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Idle & Incremental reviews

955 Idle & Incremental games reviewed and scored, best first.

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955 reviews

Loot of Idle

A cheap pixel-art idle item-stacker whose Early Access launch was marked by a level-scaling bug that independent reviewers in four different languages describe breaking their save, and a developer who reportedly responded to critics with a public video rather than a patch.

4.5 / 10

Reviewed

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Matter Dimensions

A free, long-abandoned browser incremental that bakes the escalating "nerf gauntlet" of hardcore Antimatter Dimensions mods directly into its base game — a genuinely distinct idea, shipped by one hobbyist developer, that stopped receiving content five years before this review.

4.5 / 10

Reviewed

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Realm Revolutions

A free 2018 city-building idler, and the earliest of solo developer Aleksandr Golovkin's three Steam idle games — genuine strategic depth in its building trees and "Assimilation" prestige system, undercut by save-corrupting crashes that go back to launch week and a game the developer stopped touching for content in August 2018.

4.5 / 10

Reviewed

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Row Divers

A cheap, short incremental dungeon-diving shooter about descending endless rows of monsters to upgrade a bow, Row Divers earns a Very Positive score largely on the strength of its low price and a handful of hours' worth of number-climbing satisfaction, but a real, corroborated share of its review sample reports shallow, repetitive content, nonsensical progression balance, and a completion-blocking bug that leave the experience feeling closer to a rough prototype than a finished game.

4.5 / 10

Reviewed

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Rune Legacy Idle

An OSRS-flavoured idle RPG with co-op and PvP that borrows Melvor Idle's whole formula and genuinely improves on its art, undone by a save system that has been erasing players' progress since launch day and, months later, still isn't reliably fixed.

4.5 / 10

Reviewed

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Slime Kingdom: Idle

A solo developer's idle kingdom-builder about growing an army of slime adventurers, with a genuinely varied opening few hours undercut by the one complaint an idle game can least afford — no offline progression — plus reported crashes and a late-game pace that reviewers describe collapsing into a grind with unclear win conditions.

4.5 / 10

Reviewed

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Slime Must Grow

A short, relaxing incremental game about absorbing everything on screen that some reviewers find genuinely charming, undercut by specific technical bugs including a severe memory leak and a broken idle mode, unclear upgrade mechanics, and one detailed reviewer's unverified suspicion that its visuals and balancing show signs of AI generation.

4.5 / 10

Reviewed

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Supermarket Simulator: Idle Tycoon Clicker

A dirt-cheap, small-studio click-and-expand supermarket tycoon that borrows its name from a much bigger, unrelated hit — with a genuinely hooky core loop for the few who've reviewed it, undercut by a bug that reportedly blocks the last fifteen levels and a string of rough-edge complaints, from missing achievements to an un-renamed Unity default company ID.

4.5 / 10

Reviewed

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The Soul Collector 2 - Idle Game

A three-person GDevelop sequel about executing villagers and farming their souls, honest and unpretentious about what it is — but every one of its handful of Steam reviews so far is negative, and they converge on the same two complaints, an achievement curve that backs both up.

4.5 / 10

Reviewed

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Tidehaven: Ale & Trade

A medieval tavern idle sim with a genuinely distinctive multitasking-friendly overlay mode, undermined by a missing core idle-genre feature (no offline progress), severe reported bugs including a UI hitbox misalignment that makes the settings menu unreachable, and a dated, cross-reviewer pattern suggesting the developer stopped supporting the game months ago.

4.5 / 10

Reviewed

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最后的仙门 The last Practice Sect

A Xianxia-flavoured hybrid of tower defense and bullet-hell idle combat, sold on Steam with a promise of thirteen fully-voiced languages that its own small English review sample says never actually arrived, from a developer whose visible support stopped within a month of launch.

4.5 / 10

Reviewed

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Dopaminer

Dopaminer is a free-to-play idle clicker from Otto Development about clicking neural "bits" for Dopamine, and this review's full 27-review sample, Mixed overall (11:16), documents a rough launch built on badly under-tuned upgrade scaling, followed by a genuinely responsive first month of patching that fixed the game's worst offenders before support went quiet for most of the following five months.

4.3 / 10

Reviewed

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Flourish

Flourish is a cheap, cozy garden-tending incremental, and this review's Mostly Positive sample (28 of 38 reviews) is split between players who found it a genuinely relaxing, well-supported way to unwind and a substantial minority who felt the game shipped far too short, though the developer's rapid post-launch content update directly answers that specific complaint.

4.3 / 10

Reviewed

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Interdimensional Vending Machine

A striking-looking body-horror survival sim with a hollow core underneath — most reviewers, including fans, describe an idle grind with no real ending or consequence — and a tonal concern raised independently by more than one reviewer that this review could not verify but takes seriously enough to flag plainly.

4.3 / 10

Reviewed

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Lonely Knight - Idle Roguelike RPG

A free mobile-style idle roguelike with a genuinely playable core loop, sixteen separate paid DLC packs, and a cluster of high-vote negative reviews alleging the developer paid a third-party site for fake positive reviews — an allegation this review couldn't independently confirm, but couldn't ignore either.

4.3 / 10

Reviewed

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Battle On! Hero Academy Review

A desktop idle RPG about running a Kairosoft-inspired hero academy, recruiting and class-advancing students through branching career paths, backed by an unusually active near-daily patch schedule and hundreds of reviews -- most warmly positive, with recurring complaints about incomplete English localisation and an end-game pace that several long-term players say collapses into overnight idling.

4 / 10

Reviewed

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Bomb Farm Review

An Idle Bomber Squadron With A Steam Market Bolted On Bomb Farm, released free on Steam August 28, 2026 by developer Stream On, is an idle RPG in the vein of the earlier "Task

4 / 10

Reviewed

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Cactus Simulator

A deliberately empty joke sim where you are a cactus and nothing else happens, whose devoted fanbase has spent years asking the developer to fix a single broken achievement while the asking price quietly climbed nearly eightfold from launch.

4 / 10

Reviewed

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Castle Clicker : Idle City Tycoon

A free city-building clicker whose own achievement list requires replaying the entire game roughly 60 times for full completion, sitting on top of a Mixed 65% built from two very different arguments — reviewers who call the active, worker-assignment gameplay "not real idle" and reviewers who report resources vanishing every time they close and reopen it.

4 / 10

Reviewed

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Clicker Arsenal

A bare-bones weapon-themed clicker whose ten weapon types turn out to be reskinned icons rather than distinct mechanics, and whose prestige system asks for twenty to thirty minutes of uninterrupted clicking for a five percent gain that several reviewers say barely registers.

4 / 10

Reviewed

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