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1861 RPG games reviewed and scored, best first.

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1861 reviews

Nomad Idle

An idle horde-survival RPG with a genuinely distinctive structure — a defined ending rather than an endless grind — undercut for a meaningful share of players by scripted, low-choice progression, a "no offline progress" design that sits oddly for an idle game, and a pattern of developer replies to negative reviews that multiple players independently describe as combative.

6 / 10

Reviewed

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Not Sleep Hero Review

A Cursed Nap for the Whole Party Not Sleep Hero is a $5.99 turn-based strategy RPG built around a simple, mildly absurd premise: the game's Hero and their companions get pulled

6 / 10

Reviewed

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Nullpoint Protocol

A co-op roguelite boss-rush built around MMO-raid-style encounters, whose genuinely striking art, music, and boss design keep pulling reviewers back in even as pacing, balance, and a rough launch state hold it back from being an easy recommendation.

6 / 10

Reviewed

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One More Delve Review

A VR-Only Dungeon Crawler Built Around Weight One More Delve is a physics-based, VR-only dungeon crawler from solo developer ATVR: up to three players descend randomized dungeons t

6 / 10

Reviewed

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ONE PIECE ODYSSEY

A gorgeous, fan-service-heavy turn-based JRPG that repeatedly draws the same reaction from its own most devoted audience — "I really wanted to like this" — before describing combat so easy it can be won by mashing one button, and pacing padded with backtracking through the same small areas.

6 / 10

Reviewed

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Pawsome Resort

An adorable, promising pixel-art animal-resort life sim with genuine cozy-game charm and a devoted early fanbase, held back in its opening Early Access weeks by systems that don't yet connect into a clear loop, several specific bugs, and a lack of guidance that leaves players figuring things out largely on their own.

6 / 10

Reviewed

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Potion Permit

A gorgeous, cosy alchemist life-sim whose own review base repeats the same verdict with striking consistency — beautiful and charming on the surface, thinner than its genre neighbours underneath, and sold alongside more than thirty individually priced decoration DLC packs that together cost nearly as much as the base game.

6 / 10

Reviewed

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Project Afterfall

MuHa Games' Project Afterfall, formerly Project Thea, carries the beloved Thea series into a Slavic-folklore retro-future wasteland, entering Early Access on 20 November 2025 to a Mostly Positive reception split between newcomers drawn to its immersive world and deck-based combat, and longtime Thea 1 and 2 fans who describe its writing, combat depth and length as a step down, compounded by a repeated complaint about the developer's disclosed use of AI-assisted text tools.

6 / 10

Reviewed

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Prophecy of Ashen

A solo-developed dark fantasy tactical RPG wears its Baldur's Gate 3 influences openly, and its turn-based combat and choice-driven writing win real praise, but a Mostly Positive Steam sample is split hard on whether those choices actually matter, and consistently flags balance, UI, and technical rough edges as the price of its ambition.

6 / 10

Reviewed

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Psychic Kung Fu Master

A wuxia turn-based RPG from Chinese studio 金十四工作室 about an overpowered protagonist rising through the martial world, Mostly Positive across 76 English reviews for its enjoyable Jianghu setting and abundant CRPG systems, with a widely repeated complaint that the character's early invincibility removes meaningful challenge and progression.

6 / 10

Reviewed

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Punch Club

A charming, reference-packed boxing management RPG whose own most-upvoted reviews are almost all critical — a specific, corroborated case that its stat-decay grind and lopsided build balance were real problems the developer only partially fixed, not exaggerated complaints from a vocal minority.

6 / 10

Reviewed

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Puzzle Loot Review

A Twenty-Fourth Consecutive Launch Without a Single Review Puzzle Loot released on Steam on 21 August 2026 and has zero user reviews at the time of writing, extending this stretch&

6 / 10

Reviewed

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Reborn: An Idle Roguelike RPG

A free, solo-developed idle roguelike that spent a full year in Early Access before its 9 May 2025 1.0 exit — Mixed at 64% lifetime across a small but genuinely long-playing corpus, whose own most-invested critics (one at over 4,700 hours) describe a game whose systems, especially crafting, arrive far too slowly for how much waiting it asks of you.

6 / 10

Reviewed

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Regions Of Ruin

A pixel-art dwarven action-RPG that lets you loot dungeons and grow your own settlement in the same side-scrolling world — a genuinely addictive first several hours, by its own fans' account, that a large share of the same reviewers say thins into repetition well before the credits.

6 / 10

Reviewed

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Reverie Knights Tactics

A hand-drawn, isometric SRPG set in the Arton fantasy universe whose beautiful art and genuine tactical depth are matched almost evenly, review for review, by a resource-attrition system and a fixed four-character roster that a comparably sized share of players find punishing rather than rewarding.

6 / 10

Reviewed

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Runerock Arena

A turn-based gladiator-management RPG from the original creator of Finland's cult-classic Areena series, reviving a decades-old formula almost unchanged for a new commercial release — a warm nostalgia trip for longtime fans, but a thinner experience for newcomers once the hire-equip-fight loop's limited depth becomes apparent.

6 / 10

Reviewed

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Samawa Idle

A NZ$7.39 idle tower-roguelite whose developer sold a $1.99 DLC for basic stat tracking, apologised and moved the information into the base game the same day the backlash hit — but whose most detailed, veteran-idle-genre critics argue the 2024 expansion buried the genre's core promise under RNG-gated progression and a zone-pushing "noob trap."

6 / 10

Reviewed

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Shop Titans

Kabam's shopkeeper RPG has genuinely well-tuned crafting and dungeon-crew loops buried under a subscription, hero paywalls and loot boxes that its own most dedicated players spend as much time warning readers about as recommending the game itself.

6 / 10

Reviewed

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