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RPG reviews

372 RPG games reviewed and scored, best first.

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372 reviews

Book of Yog Idle RPG

A cel-shaded, kingdom-building idle RPG that looks better than most of the genre and runs a genuinely competent hero-collection loop underneath — until its 0.2% top-tier gacha rate turns "collect dozens of heroes" into the game's actual monetisation engine.

5 / 10

Reviewed

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Hero Wars: Dominion Era

The browser half of the Hero Wars split — the same hero collector as the mobile app, but with more systems, an older audience, and a payment rail that hands nothing to Apple or Google. It is the most transparently commercial version of one of the most commercial games in the genre, and it is also, on the merits, the better-built one.

5 / 10

Reviewed

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Tidal Nexus Online

A free-to-play underwater submarine MMO explicitly chasing the nostalgia of 2000s browser PvP games like DarkOrbit and Deepolis, with genuine strategic clan warfare underneath — undercut on day one by a monetisation model reviewers describe, overwhelmingly and specifically, as pay-to-win.

5 / 10

Reviewed

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Tower of Fantasy

An open-world sci-fi gacha ARPG with real exploration and character-design appeal, whose review score is being shaped less by its combat or its shop than by an account-migration process that a large, consistent share of returning players say permanently deleted hundreds of hours and real money without adequate warning.

5 / 10

Reviewed

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Digimon UP

A mobile idle RPG that borrows Digimon's characters and pixel-art charm but not its raising-sim identity, then buries the loop under two premium currencies, four battle passes and ads gating almost every wait.

4.5 / 10

Reviewed

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Legend of YMIR

A Norse-mythology MMORPG with genuinely impressive Unreal Engine 5 production values, undercut by a blockchain-token economy that turns nearly every meaningful upgrade into a real-money or crypto-market transaction.

4.5 / 10

Reviewed

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The Relic: First Guardian

A Korean-myth action RPG built around a genuinely interesting idea — no levels, just relics, unique weapons and eighty tragic bosses — arrives with no PC graphics options, weak Metacritic scores on both platforms, and a pre-launch AI-art controversy the director says is fixed and plenty of players say they can still see.

4.5 / 10

Reviewed

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Clicker Heroes 2

The paid sequel to one of idle gaming's founding games spent almost six years in Early Access, tore up its own design twice, and was quietly pulled from sale in 2024 without ever reaching version 1.0. A look at what it tried to build and why it never finished building it.

4 / 10

Reviewed

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Dungeon Clicker

A 3D incremental Action RPG that opened Early Access with real presentation and a genuine spark of promise in 2021, then stopped receiving updates entirely a few months later — a cautionary tale about buying into Early Access on faith rather than track record.

4 / 10

Reviewed

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