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Platformer reviews

357 Platformer games reviewed and scored, best first.

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357 reviews

Abathor

A lovingly crafted 16-bit sword-and-sorcery action platformer paying direct homage to Golden Axe, Rastan, and Castlevania, whose passionate nostalgic following and genuine level variety earn heartfelt praise, tempered by a widely and specifically repeated complaint that its sluggish movement speed persists even after a documented major update aimed at addressing it.

6 / 10

Reviewed

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Barbarian Saga: The Beastmaster

A hand-drawn 2D Metroidvania from Dormidin Studio built around animal-morphing abilities and a sprawling exploration-heavy map, earning a broadly positive but small launch reception for its art and movement, tempered by honest reviewer complaints about contact-damage hitboxes, obtuse early navigation, and missing windowed-mode and control-remapping options.

6 / 10

Reviewed

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Chickenhare and the Treasure of Spiking-Beard Review

N-Zone's licensed 3D platformer sends three unlikely heroes from the Chickenhare comics and films after a real-world treasure hunt tie-in, and a small but detailed Positive review sample praises its charming worlds and character-swap platforming while flagging real complaints about unpolished combat, dated Unreal Engine 5 presentation, and a price some reviewers say outpaces the content.

6 / 10

Reviewed

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Curse of the Sea Rats

A Kickstarter-funded "ratoidvania" whose hand-drawn animation draws near-unanimous praise from the same reviewers who call its combat sluggish and unfair. Two years of free post-launch updates, including a new survival mode, show a developer that kept listening — the controls just never fully caught up to the art.

6 / 10

Reviewed

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Darksiders III

A NZ$64.95 action-RPG that swapped the series' Zelda-and-hack'n'slash roots for a Dark Souls-inspired combat system, and split its roughly 12,500 Steam reviews into a Mostly Positive "aggressively mediocre" verdict — well-loved by newcomers to the pivot, and repeatedly described by longtime fans of the first two games as fighting its own combat and camera as hard as it fights the enemies on screen.

6 / 10

Reviewed

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Disc Room

A precision dodge-and-survive game where players explore a grid of rooms filled with deadly, disc-shaped hazards, Very Positive across 577 reviews for its creative premise and presentation — undercut by an extremely consistent complaint from bullet-hell genre veterans that disc movement is randomised rather than pattern-based, undermining the mastery the genre is normally built around, alongside a shortage of content relative to price.

6 / 10

Reviewed

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Duil

Solo developer JL studio delivers Duil, a dark, pixel-art action-platformer about an immortal man seeking revenge on the undead army that destroyed his kingdom, earning praise for its atmosphere, power-up variety and branching mercy-or-vengeance choices from a small but strongly Positive review base, tempered by a repeated complaint about rough controls, a punishing death-and-resurrection mechanic, and confusing non-linear backtracking.

6 / 10

Reviewed

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Dungreed

Dungreed sends a lone adventurer into an endlessly regenerating dungeon to rescue a destroyed town, mixing roguelite runs with a persistent hub players slowly rebuild between attempts. Its loot variety and moment-to-moment combat earn steady, if modest, praise, while a cluster of specific complaints about controls, balance, and repetition follow it just as consistently.

6 / 10

Reviewed

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Eastern Exorcist

A wuxia-mythology 2D action platformer from Chinese studio Wildfire Game, Very Positive across its Steam reviews for its beautiful hand-drawn art and distinctive setting — undercut by an extremely consistent complaint about imprecise, cumbersome combat and launch-window bugs that blocked some players from finishing the tutorial, though this review confirmed the developer patched several of the most-reported issues within weeks.

6 / 10

Reviewed

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Elderand

A Lovecraftian dark-fantasy action RPG with beautiful pixel art and Castlevania-inspired combat, held back by a real difficulty spike partway through, combat some reviewers call clunky, and a "Metroidvania" label several reviewers say oversells how linear its world actually is.

6 / 10

Reviewed

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Eye X Eye

A two-day-old two-player co-op puzzle platformer built entirely around a single mechanic — shooting a laser from your own eye to push or pull your partner through obstacles neither of you could clear alone — priced at NZ$2.39 with zero user reviews and zero recorded concurrent players at the time of checking.

6 / 10

Reviewed

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Fireboy & Watergirl 1: The Forest Temple

The first-ever official Steam release of the beloved 2009 browser puzzle-platformer, delivering genuine, felt nostalgia and a nice Remote Play Together addition, undercut by a specific, well-corroborated cluster of port-quality bugs including framerate-tied door and movement glitches, overlapping music tracks, restart-triggered softlocks, and reports that Remote Play Together itself frequently fails to work at all.

6 / 10

Reviewed

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Frog & Roll

A first-person precision platformer that repackages the free Source-engine movement scene — surf, bhop and climb, born in Half-Life and Counter-Strike 1.6 mods — as a standalone Steam release with themed maps, Steam Achievements and leaderboards to chase. Released 6 August 2026 with no user-review corpus yet to weigh it against.

6 / 10

Reviewed

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Ghost Song

A hand-drawn, Dark Souls-inflected Metroidvania nine years in the making, whose gorgeous atmosphere and the sympathetic story of its solo developer's journey carry a review score that a large, detailed share of players say the underlying combat and pacing don't quite earn on their own.

6 / 10

Reviewed

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Gravitron

A one-mechanic precision platformer where the character only falls and the player's entire job is choosing which way is down, wrapped in a 78-achievement completion ladder and a minimalist green wireframe look, released day-one with no review corpus yet to check it against.

6 / 10

Reviewed

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Haunted Lands

Haunted Lands is a cheap, DOS-retro-inspired action platformer built by a very small team, and this review's sample shows a game whose atmosphere and old-school challenge win over its fans while a real, repeated complaint about stiff controls and unfair insta-kills — one the developer has directly acknowledged and partly answered with a checkpoint system — keeps other players from finishing it.

6 / 10

Reviewed

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Indivisible

A hand-drawn Valkyrie Profile-inspired action-RPG platformer with genuinely gorgeous art and inventive combat, permanently marked by Lab Zero Games' studio collapse — a well-documented incompleteness reviewers treat as central to the game's identity, not a footnote.

6 / 10

Reviewed

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Kalinur

A short, inexpensive Castlevania-homage metroidvania whose "meat and potatoes" simplicity reviewers find genuinely charming, undercut by a punishing no-healing-outside-save-points loop and control remapping options reviewers say are missing entirely.

6 / 10

Reviewed

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Klonoa Phantasy Reverie Series

A remake collection bundling two beloved late-90s and early-2000s PlayStation platformers, whose Very Positive score is driven less by the quality of the remake work itself and more by devoted fans recommending it anyway, out of gratitude that the series was resurrected at all after two decades of silence.

6 / 10

Reviewed

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KUNAI

A stylish, ninja-robot metroidvania whose grappling-hook movement earns genuine, specific praise for feeling great in the hand, undercut by a rigidly linear map design and a near-total absence of fast travel that reviewers say turns backtracking into the game's most common complaint.

6 / 10

Reviewed

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