worth reporting plainly — at least two detailed reviews that read as substantively critical while marking the game recommended, explicitly out of sympathy for the developer.

5.5 / 10

Reviewed

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Skull and Bones

Ubisoft's long-delayed pirate action RPG launched to a Mixed reception it has never fully shaken — this review reads the full arc from launch-week server chaos through two and a half years of live-service seasons, and finds a genuinely enjoyed core loop that its own invested fans still won't recommend at full price.

5.5 / 10

Reviewed

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Slay All Bosses: Idle

A solo-developed auto-battler that dresses itself up as an idle RPG, delivers a genuinely satisfying handful of boss fights through three distinct heroes, and then ends before its skill trees, weapon collection or "idle" framing ever get the room to matter.

5.5 / 10

Reviewed

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Slayblade

A Beyblade-inspired spinning-top roguelite with genuinely well-loved physics and control feel, undercut by a widely criticised power-cube mechanic that lets skilled runs win almost instantly and a content pool most reviewers describe as barely exceeding the free pre-release demo.

5.5 / 10

Reviewed

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Spiral Knights

A free-to-play co-op dungeon-crawling RPG whose entire visible Steam review record froze in early 2017 describing a game already thought abandoned — and which, according to its own news feed, went genuinely silent for seven years before quietly and substantively coming back to life in late 2025.

5.5 / 10

Reviewed

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STAR WARS Knights of the Old Republic

One of the most beloved Star Wars games ever made, and a genuine landmark BioWare RPG, still Very Positive across more than 28,000 reviews — sold today in a Steam port that a large and remarkably current share of its own reviewers describe as effectively unplayable without extensive third-party patching, with crash reports dated as recently as August 2026.

5.5 / 10

Reviewed

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STAR WARS Knights of the Old Republic II - The Sith Lords

Obsidian's darker, more philosophically ambitious sequel to KOTOR, Very Positive across more than 22,000 reviews for writing many still call the best in the franchise — undercut on Steam by an extraordinarily specific, reproducible bug that locks player movement after nearly every combat encounter, reported consistently by reviewers from 2018 through 2026.

5.5 / 10

Reviewed

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Stoneshard

A hardcore, atmospheric isometric roguelike RPG with genuinely tense tactical combat, Mostly Positive across more than 11,500 reviews — dominated by an extraordinarily consistent complaint about a punishing save system that forces long treks to be redone after death, and by more than six years in Early Access without the character creation feature promised since launch.

5.5 / 10

Reviewed

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