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1861 RPG games reviewed and scored, best first.

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1861 reviews

Smart Farm

Smart Farm is a farming and economic-management sim from ZD Games in which players rebuild an auctioned, abandoned property through crop cultivation, animal husbandry, and processing-chain production, and this review's sample finds a genuinely thoughtful economic loop undercut by a harsh early-game presentation that Steam's own achievement data suggests loses most players before they get far.

6 / 10

Reviewed

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Solo Leveling: ARISE OVERDRIVE

A premium, gacha-free standalone retelling of the Solo Leveling webtoon that a large majority of its 3,000+ reviewers recommend for exactly the reason its title promises — until an always-online requirement locks a single-player game to a server connection, and a post-refund-window paid DLC unlock pattern reopens the monetisation wound this version was sold as fixing.

6 / 10

Reviewed

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Songs of Silence

A gorgeously hand-painted fantasy 4X/RPG hybrid that streamlines Heroes of Might and Magic-style kingdom-building into auto-resolved card-driven battles, whose striking presentation and Total War-lite approachability win real fans, tempered by a remarkably consistent complaint that the strategic depth underneath doesn't match either its ambition or its launch price.

6 / 10

Reviewed

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SpiritVale

An unabashed Ragnarok Online homage with seven classes, thirty maps and a community that loves it. Its Early Access launch also spent a fortnight with the servers falling over and player trading switched off entirely after dupers took the marketplace.

6 / 10

Reviewed

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Stage Break Idle

A solo-developer incremental RPG where you buy upgrades, unlock companions and grind through numbered stages toward a final boss, priced at NZ$2.99 and finished by most reviewers in a single sitting -- earning it a rare, near-unanimous verdict that it's honestly worth the asking price, alongside a pointed complaint that it's far shorter than the genre veterans it's priced against.

6 / 10

Reviewed

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Starsand Island

A genuinely pretty, systems-rich cozy farming life-sim whose Early Access launch was overshadowed by a real corporate-backing revelation, a suspected fake-review campaign, and a broken promise about paid content — a case where the discourse around the game may matter as much to a buyer as the game itself.

6 / 10

Reviewed

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Star Trek Online

A sixteen-year-old free-to-play space MMO whose combat has genuinely few peers, and whose own negative Steam reviews come overwhelmingly from thousand-hour veterans turning against its lockbox monetisation rather than from players bouncing off it early.

6 / 10

Reviewed

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Stones Keeper

A hand-drawn, dark-fantasy turn-based tactics RPG with genuinely different mission variety and a fast-responding launch team, currently held back by a thin progression system and a clunky interface that a confirmed, dated free remaster is set to overhaul within days of this review.

6 / 10

Reviewed

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StormEdge

A dash-focused pixel-art action roguelite that turns evasion itself into offense, drawing inevitable comparisons to Wizard of Legend that its own review base says it doesn't survive, compounded by thin content and a developer who appears to have stopped patching two months after launch.

6 / 10

Reviewed

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Stray Blade

A stamina-combat action RPG whose opening third earns real praise for weapon variety, environmental art and a genuinely rewarding weapon-mastery skill system, undercut by a back two-thirds that reviewers say recycles enemies and thins out content, corroborated by Steam's own data showing barely one in eight buyers ever finishes it.

6 / 10

Reviewed

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Streets of Rogue

A roguelite immersive sim pitched as "Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA," Overwhelmingly Positive across more than 17,000 reviews — and one where a remarkably consistent, near-decade-long complaint says the promised every-run variety boils down to about five repeating mission types with reskinned enemies on later floors.

6 / 10

Reviewed

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Successor

A miniature-diorama tactics game that improves on Wartile's combat by its own fans' account, held back at its 1.0 launch by selection and mouse-control bugs several reviewers call game-breaking, alongside crashes that persisted past release despite a genuinely long, well-supported Early Access run.

6 / 10

Reviewed

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Sun Haven

A farming sim with classes, magic and dragons, sold for twelve dollars with a hundred and seventy-four dollars of DLC behind it. Its recent reviews have collapsed to 74% — and most of them aren't about the farming.

6 / 10

Reviewed

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Tales of Justice Academy: Winds Arise Review: A Wuxia Epic Held Back by Its Own Ambition

Tales of Justice Academy: Winds Arise is a $10.99 story-driven wuxia RPG about a young martial artist rising through a prestigious academy, and while its setting, art, and combat ideas have genuine fans, a large wave of reviews, especially from the game's core Chinese-speaking audience, criticize its writing, translation quality, and combat balance.

6 / 10

Reviewed

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Tap Heroes

VaragtP's puppet-theatre clicker arrived on Steam three weeks after Clicker Heroes and never quite escaped its shadow, but a decade of quiet patching, an honest NZ$4.49 price and zero microtransactions still make it worth a look — provided you don't mind that several of its 50 achievements want you to leave it running for a hundred hours or more.

6 / 10

Reviewed

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Task Bar of Ragnalis

A free auto-battler RPG that runs as a tiny window pinned to your taskbar, built on a six-class roster and a stack-nine-to-rank-up loot system — undercut by a storefront that sells two more classes and the extra bag space its own item design is engineered to demand.

6 / 10

Reviewed

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Taste of the Wind

A restaurant-management simulation crossed with a visual-novel RPG, following a new Chinese restaurant owner as they form bonds with a warmly written cast and chase one of several endings uncovering the mystery behind their establishment's past downfall — a heartfelt, evidently solo-crafted labour of love whose enthusiastic Very Positive reception sits alongside a substantial, detailed run of bug and balance complaints from its most engaged players.

6 / 10

Reviewed

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TBH: Task Bar Hero

A free idle RPG that lives in your taskbar became a genuine phenomenon — peaking at over 360,000 concurrent players, briefly outranking everything on Steam except Counter-Strike 2 and Dota 2 — before its own server infrastructure buckled under that success and started eating players' item collections.

6 / 10

Reviewed

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Terror At Oakheart

A pixel-art love letter to 1980s and 1990s slasher movies that nails its genre homage and gore-soaked presentation while offering barely more interactivity than a walking simulator, best understood as a horror movie for gamers rather than a horror game.

6 / 10

Reviewed

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